Player Matchup

Jing Wei
Jing Wei
Arcaelus
Jing Wei
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 56L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
DarthGlasya
Cthulhu
Level 124
God Stats
0W - 2L
1,496 SR
Queue Stats
54W - 48L
1,522 Elo+
Party 2
Khepri
Khepri
Fibot
Khepri
Level 127
God Stats
2W - 1L
1,779 SR
Queue Stats
59W - 54L
1,536 Elo+
Party 2
He Bo
He Bo
Koedragon
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,825 Elo+
Party 2
Tyr
Tyr
StonedEagle
Tyr
Level 83
God Stats
1W - 3L
1,514 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 2
Team Averages
Level 100
1,558 SR
1,607 Elo+

VS

Team Averages
Level 111
1,470 SR
1,499 Elo+
Nike
Nike
Adultlink210
Nike
Level 107
God Stats
2W - 0L
1,708 SR
Queue Stats
66W - 46L
1,524 Elo+
Solo
Olorun
Olorun
Chrihhhs
Olorun
Level 123
God Stats
7W - 4L
1,586 SR
Queue Stats
212W - 203L
1,475 Elo+
Party 1
Bacchus
Bacchus
FEIND9408
Bacchus
Level 127
God Stats
2W - 3L
1,314 SR
Queue Stats
344W - 361L
1,516 Elo+
Solo
Odin
Odin
Lord0Jenome
Odin
Level 121
God Stats
7W - 6L
1,451 SR
Queue Stats
322W - 344L
1,543 Elo+
Solo
Apollo
Apollo
prican452
Apollo
Level 76
God Stats
1W - 1L
1,289 SR
Queue Stats
64W - 81L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arcaelus
Jing Wei
17
5 / 5 / 8
10,035
772
14,985
12,558
6,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
DarthGlasya
Cthulhu
17
5 / 4 / 9
10,093
776
14,451
21,953
16,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
Fibot
Khepri
17
2 / 5 / 15
9,298
715
5,375
21,144
23,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Koedragon
He Bo
15
3 / 7 / 9
9,214
709
7,540
10,902
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 5 / 10
10,092
776
9,844
12,862
16,486
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 19
10,342
796
15,343
13,871
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Chrihhhs
Olorun
20
8 / 3 / 11
12,281
945
16,465
13,800
7,729
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
FEIND9408
Bacchus
14
0 / 7 / 18
9,599
738
10,788
20,407
20,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 2 / 11
11,528
887
10,185
10,862
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
prican452
Apollo
16
5 / 6 / 10
9,932
764
16,245
13,771
5,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
95
21
Kills
26
26
Deaths
21
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
L
Jing Wei
Arcaelus
Jing Wei
5
5
8
1.8
W
Olorun
Chrihhhs
Olorun
8
3
11
4.5
L
Cthulhu
DarthGlasya
Cthulhu
5
4
9
2.38
W
Bacchus
FEIND9408
Bacchus
0
7
18
1.29
L
Khepri
Fibot
Khepri
2
5
15
1.9
L
He Bo
Koedragon
He Bo
3
7
9
1.07
W
11
2
11
8.25
L
6
5
10
2.2
W
Apollo
prican452
Apollo
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
69,026
79,419
Taken
72,711
68,635
Mitigated
56,947
21,243
Healing
27,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,343
1,291
1,923
1,820
13,871
13,658
303
6,880
6,991
7,270
21,319
L
Jing Wei
Arcaelus
Jing Wei
14,985
11,965
2,715
1,738
12,558
6,685
1,335
4,519
7,912
0
27,372
W
Olorun
Chrihhhs
Olorun
16,465
9,073
3,694
5,800
13,800
7,729
1,334
4,684
9,116
47,932
0
L
Cthulhu
DarthGlasya
Cthulhu
14,451
659
2,943
6,787
21,953
16,871
95
9,554
12,196
31,854
0
W
Bacchus
FEIND9408
Bacchus
10,788
1,589
847
3,780
20,407
20,967
376
5,678
14,729
18,278
0
L
Khepri
Fibot
Khepri
5,375
71
1,376
2,972
21,144
23,475
128
8,583
12,411
11,769
0
L
He Bo
Koedragon
He Bo
7,540
995
255
314
10,902
5,118
593
3,995
6,832
14,950
0
W
10,185
1,544
1,736
3,495
10,862
8,613
1,454
4,169
6,693
0
16,328
L
9,844
1,799
586
1,557
12,862
16,486
284
3,936
8,636
0
15,305
W
Apollo
prican452
Apollo
16,245
8,610
1,437
3,043
13,771
5,980
517
5,955
7,816
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
53,682
113
Minions Killed
144
0
Camps Cleared
0
1,092,440
Distance Traveled
1,172,022
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,342
796
25
2
0
257,855
0
L
Jing Wei
10,035
772
38
3
0
240,511
0
W
Olorun
12,281
945
76
6
0
215,639
0
L
Cthulhu
10,093
776
42
3
0
253,188
0
W
Bacchus
9,599
738
10
1
0
245,752
1
L
Khepri
9,298
715
8
1
0
235,374
0
L
He Bo
9,214
709
14
1
0
132,729
0
W
Odin
11,528
887
11
1
0
233,397
5
L
Tyr
10,092
776
11
1
0
230,638
0
W
Apollo
9,932
764
22
2
0
219,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role