Player Matchup

Cthulhu
Cthulhu
CatMudkip
Cthulhu
Level 89
God Stats
3W - 4L
1,377 SR
Queue Stats
15W - 26L
1,374 Elo+
Party 1
Cupid
Cupid
Haroldpr
Cupid
Level 45
God Stats
44W - 43L
1,545 SR
Queue Stats
543W - 553L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
SPLHero
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
VonWeazel
Da Ji
Level 108
God Stats
11W - 6L
1,514 SR
Queue Stats
100W - 105L
1,390 Elo+
Party 3
Aphrodite
Aphrodite
xVonLlamax
Aphrodite
Level 68
God Stats
42W - 37L
1,478 SR
Queue Stats
165W - 175L
1,510 Elo+
Party 3
Team Averages
Level 76
1,483 SR
1,450 Elo+

VS

Team Averages
Level 112
1,485 SR
1,480 Elo+
Ah Puch
Ah Puch
Bluncle Pookie
Ah Puch
Level 33
God Stats
34W - 31L
1,579 SR
Queue Stats
52W - 65L
1,440 Elo+
Party 2
Skadi
Skadi
D3ATHR10T69
Skadi
Level 145
God Stats
17W - 19L
1,381 SR
Queue Stats
103W - 100L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Elcome Cho8s
Guan Yu
Level 156
God Stats
19W - 28L
1,308 SR
Queue Stats
992W - 1,067L
1,504 Elo+
Solo
Aphrodite
Aphrodite
GG122
Aphrodite
Level 69
God Stats
47W - 37L
1,578 SR
Queue Stats
794W - 832L
1,528 Elo+
Solo
Vulcan
Vulcan
SCR0GMASTER
Vulcan
Level 157
God Stats
21W - 28L
1,579 SR
Queue Stats
254W - 322L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatMudkip
Cthulhu
20
1 / 3 / 29
14,412
1,029
15,689
28,908
36,688
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Haroldpr
Cupid
20
11 / 2 / 15
15,089
1,078
20,569
13,007
5,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SPLHero
Gilgamesh
20
13 / 6 / 18
15,537
1,110
28,610
27,752
17,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
VonWeazel
Da Ji
20
14 / 2 / 14
15,061
1,076
21,300
17,867
8,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
xVonLlamax
Aphrodite
20
3 / 0 / 22
13,669
976
10,953
18,806
10,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 6
14,067
1,005
19,577
17,122
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 4 / 8
14,269
1,019
26,192
16,877
8,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Elcome Cho8s
Guan Yu
18
0 / 11 / 7
11,903
850
11,137
26,765
39,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
GG122
Aphrodite
18
0 / 10 / 6
11,980
856
11,070
22,553
12,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
19
4 / 9 / 7
13,731
981
32,385
17,464
8,421
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
47
42
Kills
13
13
Deaths
42
98
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Cthulhu
CatMudkip
Cthulhu
1
3
29
5.17
L
5
4
8
2.25
L
Guan Yu
Elcome Cho8s
Guan Yu
0
11
7
0.32
L
Aphrodite
GG122
Aphrodite
0
10
6
0.3
W
Cupid
Haroldpr
Cupid
11
2
15
9.25
L
Vulcan
4
9
7
0.83
W
Gilgamesh
SPLHero
Gilgamesh
13
6
18
3.67
W
Da Ji
VonWeazel
Da Ji
14
2
14
10.5
W
Aphrodite
xVonLlamax
Aphrodite
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,121
Damage
100,361
106,340
Taken
100,781
79,296
Mitigated
75,503
33,977
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,577
1,841
288
1,168
17,122
7,142
0
5,178
11,944
66,268
0
W
Cthulhu
CatMudkip
Cthulhu
15,689
338
2,167
576
28,908
36,688
0
16,312
12,596
48,790
0
L
26,192
13,470
859
2,166
16,877
8,281
0
3,159
13,718
0
56,269
L
Guan Yu
Elcome Cho8s
Guan Yu
11,137
1,826
804
2,615
26,765
39,315
0
6,811
19,954
1,358
22,644
L
Aphrodite
GG122
Aphrodite
11,070
415
2,316
5,211
22,553
12,344
0
6,406
16,147
23,548
0
W
Cupid
Haroldpr
Cupid
20,569
15,423
667
1,825
13,007
5,662
0
7,554
5,453
0
52,258
L
Vulcan
32,385
15,876
0
0
17,464
8,421
0
5,088
12,376
59,593
0
W
Gilgamesh
SPLHero
Gilgamesh
28,610
11,527
1,359
2,947
27,752
17,592
0
17,064
10,688
0
45,700
W
Da Ji
VonWeazel
Da Ji
21,300
6,022
0
240
17,867
8,391
0
9,356
8,511
0
39,970
W
Aphrodite
xVonLlamax
Aphrodite
10,953
1,166
13,831
10,365
18,806
10,963
0
13,972
4,834
36,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,768
Gold Earned
65,950
311
Minions Killed
298
10
Camps Cleared
6
1,388,858
Distance Traveled
1,247,959
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,067
1,005
120
9
0
233,144
0
W
Cthulhu
14,412
1,029
67
5
0
279,073
0
L
Skadi
14,269
1,019
59
4
2
273,246
0
L
Guan Yu
11,903
850
22
2
0
208,043
0
L
Aphrodite
11,980
856
31
2
3
240,510
0
W
Cupid
15,089
1,078
82
6
6
247,658
0
L
Vulcan
13,731
981
66
5
1
293,016
3
W
Gilgamesh
15,537
1,110
26
2
1
287,356
0
W
Da Ji
15,061
1,076
61
4
3
290,944
0
W
Aphrodite
13,669
976
75
5
0
283,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role