Player Matchup

Sylvanus
Sylvanus
ElČ4rrŸ
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Serqet
Serqet
M4XPA1N
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Xerpa9
Raijin
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
1,023W - 1,087L
1,349 Elo+
Solo
Anhur
Anhur
argerik
Anhur
Level 120
God Stats
0W - 2L
1,314 SR
Queue Stats
63W - 75L
1,411 Elo+
Solo
Agni
Agni
dookey18
Agni
Level 85
God Stats
14W - 15L
1,549 SR
Queue Stats
473W - 515L
1,436 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,371 Elo+

VS

Team Averages
Level 88
1,461 SR
1,404 Elo+
Tiamat
Tiamat
MJC4700
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,184 Elo+
Party 1
Nike
Nike
Schunowe
Nike
Level 107
God Stats
2W - 1L
1,264 SR
Queue Stats
170W - 175L
1,512 Elo+
Solo
Thor
Thor
frostkill
Thor
Level 143
God Stats
169W - 169L
1,501 SR
Queue Stats
417W - 472L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
groverjd
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
scandyd
Pele
Level 97
God Stats
3W - 3L
1,541 SR
Queue Stats
56W - 55L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElČ4rrŸ
Sylvanus
13
0 / 8 / 2
7,378
615
2,979
14,646
14,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
M4XPA1N
Serqet
12
0 / 5 / 3
7,203
600
2,250
8,852
3,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Xerpa9
Raijin
15
3 / 5 / 4
8,850
738
7,182
11,113
4,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
argerik
Anhur
14
4 / 7 / 5
8,885
740
6,161
11,413
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
5 / 6 / 5
9,982
832
14,309
11,667
4,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MJC4700
Tiamat
15
1 / 2 / 4
8,610
718
4,267
9,532
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
17
3 / 0 / 11
10,049
837
6,305
7,882
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
15
3 / 2 / 6
9,679
807
2,067
6,395
2,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
groverjd
Gilgamesh
19
12 / 2 / 7
12,475
1,040
16,236
11,483
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
scandyd
Pele
18
11 / 6 / 9
12,014
1,001
15,832
11,890
4,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
12
Kills
30
31
Deaths
12
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElČ4rrŸ
Sylvanus
0
8
2
0.13
L
Serqet
M4XPA1N
Serqet
0
5
3
0.3
W
Tiamat
MJC4700
Tiamat
1
2
4
1.5
W
Nike
3
0
11
8.5
L
Raijin
Xerpa9
Raijin
3
5
4
1
L
Anhur
argerik
Anhur
4
7
5
0.93
L
Agni
5
6
5
1.25
W
Thor
3
2
6
3
W
Gilgamesh
groverjd
Gilgamesh
12
2
7
7.75
W
Pele
scandyd
Pele
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
44,707
57,691
Taken
47,182
30,567
Mitigated
22,763
5,912
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElČ4rrŸ
Sylvanus
2,979
1,210
0
1,054
14,646
14,532
1,241
254
14,342
21,035
0
L
Serqet
M4XPA1N
Serqet
2,250
542
147
1,008
8,852
3,193
0
271
8,581
0
10,146
W
Tiamat
MJC4700
Tiamat
4,267
707
0
3,400
9,532
4,300
1,090
4,831
4,701
18,259
0
W
Nike
6,305
1,342
0
1,840
7,882
4,156
910
4,120
3,762
3,381
29,083
L
Raijin
Xerpa9
Raijin
7,182
471
0
500
11,113
4,076
2
2,206
8,717
30,043
0
L
Anhur
argerik
Anhur
6,161
1,704
0
406
11,413
4,171
0
1,658
9,519
0
17,006
L
Agni
14,309
1,290
645
2,152
11,667
4,595
0
668
10,979
33,350
0
W
Thor
2,067
133
0
712
6,395
2,242
1,376
3,800
2,595
0
19,982
W
Gilgamesh
groverjd
Gilgamesh
16,236
6,043
0
1,350
11,483
7,803
2,348
6,381
5,102
0
45,857
W
Pele
scandyd
Pele
15,832
4,205
0
1,408
11,890
4,262
742
5,941
5,673
0
38,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
52,827
217
Minions Killed
279
6
Camps Cleared
11
833,838
Distance Traveled
1,149,552
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,378
615
44
4
0
143,931
2
L
Serqet
7,203
600
19
2
2
153,959
0
W
Tiamat
8,610
718
30
3
0
207,874
0
W
Nike
10,049
837
80
7
2
228,951
0
L
Raijin
8,850
738
66
6
2
151,792
4
L
Anhur
8,885
740
32
3
2
189,405
2
L
Agni
9,982
832
56
5
0
194,751
2
W
Thor
9,679
807
43
4
2
218,383
3
W
Gilgamesh
12,475
1,040
75
6
4
245,360
1
W
Pele
12,014
1,001
51
4
3
248,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role