Player Matchup

Jormungandr
Jormungandr
AkreonX
Jormungandr
Level 52
God Stats
9W - 13L
1,404 SR
Queue Stats
162W - 166L
1,423 Elo+
Party 2
Neith
Neith
Grubbinator2
Neith
Level 27
God Stats
20W - 21L
1,491 SR
Queue Stats
93W - 104L
1,430 Elo+
Party 2
Thor
Thor
InF Precise
Thor
Level 29
God Stats
11W - 4L
1,863 SR
Queue Stats
86W - 75L
1,500 Elo+
Party 2
Team Averages
Level 36
1,586 SR
1,451 Elo+

VS

Team Averages
Level 65
1,554 SR
1,360 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
chucho1235657
Hel
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,399 Elo+
Party 1
Artemis
Artemis
karol1235657
Artemis
Level 18
God Stats
10W - 7L
1,663 SR
Queue Stats
25W - 32L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkreonX
Jormungandr
17
10 / 2 / 8
13,320
666
23,358
19,272
19,552
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 0 / 8
12,516
626
12,569
9,171
3,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 12
12,476
624
11,670
19,384
8,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 8 / 2
11,392
570
10,963
22,785
14,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 3
11,974
599
7,300
17,907
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
karol1235657
Artemis
13
0 / 7 / 3
10,238
512
10,235
13,118
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
4
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
8
2
0.38
W
Jormungandr
AkreonX
Jormungandr
10
2
8
7
W
5
0
8
9
W
3
3
12
3
L
2
3
3
1.17
L
Artemis
karol1235657
Artemis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,597
Damage
28,498
47,827
Taken
53,810
31,925
Mitigated
24,959
14,927
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,963
2,119
804
1,389
22,785
14,531
0
9,766
13,019
0
29,714
W
Jormungandr
AkreonX
Jormungandr
23,358
4,761
833
1,365
19,272
19,552
269
2,884
16,388
55,665
0
W
12,569
5,207
1,404
4,935
9,171
3,683
2,272
1,751
7,420
0
71,675
W
11,670
2,576
791
5,599
19,384
8,690
307
2,733
16,355
0
72,536
L
7,300
91
5,996
9,783
17,907
5,977
22
7,789
10,118
65,125
0
L
Artemis
karol1235657
Artemis
10,235
2,574
0
440
13,118
4,451
0
6,051
7,067
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
33,604
245
Minions Killed
183
0
Camps Cleared
0
1,068,185
Distance Traveled
894,622
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,392
570
36
2
0
297,449
0
W
Jormungandr
13,320
666
59
3
0
348,445
4
W
Neith
12,516
626
109
5
0
352,143
1
W
Thor
12,476
624
77
4
0
367,597
5
L
Hel
11,974
599
108
5
0
305,580
2
L
Artemis
10,238
512
39
2
0
291,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role