Player Matchup

Hercules
Hercules
Bloodtusker
Hercules
Level 16
God Stats
1W - 3L
1,305 SR
Queue Stats
14W - 16L
1,354 Elo+
Solo
Hou Yi
Hou Yi
Fastay
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 3
Mercury
Mercury
Hespere
Mercury
Level 20
God Stats
0W - 1L
1,301 SR
Queue Stats
63W - 82L
1,408 Elo+
Party 2
Ymir
Ymir
TheSkeletonz
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 3
Chang'e
Chang'e
nefas_litae
Chang'e
Level 28
God Stats
8W - 11L
1,610 SR
Queue Stats
60W - 80L
1,434 Elo+
Party 2
Team Averages
Level 37
1,443 SR
1,325 Elo+

VS

Team Averages
Level 21
1,450 SR
1,381 Elo+
Fenrir
Fenrir
AlfistiGamer
Fenrir
Level 22
God Stats
15W - 19L
1,194 SR
Queue Stats
89W - 111L
1,407 Elo+
Party 4
Discordia
Discordia
Be1azar
Discordia
Level 28
God Stats
7W - 3L
1,525 SR
Queue Stats
158W - 159L
1,421 Elo+
Party 1
Artemis
Artemis
Eraser97
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 129L
1,226 Elo+
Solo
Geb
Geb
Grex15
Geb
Level 18
God Stats
17W - 8L
1,698 SR
Queue Stats
177W - 171L
1,448 Elo+
Party 1
Odin
Odin
SimurgScream
Odin
Level 28
God Stats
9W - 5L
1,330 SR
Queue Stats
36W - 48L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bloodtusker
Hercules
10
0 / 3 / 2
6,437
429
1,122
9,213
6,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Fastay
Hou Yi
11
5 / 4 / 1
7,061
471
9,549
9,809
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Hespere
Mercury
14
6 / 3 / 2
8,098
540
7,015
10,807
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 6 / 6
6,088
406
5,904
9,646
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
nefas_litae
Chang'e
11
2 / 6 / 2
6,680
445
3,116
10,640
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 2 / 6
8,111
541
4,807
8,360
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Be1azar
Discordia
15
5 / 4 / 0
9,177
612
8,912
7,020
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Eraser97
Artemis
10
2 / 7 / 5
6,755
450
6,574
9,292
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Grex15
Geb
12
5 / 0 / 6
8,151
543
6,114
10,596
8,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 4
8,657
577
10,320
7,913
5,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
22
22
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
6
3.5
W
Discordia
Be1azar
Discordia
5
4
0
1.25
L
Hercules
Bloodtusker
Hercules
0
3
2
0.33
W
Artemis
Eraser97
Artemis
2
7
5
0.64
L
Hou Yi
Fastay
Hou Yi
5
4
1
1.38
W
Geb
Grex15
Geb
5
0
6
8
L
Mercury
Hespere
Mercury
6
3
2
2.33
W
6
2
4
4
L
1
6
6
0.67
L
Chang'e
nefas_litae
Chang'e
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
36,727
50,115
Taken
43,181
23,756
Mitigated
23,537
10,206
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,807
989
0
3,182
8,360
3,260
189
977
7,302
0
35,592
W
Discordia
Be1azar
Discordia
8,912
576
207
1,739
7,020
2,198
480
596
6,390
51,563
0
L
Hercules
Bloodtusker
Hercules
1,122
469
0
1,529
9,213
6,340
302
2,141
6,641
0
15,615
W
Artemis
Eraser97
Artemis
6,574
3,252
0
240
9,292
4,192
0
2,951
6,301
0
34,545
L
Hou Yi
Fastay
Hou Yi
9,549
3,446
0
2,045
9,809
3,081
586
2,160
7,649
0
39,947
W
Geb
Grex15
Geb
6,114
1,956
0
2,075
10,596
8,302
0
2,965
7,627
16,247
0
L
Mercury
Hespere
Mercury
7,015
2,210
0
2,440
10,807
4,399
0
2,224
8,313
0
42,109
W
10,320
3,880
0
2,782
7,913
5,585
517
1,337
6,391
302
50,071
L
5,904
1,700
0
749
9,646
6,348
224
2,939
6,657
9,897
0
L
Chang'e
nefas_litae
Chang'e
3,116
617
264
3,179
10,640
3,588
69
5,065
5,047
22,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,364
Gold Earned
40,851
265
Minions Killed
336
0
Camps Cleared
0
1,383,543
Distance Traveled
1,451,448
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,111
541
60
4
0
340,835
7
W
Discordia
9,177
612
106
7
0
294,627
3
L
Hercules
6,437
429
43
3
0
248,007
0
W
Artemis
6,755
450
59
4
0
261,193
4
L
Hou Yi
7,061
471
77
5
0
252,750
6
W
Geb
8,151
543
20
1
0
267,691
5
L
Mercury
8,098
540
92
6
0
317,771
2
W
Odin
8,657
577
91
6
0
287,102
2
L
Ymir
6,088
406
6
0
0
288,679
2
L
Chang'e
6,680
445
47
3
0
276,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role