Player Matchup

Jormungandr
Jormungandr
A1StakeAcid
Jormungandr
Level 62
God Stats
1W - 3L
1,551 SR
Queue Stats
28W - 33L
1,163 Elo+
Party 3
Serqet
Serqet
IcenLegion
Serqet
Level 19
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 4L
1,533 Elo+
Party 3
Heimdallr
Heimdallr
LoneWolfChamp
Heimdallr
Level 29
God Stats
0W - 1L
1,794 SR
Queue Stats
9W - 11L
1,529 Elo+
Party 4
Guan Yu
Guan Yu
poeschlnz
Guan Yu
Level 156
God Stats
5W - 10L
1,424 SR
Queue Stats
78W - 87L
1,502 Elo+
Party 4
Olorun
Olorun
temp-901665
Olorun
Level 118
God Stats
0W - 1L
1,735 SR
Queue Stats
37W - 34L
1,412 Elo+
Party 3
Team Averages
Level 77
1,637 SR
1,428 Elo+

VS

Team Averages
Level 40
1,678 SR
1,440 Elo+
Baron Samedi
Baron Samedi
BootySlapz
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,553 Elo+
Party 1
Vamana
Vamana
WaistHighCrocs
Vamana
Level 24
God Stats
5W - 2L
1,707 SR
Queue Stats
30W - 37L
1,512 Elo+
Party 1
Geb
Geb
Wanderl0st
Geb
Level 107
God Stats
2W - 2L
1,733 SR
Queue Stats
12W - 9L
1,344 Elo+
Party 2
Neith
Neith
mightymousaye
Neith
Level 23
God Stats
2W - 0L
1,950 SR
Queue Stats
15W - 11L
1,292 Elo+
Party 2
Loki
Loki
thegaggindragon
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A1StakeAcid
Jormungandr
18
0 / 5 / 5
11,500
575
10,653
23,606
28,004
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
IcenLegion
Serqet
18
5 / 7 / 2
12,525
626
9,266
16,736
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
LoneWolfChamp
Heimdallr
19
3 / 6 / 5
12,003
600
12,078
21,245
9,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
poeschlnz
Guan Yu
19
1 / 1 / 8
11,830
592
10,213
18,048
19,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
20
3 / 7 / 2
12,310
616
10,637
16,050
6,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BootySlapz
Baron Samedi
20
8 / 0 / 10
15,625
781
26,374
14,240
11,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 2 / 11
13,266
663
8,087
13,112
9,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 3 / 14
13,324
666
9,644
21,010
22,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 0 / 11
15,743
787
29,131
10,665
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 5
13,445
672
9,248
19,666
8,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
12
Kills
26
26
Deaths
12
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A1StakeAcid
Jormungandr
0
5
5
0.5
W
Baron Samedi
BootySlapz
Baron Samedi
8
0
10
13
L
Serqet
IcenLegion
Serqet
5
7
2
0.86
L
Heimdallr
LoneWolfChamp
Heimdallr
3
6
5
0.92
W
4
2
11
4.75
W
2
3
14
3
W
9
0
11
14.5
L
Guan Yu
poeschlnz
Guan Yu
1
1
8
5
L
Olorun
3
7
2
0.57
W
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
82,484
95,685
Taken
78,693
69,950
Mitigated
56,260
20,365
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A1StakeAcid
Jormungandr
10,653
1,914
513
2,507
23,606
28,004
246
6,354
16,516
36,550
0
W
Baron Samedi
BootySlapz
Baron Samedi
26,374
2,928
3,091
5,956
14,240
11,280
251
4,741
9,211
65,395
0
L
Serqet
IcenLegion
Serqet
9,266
1,704
0
0
16,736
7,104
616
6,583
9,884
0
36,325
L
Heimdallr
LoneWolfChamp
Heimdallr
12,078
4,922
0
2,241
21,245
9,095
0
7,527
13,259
0
47,249
W
8,087
3,103
0
2,078
13,112
9,134
0
3,685
9,427
36
19,988
W
9,644
895
925
3,395
21,010
22,609
505
7,965
12,958
34,861
0
W
29,131
13,985
0
2,948
10,665
5,151
4,722
2,992
6,923
0
110,620
L
Guan Yu
poeschlnz
Guan Yu
10,213
1,327
4,028
5,809
18,048
19,520
0
6,644
11,106
369
33,005
L
Olorun
10,637
4,244
1,793
3,474
16,050
6,227
666
8,114
7,540
55,304
0
W
9,248
1,949
0
3,709
19,666
8,086
2,822
3,129
16,144
0
62,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,168
Gold Earned
71,403
402
Minions Killed
471
7
Camps Cleared
10
1,728,474
Distance Traveled
2,001,795
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,500
575
70
4
0
357,789
1
W
Baron Samedi
15,625
781
101
5
2
418,790
3
L
Serqet
12,525
626
55
3
4
336,121
6
L
Heimdallr
12,003
600
103
5
0
306,099
0
W
Vamana
13,266
663
24
1
0
410,736
0
W
Geb
13,324
666
40
2
1
428,308
4
W
Neith
15,743
787
185
9
2
371,078
0
L
Guan Yu
11,830
592
68
3
3
390,780
6
L
Olorun
12,310
616
106
5
0
337,685
2
W
Loki
13,445
672
121
6
5
372,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role