Player Matchup

Tiamat
Tiamat
Apiti_Senpai
Tiamat
Level 146
God Stats
22W - 27L
1,280 SR
Queue Stats
81W - 86L
1,500 Elo+
Party 1
Chiron
Chiron
Gildart_Senpai
Chiron
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 56L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sekiro_Senpai
Gilgamesh
Level 121
God Stats
25W - 18L
1,421 SR
Queue Stats
138W - 114L
1,473 Elo+
Party 1
Team Averages
Level 135
1,400 SR
1,491 Elo+

VS

Team Averages
Level 74
1,288 SR
1,507 Elo+
Mercury
Mercury
BlackBorsuk
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,642 Elo+
Solo
Ymir
Ymir
Sr_Heredia
Ymir
Level 105
God Stats
0W - 1L
1,140 SR
Queue Stats
91W - 83L
1,498 Elo+
Solo
Chronos
Chronos
dolar0617
Chronos
Level 112
God Stats
0W - 4L
1,223 SR
Queue Stats
212W - 294L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 1 / 12
7,992
799
8,901
7,137
4,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
6 / 1 / 8
7,969
797
6,332
6,439
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sekiro_Senpai
Gilgamesh
11
9 / 1 / 6
8,395
840
6,659
5,074
3,738
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackBorsuk
Mercury
7
0 / 9 / 2
5,892
589
1,267
7,487
1,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 5 / 1
6,727
673
2,665
9,037
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
dolar0617
Chronos
9
1 / 5 / 2
6,472
647
2,928
9,976
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
19
Kills
2
3
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
1
12
10
L
Mercury
BlackBorsuk
Mercury
0
9
2
0.11
W
6
1
8
10
W
Gilgamesh
Sekiro_Senpai
Gilgamesh
9
1
6
12
L
1
5
1
0.3
L
Chronos
dolar0617
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
6,860
18,650
Taken
26,500
11,069
Mitigated
10,323
8,073
Healing
2,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,901
281
310
2,994
7,137
4,863
519
2,197
4,940
27,778
0
L
Mercury
BlackBorsuk
Mercury
1,267
989
0
0
7,487
1,960
0
2,792
4,552
0
3,044
W
6,332
4,137
1,223
2,850
6,439
2,468
1,456
2,693
3,740
0
22,316
W
Gilgamesh
Sekiro_Senpai
Gilgamesh
6,659
1,546
0
696
5,074
3,738
34
736
4,338
0
24,192
L
2,665
922
0
615
9,037
5,458
0
1,929
6,965
16,885
947
L
Chronos
dolar0617
Chronos
2,928
1,015
246
1,751
9,976
2,905
0
3,528
6,082
13,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,356
Gold Earned
19,091
124
Minions Killed
49
0
Camps Cleared
0
489,598
Distance Traveled
444,723
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,992
799
58
6
0
164,755
0
L
Mercury
5,892
589
4
0
0
152,632
0
W
Chiron
7,969
797
24
2
0
157,938
3
W
Gilgamesh
8,395
840
42
4
0
166,905
2
L
Ymir
6,727
673
19
2
0
144,325
4
L
Chronos
6,472
647
26
3
0
147,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role