Player Matchup

Heimdallr
Heimdallr
Congrip
Heimdallr
Level 49
God Stats
1W - 2L
1,472 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Jormungandr
Jormungandr
Qarad
Jormungandr
Level 32
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 2
Ah Puch
Ah Puch
VIVIVIG59
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Party 2
Team Averages
Level 55
1,556 SR
1,590 Elo+

VS

Team Averages
Level 83
1,485 SR
1,444 Elo+
Zhong Kui
Zhong Kui
I3aT TaT BoSS
Zhong Kui
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
751W - 683L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Stemster
Aphrodite
Level 43
God Stats
8W - 6L
1,558 SR
Queue Stats
37W - 36L
1,473 Elo+
Party 1
Izanami
Izanami
XxYunGSlumPxX
Izanami
Level 47
God Stats
5W - 3L
1,398 SR
Queue Stats
244W - 221L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Congrip
Heimdallr
9
0 / 6 / 0
6,185
619
5,496
8,974
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Qarad
Jormungandr
9
0 / 7 / 0
5,993
599
2,395
8,733
4,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
VIVIVIG59
Ah Puch
8
0 / 5 / 0
6,049
605
6,747
7,445
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I3aT TaT BoSS
Zhong Kui
12
11 / 0 / 7
9,170
917
10,465
8,272
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Stemster
Aphrodite
11
2 / 0 / 16
8,650
865
3,761
8,748
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
5 / 0 / 11
8,143
814
6,748
6,647
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
18
18
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Congrip
Heimdallr
0
6
0
0
W
Zhong Kui
I3aT TaT BoSS
Zhong Kui
11
0
7
14.5
L
Jormungandr
Qarad
Jormungandr
0
7
0
0
W
Aphrodite
Stemster
Aphrodite
2
0
16
10
L
Ah Puch
VIVIVIG59
Ah Puch
0
5
0
0
W
Izanami
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
20,974
25,152
Taken
23,667
9,902
Mitigated
16,815
2,492
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Congrip
Heimdallr
5,496
2,224
246
787
8,974
3,089
0
5,502
3,472
0
20,415
W
Zhong Kui
I3aT TaT BoSS
Zhong Kui
10,465
636
0
4,610
8,272
6,361
1,604
2,034
6,238
37,677
0
L
Jormungandr
Qarad
Jormungandr
2,395
530
381
246
8,733
4,470
0
4,752
3,981
10,886
0
W
Aphrodite
Stemster
Aphrodite
3,761
643
3,189
5,720
8,748
7,775
576
3,593
5,155
17,187
0
L
Ah Puch
VIVIVIG59
Ah Puch
6,747
492
0
832
7,445
2,343
0
4,044
3,401
25,957
0
W
Izanami
6,748
3,972
408
1,335
6,647
2,679
1,329
3,534
3,113
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,227
Gold Earned
25,963
87
Minions Killed
153
0
Camps Cleared
0
481,081
Distance Traveled
662,526
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,185
619
32
3
0
172,267
0
W
Zhong Kui
9,170
917
71
7
0
289,476
1
L
Jormungandr
5,993
599
20
2
0
156,014
0
W
Aphrodite
8,650
865
25
3
0
172,209
1
L
Ah Puch
6,049
605
35
4
0
152,800
0
W
Izanami
8,143
814
57
6
0
200,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role