Player Matchup

Thor
Thor
Nspandl15
Thor
Level 10
God Stats
2W - 5L
1,306 SR
Queue Stats
121W - 113L
1,376 Elo+
Party 2
Chaac
Chaac
TakThreshold2
Chaac
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
alvarofjmg
Kukulkan
Level 10
God Stats
5W - 8L
1,419 SR
Queue Stats
27W - 32L
1,308 Elo+
Solo
Yemoja
Yemoja
bunbunboba
Yemoja
Level 34
God Stats
16W - 9L
1,572 SR
Queue Stats
168W - 171L
1,538 Elo+
Party 1
Neith
Neith
whalecat
Neith
Level 2
God Stats
15W - 19L
1,500 SR
Queue Stats
31W - 39L
1,500 Elo+
Party 1
Team Averages
Level 14
1,460 SR
1,417 Elo+

VS

Team Averages
Level 18
1,531 SR
1,459 Elo+
Hades
Hades
Boogieman123920
Hades
Level 22
God Stats
18W - 4L
1,700 SR
Queue Stats
54W - 26L
1,519 Elo+
Solo
Freya
Freya
CREPUSCULOS12
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,405 Elo+
Solo
Neith
Neith
Crystal911
Neith
Level 20
God Stats
64W - 51L
1,522 SR
Queue Stats
66W - 57L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
vinnasaur
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,454 Elo+
Solo
Ymir
Ymir
xXxNosJr
Ymir
Level 26
God Stats
9W - 5L
1,436 SR
Queue Stats
60W - 48L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 14 / 3
9,546
868
7,685
21,572
7,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 6
9,284
844
4,438
18,765
13,556
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
alvarofjmg
Kukulkan
16
3 / 6 / 4
10,779
980
16,792
12,392
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
bunbunboba
Yemoja
16
2 / 12 / 5
10,690
972
11,073
27,207
23,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
whalecat
Neith
15
1 / 7 / 4
9,286
844
10,688
12,363
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 21
12,165
1,106
19,168
7,445
5,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 16
11,218
1,020
21,004
14,473
5,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
19
10 / 0 / 23
12,547
1,141
18,220
10,137
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
vinnasaur
Sun Wukong
18
4 / 2 / 20
11,289
1,026
10,785
13,016
12,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
19
12 / 1 / 19
12,522
1,138
16,193
14,539
7,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
145
7
Kills
46
46
Deaths
7
22
Assists
99
Player
Kills
Deaths
Assists
KDA
W
13
1
21
23.5
W
7
3
16
5
W
Neith
10
0
23
21.5
L
Thor
1
14
3
0.18
L
0
7
6
0.43
L
Kukulkan
alvarofjmg
Kukulkan
3
6
4
0.83
L
Yemoja
bunbunboba
Yemoja
2
12
5
0.38
W
Sun Wukong
vinnasaur
Sun Wukong
4
2
20
7
L
Neith
whalecat
Neith
1
7
4
0.43
W
Ymir
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,676
Damage
85,370
92,299
Taken
59,610
54,007
Mitigated
34,302
5,679
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,168
1,546
1,174
1,471
7,445
5,169
0
3,425
4,020
27,443
0
W
21,004
7,661
0
5,500
14,473
5,508
0
6,731
7,742
31,447
0
W
Neith
18,220
9,739
0
3,111
10,137
4,025
0
5,286
4,851
0
37,653
L
Thor
7,685
3,934
0
0
21,572
7,471
0
13,324
8,248
0
17,584
L
4,438
592
0
1,674
18,765
13,556
0
11,753
7,012
0
18,296
L
Kukulkan
alvarofjmg
Kukulkan
16,792
2,226
0
0
12,392
4,669
0
4,317
8,075
48,509
0
L
Yemoja
bunbunboba
Yemoja
11,073
2,646
1,638
1,173
27,207
23,999
0
19,472
7,735
18,433
0
W
Sun Wukong
vinnasaur
Sun Wukong
10,785
3,226
0
296
13,016
12,110
0
6,681
6,335
55
30,928
L
Neith
whalecat
Neith
10,688
7,098
0
1,194
12,363
4,312
0
7,554
4,809
0
30,065
W
Ymir
16,193
4,456
0
2,420
14,539
7,490
0
5,742
8,797
35,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
59,741
157
Minions Killed
198
2
Camps Cleared
8
730,458
Distance Traveled
922,927
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,165
1,106
26
2
0
161,843
0
W
Freya
11,218
1,020
21
2
1
174,074
0
W
Neith
12,547
1,141
55
5
0
179,958
3
L
Thor
9,546
868
21
2
0
171,525
0
L
Chaac
9,284
844
23
2
0
164,792
0
L
Kukulkan
10,779
980
74
7
2
168,253
0
L
Yemoja
10,690
972
11
1
0
127,964
0
W
Sun Wukong
11,289
1,026
45
4
3
206,647
0
L
Neith
9,286
844
28
3
0
97,924
0
W
Ymir
12,522
1,138
51
5
4
200,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role