Player Matchup

Hercules
Hercules
Cookies333
Hercules
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 107L
1,505 Elo+
Party 1
Neith
Neith
LastxPlace
Neith
Level 107
God Stats
1W - 3L
1,475 SR
Queue Stats
185W - 170L
1,577 Elo+
Party 3
Baron Samedi
Baron Samedi
MedusaMain16
Baron Samedi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 176L
1,577 Elo+
Party 3
Anhur
Anhur
RyhteousRye
Anhur
Level 125
God Stats
6W - 11L
1,566 SR
Queue Stats
338W - 280L
1,553 Elo+
Party 1
Cerberus
Cerberus
TheGayVeganCas
Cerberus
Level 124
God Stats
7W - 11L
1,540 SR
Queue Stats
403W - 308L
1,587 Elo+
Party 1
Team Averages
Level 112
1,516 SR
1,560 Elo+

VS

Team Averages
Level 106
1,502 SR
1,582 Elo+
Pele
Pele
Enlightz
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,641 Elo+
Party 2
Anhur
Anhur
IAusterityI
Anhur
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,681 Elo+
Party 2
Hades
Hades
Nativehoozle
Hades
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
WeDisney
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
ggSapphire
Gilgamesh
Level 20
God Stats
1W - 0L
1,508 SR
Queue Stats
21W - 30L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cookies333
Hercules
20
4 / 5 / 24
11,933
746
15,910
30,755
27,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
18
9 / 7 / 15
11,599
725
16,133
18,102
6,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MedusaMain16
Baron Samedi
20
7 / 8 / 17
11,992
750
15,931
20,010
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 5 / 21
13,542
846
27,681
20,902
8,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
19
2 / 6 / 25
12,743
796
10,175
31,652
22,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 9 / 11
12,762
798
15,777
16,880
5,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 5 / 19
12,728
796
28,344
19,265
7,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 9 / 12
14,258
891
31,028
29,110
18,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
WeDisney
Chang'e
20
4 / 7 / 17
12,323
770
11,332
17,526
6,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
ggSapphire
Gilgamesh
19
4 / 6 / 17
12,322
770
21,616
24,606
20,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
107
35
Kills
31
31
Deaths
36
102
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cookies333
Hercules
4
5
24
3.2
W
Pele
7
9
11
1.39
W
6
5
19
3.1
L
Neith
9
7
15
2.36
L
Baron Samedi
MedusaMain16
Baron Samedi
7
8
17
1.94
W
10
9
12
1.78
L
13
5
21
4.7
L
Cerberus
2
6
25
2.42
W
Chang'e
WeDisney
Chang'e
4
7
17
1.79
W
Gilgamesh
ggSapphire
Gilgamesh
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,830
Damage
108,097
121,421
Taken
107,387
76,191
Mitigated
58,460
56,298
Healing
41,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cookies333
Hercules
15,910
2,403
2,481
11,180
30,755
27,548
646
9,597
21,158
0
30,033
W
Pele
15,777
3,146
691
1,072
16,880
5,513
920
6,801
10,079
0
30,141
W
28,344
18,789
0
5,402
19,265
7,793
2,716
3,502
15,763
0
51,270
L
Neith
16,133
3,979
3,008
3,663
18,102
6,823
825
6,529
11,573
0
27,067
L
Baron Samedi
MedusaMain16
Baron Samedi
15,931
495
8,113
3,860
20,010
10,459
630
8,718
11,292
40,299
0
W
31,028
1,587
929
11,254
29,110
18,505
329
6,204
22,906
54,958
0
L
27,681
16,580
4,397
7,563
20,902
8,699
911
7,788
13,114
0
45,128
L
Cerberus
10,175
200
1,766
10,267
31,652
22,662
795
9,728
21,924
20,452
0
W
Chang'e
WeDisney
Chang'e
11,332
784
6,134
5,481
17,526
6,523
1,077
2,799
14,727
23,139
0
W
Gilgamesh
ggSapphire
Gilgamesh
21,616
4,529
3,460
7,343
24,606
20,126
798
6,800
17,806
0
29,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,809
Gold Earned
64,393
184
Minions Killed
169
0
Camps Cleared
0
1,268,885
Distance Traveled
1,293,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,933
746
36
2
0
279,161
0
W
Pele
12,762
798
23
1
0
223,821
1
W
Anhur
12,728
796
46
3
0
262,603
0
L
Neith
11,599
725
17
1
0
217,743
0
L
Baron Samedi
11,992
750
46
3
0
239,279
1
W
Hades
14,258
891
58
4
0
251,451
0
L
Anhur
13,542
846
43
3
0
252,248
0
L
Cerberus
12,743
796
42
3
0
280,454
1
W
Chang'e
12,323
770
17
1
0
261,081
0
W
Gilgamesh
12,322
770
25
2
0
294,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role