Player Matchup

Scylla
Scylla
ElJuan246
Scylla
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 79L
1,681 Elo+
Party 2
Ares
Ares
KermitHatesElmo
Ares
Level 27
God Stats
37W - 28L
1,787 SR
Queue Stats
237W - 215L
1,704 Elo+
Solo
Anhur
Anhur
Krevet6561
Anhur
Level 28
God Stats
17W - 15L
1,591 SR
Queue Stats
166W - 129L
1,675 Elo+
Solo
Mulan
Mulan
cwellagr
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 64L
1,793 Elo+
Solo
Gilgamesh
Gilgamesh
hectornavrroo
Gilgamesh
Level 8
God Stats
4W - 2L
1,938 SR
Queue Stats
40W - 29L
1,698 Elo+
Party 2
Team Averages
Level 21
1,663 SR
1,710 Elo+

VS

Team Averages
Level 46
1,574 SR
1,709 Elo+
Fenrir
Fenrir
BigG4yAl
Fenrir
Level 29
God Stats
1W - 3L
1,545 SR
Queue Stats
92W - 50L
1,704 Elo+
Solo
Sylvanus
Sylvanus
IIIMAZINOIII
Sylvanus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
96W - 98L
1,593 Elo+
Solo
Hercules
Hercules
SpeciaLJunqle
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 20L
1,859 Elo+
Party 1
Skadi
Skadi
TRAKYALIYIZ
Skadi
Level 135
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 21L
1,721 Elo+
Party 1
Baron Samedi
Baron Samedi
klauschwab
Baron Samedi
Level 29
God Stats
10W - 9L
1,608 SR
Queue Stats
124W - 102L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElJuan246
Scylla
20
8 / 3 / 6
14,560
539
13,335
11,691
4,775
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 13
13,740
509
11,703
26,818
29,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
20
11 / 6 / 6
15,335
568
24,471
28,662
13,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
cwellagr
Mulan
20
8 / 5 / 11
15,212
563
33,425
36,220
48,424
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
hectornavrroo
Gilgamesh
20
5 / 7 / 14
14,702
545
15,624
23,750
14,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigG4yAl
Fenrir
20
6 / 6 / 4
14,346
531
15,424
26,981
15,114
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
IIIMAZINOIII
Sylvanus
20
4 / 9 / 7
13,014
482
16,906
25,135
25,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
SpeciaLJunqle
Hercules
20
8 / 6 / 3
13,942
516
23,095
36,866
42,830
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 9 / 7
13,473
499
17,102
21,326
7,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
klauschwab
Baron Samedi
20
6 / 6 / 7
13,806
511
23,408
18,004
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
54
36
Kills
26
26
Deaths
36
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigG4yAl
Fenrir
6
6
4
1.33
W
Scylla
ElJuan246
Scylla
8
3
6
3.67
L
Sylvanus
IIIMAZINOIII
Sylvanus
4
9
7
0.83
W
4
5
13
2.1
W
Anhur
11
6
6
2.33
L
Hercules
SpeciaLJunqle
Hercules
8
6
3
1.58
L
2
9
7
0.61
W
Mulan
cwellagr
Mulan
8
5
11
2.7
W
Gilgamesh
hectornavrroo
Gilgamesh
5
7
14
1.71
L
Baron Samedi
klauschwab
Baron Samedi
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,558
Damage
95,935
127,141
Taken
128,312
110,893
Mitigated
99,207
40,304
Healing
40,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigG4yAl
Fenrir
15,424
7,380
0
9,446
26,981
15,114
0
6,935
19,856
0
117,033
W
Scylla
ElJuan246
Scylla
13,335
1,213
218
2,414
11,691
4,775
1,246
4,521
7,170
109,783
0
L
Sylvanus
IIIMAZINOIII
Sylvanus
16,906
4,548
1,703
7,516
25,135
25,423
1,529
5,755
19,237
69,499
9,353
W
11,703
471
0
5,216
26,818
29,322
371
10,639
16,154
39,874
0
W
Anhur
24,471
14,817
0
13,773
28,662
13,797
3,128
8,530
19,937
0
124,031
L
Hercules
SpeciaLJunqle
Hercules
23,095
7,920
0
11,448
36,866
42,830
207
5,914
30,631
1,862
74,552
L
17,102
8,013
0
2,424
21,326
7,827
1,291
3,286
18,000
0
107,453
W
Mulan
cwellagr
Mulan
33,425
6,132
0
17,647
36,220
48,424
825
8,342
26,878
0
103,475
W
Gilgamesh
hectornavrroo
Gilgamesh
15,624
4,894
0
1,036
23,750
14,575
734
9,081
14,414
0
92,778
L
Baron Samedi
klauschwab
Baron Samedi
23,408
1,107
2,317
6,049
18,004
8,013
325
2,549
15,024
110,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,549
Gold Earned
68,581
722
Minions Killed
731
0
Camps Cleared
0
2,475,515
Distance Traveled
2,345,869
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,346
531
176
7
0
555,737
9
W
Scylla
14,560
539
205
8
0
525,674
4
L
Sylvanus
13,014
482
110
4
0
425,543
5
W
Ares
13,740
509
35
1
0
500,905
5
W
Anhur
15,335
568
184
7
0
409,266
8
L
Hercules
13,942
516
116
4
0
481,320
8
L
Skadi
13,473
499
166
6
0
405,120
5
W
Mulan
15,212
563
175
6
0
527,376
2
W
Gilgamesh
14,702
545
123
5
0
512,294
2
L
Baron Samedi
13,806
511
163
6
0
478,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role