Player Matchup

Freya
Freya
Kiruafanboiii
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 3
Olorun
Olorun
OnlyFansdePies
Olorun
Level 27
God Stats
1W - 2L
1,529 SR
Queue Stats
58W - 54L
1,533 Elo+
Party 2
Fenrir
Fenrir
aajmg
Fenrir
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 24L
1,503 Elo+
Party 3
Anubis
Anubis
contra0rden
Anubis
Level 28
God Stats
4W - 4L
1,650 SR
Queue Stats
58W - 60L
1,479 Elo+
Party 2
Chaac
Chaac
wikiclover
Chaac
Level 13
God Stats
7W - 7L
1,308 SR
Queue Stats
17W - 16L
1,699 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,533 Elo+

VS

Team Averages
Level 18
1,532 SR
1,520 Elo+
Khepri
Khepri
Bizone123
Khepri
Level 6
God Stats
19W - 18L
1,552 SR
Queue Stats
51W - 45L
1,569 Elo+
Solo
Rama
Rama
Heimmain
Rama
Level 19
God Stats
10W - 5L
1,712 SR
Queue Stats
221W - 151L
1,581 Elo+
Solo
Kukulkan
Kukulkan
Itz_Kxrma_TF
Kukulkan
Level 14
God Stats
8W - 11L
1,464 SR
Queue Stats
157W - 222L
1,499 Elo+
Party 1
Sun Wukong
Sun Wukong
Itz_Rapha_TF
Sun Wukong
Level 37
God Stats
9W - 7L
1,670 SR
Queue Stats
260W - 279L
1,467 Elo+
Party 1
Da Ji
Da Ji
Slaker54
Da Ji
Level 12
God Stats
1W - 3L
1,260 SR
Queue Stats
29W - 28L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,424
387
2,085
5,264
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 0
7,563
540
7,283
8,062
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
aajmg
Fenrir
9
0 / 3 / 1
6,029
431
3,292
10,661
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
1 / 3 / 1
7,364
526
1,793
8,602
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
10
0 / 5 / 0
5,945
425
5,070
12,195
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bizone123
Khepri
12
1 / 0 / 5
7,558
540
3,951
4,789
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
13
3 / 2 / 0
7,813
558
6,677
6,954
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Itz_Kxrma_TF
Kukulkan
13
2 / 2 / 2
8,029
574
3,896
5,485
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Itz_Rapha_TF
Sun Wukong
15
6 / 1 / 2
9,209
658
10,574
11,473
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Slaker54
Da Ji
13
3 / 1 / 2
7,895
564
3,586
10,246
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bizone123
Khepri
1
0
5
3.5
W
Rama
3
2
0
1.5
W
Kukulkan
Itz_Kxrma_TF
Kukulkan
2
2
2
1.5
W
Sun Wukong
Itz_Rapha_TF
Sun Wukong
6
1
2
7
L
1
3
0
0.33
L
4
1
0
4
W
Da Ji
Slaker54
Da Ji
3
1
2
4
L
Fenrir
aajmg
Fenrir
0
3
1
0.17
L
Anubis
1
3
1
0.5
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
28,684
44,784
Taken
38,947
21,592
Mitigated
16,845
16,064
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bizone123
Khepri
3,951
231
0
2,780
4,789
2,913
45
2,454
2,335
18,184
0
W
Rama
6,677
5,600
0
3,081
6,954
2,389
1,434
3,510
3,444
0
55,303
W
Kukulkan
Itz_Kxrma_TF
Kukulkan
3,896
960
0
351
5,485
2,112
467
2,468
2,859
37,080
0
W
Sun Wukong
Itz_Rapha_TF
Sun Wukong
10,574
3,148
0
5,021
11,473
5,761
0
1,246
9,852
0
58,563
L
2,085
655
0
1,837
5,264
1,531
0
1,999
3,081
15,329
0
L
7,283
2,939
372
4,250
8,062
2,760
360
1,500
6,562
57,147
0
W
Da Ji
Slaker54
Da Ji
3,586
559
0
5,220
10,246
3,670
0
1,313
8,896
0
49,896
L
Fenrir
aajmg
Fenrir
3,292
777
0
2,983
10,661
5,588
0
2,577
8,048
0
15,913
L
Anubis
1,793
352
0
1,917
8,602
3,287
0
1,233
7,301
45,634
0
L
Chaac
5,070
1,682
0
4,705
12,195
8,426
19
250
11,945
0
28,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,325
Gold Earned
40,504
314
Minions Killed
389
0
Camps Cleared
0
1,098,223
Distance Traveled
1,275,099
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,558
540
14
1
0
295,128
8
W
Rama
7,813
558
94
7
0
224,567
1
W
Kukulkan
8,029
574
82
6
0
206,595
4
W
Sun Wukong
9,209
658
118
8
0
275,148
6
L
Freya
5,424
387
32
2
0
129,576
2
L
Olorun
7,563
540
104
7
0
257,085
1
W
Da Ji
7,895
564
81
6
0
273,661
4
L
Fenrir
6,029
431
23
2
0
262,554
2
L
Anubis
7,364
526
107
8
0
202,591
0
L
Chaac
5,945
425
48
3
0
246,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role