Player Matchup

Vamana
Vamana
BlackCat1029
Vamana
Level 140
God Stats
2W - 4L
1,725 SR
Queue Stats
708W - 675L
1,576 Elo+
Party 1
Hun Batz
Hun Batz
Chewy784
Hun Batz
Level 81
God Stats
4W - 4L
1,510 SR
Queue Stats
336W - 322L
1,465 Elo+
Party 1
Athena
Athena
ElChichaii
Athena
Level 88
God Stats
1W - 6L
1,160 SR
Queue Stats
366W - 347L
1,590 Elo+
Solo
Nox
Nox
ScottishAccent
Nox
Level 104
God Stats
6W - 12L
1,320 SR
Queue Stats
598W - 556L
1,618 Elo+
Party 1
Apollo
Apollo
Trovia
Apollo
Level 88
God Stats
12W - 21L
1,419 SR
Queue Stats
244W - 233L
1,496 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,549 Elo+

VS

Team Averages
Level 130
1,616 SR
1,543 Elo+
Cerberus
Cerberus
Lemuran
Cerberus
Level 155
God Stats
1W - 3L
1,866 SR
Queue Stats
404W - 347L
1,625 Elo+
Party 3
Gilgamesh
Gilgamesh
Madara_2057
Gilgamesh
Level 145
God Stats
11W - 8L
1,610 SR
Queue Stats
282W - 274L
1,442 Elo+
Party 2
Mercury
Mercury
Mahzify
Mercury
Level 82
God Stats
3W - 3L
1,513 SR
Queue Stats
26W - 26L
1,527 Elo+
Party 2
Zeus
Zeus
ToySoldierzz
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,517 Elo+
Party 2
Anhur
Anhur
Wolfstrike84
Anhur
Level 127
God Stats
6W - 10L
1,590 SR
Queue Stats
183W - 183L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
7 / 1 / 2
11,339
630
14,918
13,414
12,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Chewy784
Hun Batz
15
0 / 2 / 8
8,853
492
3,073
12,198
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
ElChichaii
Athena
14
6 / 1 / 8
9,801
545
8,705
14,863
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 4
10,442
580
9,059
8,106
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Trovia
Apollo
17
4 / 1 / 4
10,454
581
10,259
8,231
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lemuran
Cerberus
10
0 / 5 / 3
7,093
394
5,070
15,191
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Madara_2057
Gilgamesh
14
0 / 6 / 1
8,572
476
6,960
15,618
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Mahzify
Mercury
15
3 / 2 / 3
9,262
515
5,486
14,094
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 3 / 2
9,643
536
11,370
8,933
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 0
8,476
471
5,035
12,524
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
7
8
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
7
1
2
8
W
Hun Batz
Chewy784
Hun Batz
0
2
8
2
W
Athena
ElChichaii
Athena
6
1
8
10
L
Cerberus
Lemuran
Cerberus
0
5
3
0.3
L
Gilgamesh
Madara_2057
Gilgamesh
0
6
1
0.08
L
Mercury
Mahzify
Mercury
3
2
3
2.25
W
4
3
4
2
L
4
3
2
1.67
W
Apollo
Trovia
Apollo
4
1
4
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
33,921
56,812
Taken
66,360
33,536
Mitigated
33,271
18,660
Healing
16,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
14,918
7,200
0
4,381
13,414
12,040
446
3,206
9,833
384
82,474
W
Hun Batz
Chewy784
Hun Batz
3,073
456
0
6,234
12,198
5,531
0
2,725
9,398
0
59,740
W
Athena
ElChichaii
Athena
8,705
2,526
0
2,095
14,863
10,540
168
5,678
9,185
25,365
0
L
Cerberus
Lemuran
Cerberus
5,070
363
0
3,956
15,191
9,499
0
4,722
10,415
24,611
0
L
Gilgamesh
Madara_2057
Gilgamesh
6,960
1,897
0
3,548
15,618
11,880
0
2,507
13,069
0
51,959
L
Mercury
Mahzify
Mercury
5,486
2,564
0
4,879
14,094
5,073
0
3,498
10,496
0
58,165
W
9,059
386
0
954
8,106
2,662
358
4,118
3,988
73,308
0
L
11,370
2,443
0
500
8,933
3,243
0
3,014
5,771
71,530
0
W
Apollo
Trovia
Apollo
10,259
6,737
0
4,996
8,231
2,763
3,447
961
7,270
0
80,440
L
5,035
2,332
0
3,625
12,524
3,576
0
4,308
8,162
0
57,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,889
Gold Earned
43,046
609
Minions Killed
556
0
Camps Cleared
0
1,886,966
Distance Traveled
1,767,005
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,339
630
152
8
0
368,281
5
W
Hun Batz
8,853
492
117
7
0
399,608
7
W
Athena
9,801
545
33
2
0
405,821
13
L
Cerberus
7,093
394
53
3
0
361,750
4
L
Gilgamesh
8,572
476
123
7
0
313,798
4
L
Mercury
9,262
515
103
6
0
436,699
5
W
Nox
10,442
580
144
8
0
363,959
6
L
Zeus
9,643
536
141
8
0
338,729
7
W
Apollo
10,454
581
163
9
0
349,297
5
L
Anhur
8,476
471
136
8
0
316,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role