Player Matchup

Ymir
Ymir
Dann1el98
Ymir
Level 25
God Stats
22W - 18L
1,566 SR
Queue Stats
134W - 143L
1,528 Elo+
Solo
Da Ji
Da Ji
FieryPineapple
Da Ji
Level 18
God Stats
16W - 12L
1,608 SR
Queue Stats
27W - 20L
1,578 Elo+
Solo
Discordia
Discordia
HyoukaFuwaWaifu
Discordia
Level 16
God Stats
9W - 2L
2,079 SR
Queue Stats
142W - 95L
1,568 Elo+
Solo
Izanami
Izanami
Roadblokk877
Izanami
Level 15
God Stats
4W - 2L
1,620 SR
Queue Stats
33W - 22L
1,686 Elo+
Solo
Chaac
Chaac
Velesbog
Chaac
Level 29
God Stats
37W - 41L
1,778 SR
Queue Stats
487W - 457L
1,561 Elo+
Solo
Team Averages
Level 21
1,730 SR
1,584 Elo+

VS

Team Averages
Level 16
1,423 SR
1,588 Elo+
Baron Samedi
Baron Samedi
JuanCatJuulio
Baron Samedi
Level 3
God Stats
1W - 4L
1,266 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Bellona
Bellona
Rayne1214
Bellona
Level 5
God Stats
2W - 2L
1,441 SR
Queue Stats
13W - 12L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Sunsap
Gilgamesh
Level 14
God Stats
2W - 1L
1,498 SR
Queue Stats
14W - 10L
1,657 Elo+
Party 1
Chiron
Chiron
YokaiNaga
Chiron
Level 29
God Stats
22W - 15L
1,716 SR
Queue Stats
442W - 381L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stratovxs
Cu Chulainn
Level 27
God Stats
0W - 4L
1,193 SR
Queue Stats
168W - 134L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 4 / 12
10,838
471
7,112
14,210
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 4 / 12
11,085
482
16,668
15,097
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
HyoukaFuwaWaifu
Discordia
19
11 / 1 / 16
12,612
548
25,789
11,746
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Roadblokk877
Izanami
17
5 / 4 / 5
11,397
496
12,146
16,447
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Velesbog
Chaac
19
15 / 1 / 12
12,650
550
21,264
30,219
40,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JuanCatJuulio
Baron Samedi
11
0 / 12 / 1
7,998
348
6,587
15,369
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Rayne1214
Bellona
12
0 / 12 / 3
8,674
377
3,891
22,203
14,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Sunsap
Gilgamesh
13
2 / 5 / 8
9,310
405
12,526
23,907
20,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
YokaiNaga
Chiron
18
8 / 5 / 3
12,082
525
18,095
19,041
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
stratovxs
Cu Chulainn
17
3 / 8 / 1
11,086
482
13,435
23,427
17,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
42
Kills
13
14
Deaths
42
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
4
12
2.5
W
7
4
12
3.25
W
Discordia
HyoukaFuwaWaifu
Discordia
11
1
16
19
L
Baron Samedi
JuanCatJuulio
Baron Samedi
0
12
1
0.04
L
Bellona
Rayne1214
Bellona
0
12
3
0.13
W
Izanami
Roadblokk877
Izanami
5
4
5
1.88
L
Gilgamesh
Sunsap
Gilgamesh
2
5
8
1.2
W
Chaac
Velesbog
Chaac
15
1
12
21
L
Chiron
YokaiNaga
Chiron
8
5
3
1.9
L
Cu Chulainn
stratovxs
Cu Chulainn
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,979
Damage
54,534
87,719
Taken
103,947
76,414
Mitigated
66,344
31,578
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,112
727
0
855
14,210
14,952
19
724
13,376
40,251
0
W
16,668
4,753
0
3,890
15,097
10,400
0
815
14,180
0
67,840
W
Discordia
HyoukaFuwaWaifu
Discordia
25,789
2,255
513
4,752
11,746
4,717
1,047
850
10,720
98,400
0
L
Baron Samedi
JuanCatJuulio
Baron Samedi
6,587
693
292
817
15,369
6,197
0
6,968
8,121
29,733
0
L
Bellona
Rayne1214
Bellona
3,891
1,341
0
3,218
22,203
14,150
0
5,586
16,286
0
47,350
W
Izanami
Roadblokk877
Izanami
12,146
5,715
0
5,612
16,447
6,180
5,623
362
16,049
0
100,513
L
Gilgamesh
Sunsap
Gilgamesh
12,526
1,732
295
1,963
23,907
20,476
0
7,399
16,077
0
41,188
W
Chaac
Velesbog
Chaac
21,264
4,695
0
15,956
30,219
40,165
964
3,242
26,807
0
63,872
L
Chiron
YokaiNaga
Chiron
18,095
8,309
876
8,056
19,041
7,627
1,936
7,077
11,573
0
84,865
L
Cu Chulainn
stratovxs
Cu Chulainn
13,435
4,899
0
5,611
23,427
17,894
0
4,832
18,027
0
76,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
49,150
522
Minions Killed
456
0
Camps Cleared
0
2,101,375
Distance Traveled
1,845,499
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,838
471
58
3
0
395,656
7
W
Da Ji
11,085
482
93
4
0
447,667
8
W
Discordia
12,612
548
122
5
0
463,785
5
L
Baron Samedi
7,998
348
62
3
0
288,304
2
L
Bellona
8,674
377
70
3
0
348,802
1
W
Izanami
11,397
496
152
7
0
378,579
0
L
Gilgamesh
9,310
405
52
2
0
434,074
6
W
Chaac
12,650
550
97
4
0
415,688
4
L
Chiron
12,082
525
144
6
0
408,558
7
L
Cu Chulainn
11,086
482
128
6
0
365,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role