Player Matchup

Danzaburou
Danzaburou
sildbill
Danzaburou
Level 112
God Stats
1W - 1L
1,729 SR
Queue Stats
37W - 13L
1,500 Elo+
Party 1
Hera
Hera
super-fun_guy22
Hera
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 9L
1,500 Elo+
Party 1
Tiamat
Tiamat
toxic_blood34
Tiamat
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 123
1,576 SR
1,500 Elo+

VS

Team Averages
Level 101
1,455 SR
1,657 Elo+
Eset
Eset
DaddyDinDin
Eset
Level 89
God Stats
4W - 7L
1,270 SR
Queue Stats
164W - 151L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
DannySchneids
Gilgamesh
Level 105
God Stats
8W - 4L
1,500 SR
Queue Stats
300W - 207L
1,713 Elo+
Solo
Fenrir
Fenrir
FarNotFar
Fenrir
Level 110
God Stats
2W - 1L
1,594 SR
Queue Stats
146W - 132L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
sildbill
Danzaburou
10
2 / 8 / 2
7,888
717
6,394
11,331
4,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 2
7,728
703
7,868
8,209
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 8 / 2
8,296
754
5,923
11,538
5,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 7
9,417
856
8,177
7,235
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DannySchneids
Gilgamesh
13
8 / 4 / 11
9,417
856
6,529
9,510
7,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
FarNotFar
Fenrir
13
5 / 0 / 14
8,966
815
11,905
15,759
6,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
23
23
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
W
Gilgamesh
DannySchneids
Gilgamesh
8
4
11
3.38
W
Fenrir
FarNotFar
Fenrir
5
0
14
12
L
Danzaburou
sildbill
Danzaburou
2
8
2
0.38
L
1
7
2
0.29
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
26,611
31,078
Taken
32,504
12,779
Mitigated
16,214
2,708
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,177
331
155
2,558
7,235
2,702
88
3,445
3,790
36,639
0
W
Gilgamesh
DannySchneids
Gilgamesh
6,529
1,400
0
884
9,510
7,083
176
4,229
5,281
0
30,474
W
Fenrir
FarNotFar
Fenrir
11,905
2,661
0
6,099
15,759
6,429
0
6,346
9,413
0
32,985
L
Danzaburou
sildbill
Danzaburou
6,394
3,026
0
1,056
11,331
4,228
36
2,301
9,030
0
19,201
L
7,868
2,159
0
691
8,209
2,730
388
2,731
5,478
28,816
0
L
5,923
484
0
961
11,538
5,821
0
3,208
8,330
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
27,800
95
Minions Killed
144
0
Camps Cleared
0
537,773
Distance Traveled
631,643
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,417
856
61
6
0
195,736
3
W
Gilgamesh
9,417
856
46
4
0
208,654
2
W
Fenrir
8,966
815
37
3
0
227,253
3
L
Danzaburou
7,888
717
25
2
0
171,656
2
L
Hera
7,728
703
56
5
0
188,907
0
L
Tiamat
8,296
754
14
1
0
177,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role