Player Matchup

Fenrir
Fenrir
Boade
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 70L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
DastardlyDol
Cthulhu
Level 103
God Stats
17W - 9L
1,466 SR
Queue Stats
533W - 584L
1,501 Elo+
Solo
Izanami
Izanami
Jordans82v
Izanami
Level 82
God Stats
14W - 8L
1,697 SR
Queue Stats
385W - 503L
1,387 Elo+
Solo
Nike
Nike
ShroomyShark
Nike
Level 89
God Stats
4W - 1L
1,732 SR
Queue Stats
262W - 242L
1,544 Elo+
Party 2
Anubis
Anubis
lordgurney
Anubis
Level 97
God Stats
10W - 4L
1,498 SR
Queue Stats
245W - 352L
1,397 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,443 Elo+

VS

Team Averages
Level 88
1,428 SR
1,451 Elo+
Nemesis
Nemesis
Coumva
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,481 Elo+
Party 1
Skadi
Skadi
Kelstar97
Skadi
Level 67
God Stats
21W - 15L
1,524 SR
Queue Stats
264W - 308L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Londrigan
Gilgamesh
Level 109
God Stats
7W - 19L
1,315 SR
Queue Stats
386W - 493L
1,349 Elo+
Party 1
Baba Yaga
Baba Yaga
MattySimp
Baba Yaga
Level 60
God Stats
4W - 6L
1,300 SR
Queue Stats
563W - 649L
1,468 Elo+
Solo
Hercules
Hercules
WhatttaBigHEAD
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boade
Fenrir
16
5 / 2 / 8
9,728
512
5,005
11,330
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DastardlyDol
Cthulhu
15
5 / 1 / 12
10,294
542
13,460
13,431
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Jordans82v
Izanami
20
6 / 2 / 5
12,099
637
10,241
10,963
4,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 3 / 3
11,074
583
11,574
15,627
10,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
lordgurney
Anubis
17
2 / 1 / 12
10,439
549
10,125
9,568
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coumva
Nemesis
16
3 / 4 / 5
10,037
528
5,873
13,055
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Kelstar97
Skadi
16
4 / 5 / 1
10,607
558
6,696
12,156
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Londrigan
Gilgamesh
14
1 / 6 / 2
8,676
457
9,660
17,539
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
MattySimp
Baba Yaga
13
0 / 4 / 1
8,505
448
7,077
9,892
4,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
13
1 / 6 / 4
8,503
448
5,517
18,474
14,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
25
Kills
9
9
Deaths
25
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boade
Fenrir
5
2
8
4.5
L
Nemesis
Coumva
Nemesis
3
4
5
1.38
W
Cthulhu
DastardlyDol
Cthulhu
5
1
12
11
W
Izanami
Jordans82v
Izanami
6
2
5
4.25
L
Skadi
Kelstar97
Skadi
4
5
1
0.9
L
Gilgamesh
Londrigan
Gilgamesh
1
6
2
0.33
L
Baba Yaga
MattySimp
Baba Yaga
0
4
1
0.13
W
7
3
3
2.83
L
Hercules
1
6
4
0.5
W
Anubis
lordgurney
Anubis
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,405
Damage
34,823
60,919
Taken
71,116
40,804
Mitigated
33,985
23,927
Healing
22,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boade
Fenrir
5,005
1,381
0
5,181
11,330
6,983
886
611
10,719
0
53,252
L
Nemesis
Coumva
Nemesis
5,873
2,044
0
5,178
13,055
5,590
0
4,481
8,574
0
58,302
W
Cthulhu
DastardlyDol
Cthulhu
13,460
1,249
708
3,796
13,431
13,203
615
2,006
11,425
35,057
0
W
Izanami
Jordans82v
Izanami
10,241
6,616
0
6,136
10,963
4,510
3,514
227
10,736
0
109,618
L
Skadi
Kelstar97
Skadi
6,696
3,035
0
2,574
12,156
3,702
0
3,915
8,241
0
62,090
L
Gilgamesh
Londrigan
Gilgamesh
9,660
2,592
0
5,951
17,539
5,876
1,159
3,837
13,702
0
53,198
L
Baba Yaga
MattySimp
Baba Yaga
7,077
467
180
3,169
9,892
4,246
0
3,553
6,339
48,842
0
W
11,574
946
0
2,345
15,627
10,440
202
1,978
13,649
8,393
60,161
L
Hercules
5,517
477
0
5,112
18,474
14,571
0
9,679
8,795
0
21,410
W
Anubis
lordgurney
Anubis
10,125
677
0
5,761
9,568
5,668
1,110
2,255
7,313
78,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
46,328
608
Minions Killed
491
0
Camps Cleared
0
1,842,856
Distance Traveled
1,812,302
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,728
512
94
5
0
399,660
3
L
Nemesis
10,037
528
113
6
0
406,826
3
W
Cthulhu
10,294
542
39
2
0
400,227
6
W
Izanami
12,099
637
183
10
0
349,917
5
L
Skadi
10,607
558
133
7
0
335,101
6
L
Gilgamesh
8,676
457
104
5
0
318,611
5
L
Baba Yaga
8,505
448
109
6
0
348,063
3
W
Nike
11,074
583
144
8
0
348,812
1
L
Hercules
8,503
448
32
2
0
403,701
7
W
Anubis
10,439
549
148
8
0
344,240
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role