Player Matchup

Danzaburou
Danzaburou
Nsyrt
Danzaburou
Level 97
God Stats
1W - 0L
1,289 SR
Queue Stats
41W - 23L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zero1297
Cu Chulainn
Level 120
God Stats
43W - 34L
1,562 SR
Queue Stats
376W - 298L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
lilballa712
Aphrodite
Level 113
God Stats
28W - 8L
1,817 SR
Queue Stats
498W - 455L
1,523 Elo+
Party 2
Team Averages
Level 110
1,556 SR
1,541 Elo+

VS

Team Averages
Level 114
1,502 SR
1,580 Elo+
Hades
Hades
MellyMurders
Hades
Level 92
God Stats
1W - 1L
1,505 SR
Queue Stats
39W - 26L
1,656 Elo+
Solo
Cthulhu
Cthulhu
TACxWar
Cthulhu
Level 140
God Stats
10W - 13L
1,500 SR
Queue Stats
141W - 138L
1,515 Elo+
Party 1
Hachiman
Hachiman
scrazynate
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nsyrt
Danzaburou
15
4 / 2 / 9
12,062
710
9,962
11,662
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Zero1297
Cu Chulainn
18
8 / 3 / 10
12,793
753
22,236
29,357
24,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
lilballa712
Aphrodite
16
6 / 5 / 11
12,659
745
12,259
16,948
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
11,332
667
12,923
18,428
9,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TACxWar
Cthulhu
13
1 / 7 / 7
10,181
599
14,097
20,038
8,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
scrazynate
Hachiman
13
4 / 6 / 6
10,818
636
16,120
13,817
4,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
18
Kills
10
10
Deaths
18
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Danzaburou
Nsyrt
Danzaburou
4
2
9
4.25
L
Cthulhu
TACxWar
Cthulhu
1
7
7
0.64
W
Cu Chulainn
Zero1297
Cu Chulainn
8
3
10
4.33
W
Aphrodite
lilballa712
Aphrodite
6
5
11
2.3
L
Hachiman
scrazynate
Hachiman
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
43,140
57,967
Taken
52,283
35,028
Mitigated
23,260
32,958
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,923
988
1,024
6,873
18,428
9,931
692
5,145
12,981
53,123
0
W
Danzaburou
Nsyrt
Danzaburou
9,962
5,158
0
2,905
11,662
4,091
1,057
6,248
5,414
0
65,077
L
Cthulhu
TACxWar
Cthulhu
14,097
458
846
3,547
20,038
8,770
75
4,857
14,892
43,989
0
W
Cu Chulainn
Zero1297
Cu Chulainn
22,236
4,517
0
12,278
29,357
24,082
1,108
11,446
17,911
5,969
67,665
W
Aphrodite
lilballa712
Aphrodite
12,259
1,376
7,466
10,309
16,948
6,855
534
9,474
7,474
42,584
0
L
Hachiman
scrazynate
Hachiman
16,120
8,567
1,067
2,959
13,817
4,559
666
4,179
9,409
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
32,331
223
Minions Killed
183
0
Camps Cleared
0
919,032
Distance Traveled
810,515
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,332
667
90
5
0
254,410
2
W
Danzaburou
12,062
710
73
4
0
275,906
4
L
Cthulhu
10,181
599
56
3
0
281,055
0
W
Cu Chulainn
12,793
753
82
5
0
340,360
5
W
Aphrodite
12,659
745
68
4
0
302,766
3
L
Hachiman
10,818
636
37
2
0
275,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role