Player Matchup

Artemis
Artemis
BuK-LaU-
Artemis
Level 125
God Stats
3W - 3L
1,484 SR
Queue Stats
120W - 110L
1,610 Elo+
Party 1
Medusa
Medusa
ProsciuttoPro92
Medusa
Level 65
God Stats
50W - 34L
1,594 SR
Queue Stats
377W - 345L
1,475 Elo+
Party 1
Apollo
Apollo
runner1014
Apollo
Level 62
God Stats
0W - 5L
1,077 SR
Queue Stats
268W - 268L
1,491 Elo+
Party 1
Team Averages
Level 84
1,385 SR
1,525 Elo+

VS

Team Averages
Level 88
1,591 SR
1,482 Elo+
Bacchus
Bacchus
ESKULLZ
Bacchus
Level 115
God Stats
7W - 6L
1,588 SR
Queue Stats
297W - 260L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
KG iLegendary Z
Nu Wa
Level 69
God Stats
14W - 8L
1,684 SR
Queue Stats
44W - 60L
1,346 Elo+
Solo
Pele
Pele
fruitygingerboy
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BuK-LaU-
Artemis
17
8 / 4 / 9
13,231
696
19,005
16,892
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 8 / 10
13,314
701
15,917
19,247
5,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
runner1014
Apollo
15
5 / 8 / 8
12,308
648
5,927
18,633
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ESKULLZ
Bacchus
16
7 / 4 / 12
14,693
773
12,189
17,681
32,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 9 / 13
13,486
710
19,215
15,051
5,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 7 / 10
14,141
744
14,228
16,998
8,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
20
Kills
20
20
Deaths
20
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
BuK-LaU-
Artemis
8
4
9
3.13
W
Bacchus
ESKULLZ
Bacchus
7
4
12
3.25
W
5
9
13
1.28
L
7
8
10
1.5
W
8
7
10
1.86
L
Apollo
runner1014
Apollo
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,849
Damage
45,632
54,772
Taken
49,730
16,222
Mitigated
46,473
15,113
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BuK-LaU-
Artemis
19,005
9,048
696
4,630
16,892
5,722
233
10,206
6,686
0
75,884
W
Bacchus
ESKULLZ
Bacchus
12,189
1,087
370
1,558
17,681
32,204
86
0
17,681
22,947
0
W
19,215
4,878
864
2,306
15,051
5,671
1,636
92
14,959
75,554
0
L
15,917
6,511
0
3,293
19,247
5,018
732
11,049
8,198
0
72,529
W
14,228
1,416
669
2,086
16,998
8,598
862
8
16,990
0
67,773
L
Apollo
runner1014
Apollo
5,927
4,501
1,110
5,384
18,633
5,482
1,050
10,221
8,412
0
41,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
42,320
253
Minions Killed
194
0
Camps Cleared
0
869,484
Distance Traveled
866,683
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,231
696
93
5
0
297,577
3
W
Bacchus
14,693
773
20
1
0
235,153
2
W
Nu Wa
13,486
710
92
5
0
295,897
4
L
Medusa
13,314
701
94
5
0
289,625
5
W
Pele
14,141
744
82
4
0
335,633
2
L
Apollo
12,308
648
66
3
0
282,282
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role