Player Matchup

Set
Set
NiallGN
Set
Level 29
God Stats
12W - 18L
1,291 SR
Queue Stats
89W - 135L
1,346 Elo+
Party 1
Ra
Ra
Seefen
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 27
God Stats
157W - 143L
1,384 SR
Queue Stats
447W - 477L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
paleman01
Gilgamesh
Level 28
God Stats
11W - 13L
1,389 SR
Queue Stats
89W - 136L
1,330 Elo+
Party 1
Neith
Neith
ya6aaa
Neith
Level 18
God Stats
17W - 17L
1,469 SR
Queue Stats
30W - 39L
1,341 Elo+
Party 2
Team Averages
Level 26
1,407 SR
1,358 Elo+

VS

Team Averages
Level 9
1,361 SR
1,217 Elo+
Da Ji
Da Ji
Captain-Touil
Da Ji
Level 8
God Stats
0W - 4L
1,162 SR
Queue Stats
25W - 46L
1,227 Elo+
Party 3
Yemoja
Yemoja
DeepStackk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 4
Sol
Sol
Meliiodaaas
Sol
Level 7
God Stats
7W - 13L
1,324 SR
Queue Stats
19W - 39L
1,227 Elo+
Party 3
Danzaburou
Danzaburou
MrPapatko
Danzaburou
Level 23
God Stats
6W - 6L
1,539 SR
Queue Stats
37W - 47L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
YmSlow
Sun Wukong
Level 2
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,126 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
3 / 0 / 4
4,930
616
1,703
4,025
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ra
9
6 / 0 / 3
5,791
724
3,077
2,834
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
cyrij
Cthulhu
7
0 / 1 / 5
4,419
552
2,027
3,698
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
paleman01
Gilgamesh
8
0 / 1 / 0
4,580
573
0
1,901
578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Neith
ya6aaa
Neith
8
4 / 0 / 6
4,952
619
3,348
2,640
706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,474
434
806
3,536
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
DeepStackk
Yemoja
5
0 / 2 / 0
3,724
466
747
3,331
1,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
3,491
436
1,553
2,551
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MrPapatko
Danzaburou
6
1 / 3 / 0
4,163
520
1,541
4,192
924
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
YmSlow
Sun Wukong
4
0 / 5 / 1
3,524
441
1,320
4,732
1,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
13
Kills
1
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Yemoja
DeepStackk
Yemoja
0
2
0
0
L
0
2
0
0
L
Danzaburou
MrPapatko
Danzaburou
1
3
0
0.33
W
Set
3
0
4
5
W
Ra
6
0
3
7.5
L
Sun Wukong
YmSlow
Sun Wukong
0
5
1
0.1
W
Cthulhu
cyrij
Cthulhu
0
1
5
2.5
W
Gilgamesh
paleman01
Gilgamesh
0
1
0
0
W
Neith
ya6aaa
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,155
Damage
5,967
15,098
Taken
18,342
4,763
Mitigated
5,254
7,693
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
806
75
0
748
3,536
819
0
447
3,077
0
8,603
L
Yemoja
DeepStackk
Yemoja
747
243
165
334
3,331
1,277
0
922
2,369
10,895
0
L
1,553
201
0
188
2,551
772
0
1,494
929
9,777
971
L
Danzaburou
MrPapatko
Danzaburou
1,541
1,118
0
1,178
4,192
924
112
557
3,595
0
14,765
W
Set
1,703
586
0
2,426
4,025
1,223
0
99
3,926
0
18,446
W
Ra
3,077
861
148
1,217
2,834
883
895
995
1,839
25,397
0
L
Sun Wukong
YmSlow
Sun Wukong
1,320
671
0
0
4,732
1,462
0
1,440
3,268
0
5,891
W
Cthulhu
cyrij
Cthulhu
2,027
32
65
1,533
3,698
1,373
190
910
2,788
11,084
0
W
Gilgamesh
paleman01
Gilgamesh
0
0
0
496
1,901
578
629
0
1,901
0
17,134
W
Neith
ya6aaa
Neith
3,348
1,833
0
1,808
2,640
706
531
264
2,376
0
15,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,672
Gold Earned
18,376
189
Minions Killed
105
0
Camps Cleared
0
706,018
Distance Traveled
586,688
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,474
434
21
3
0
117,838
1
L
Yemoja
3,724
466
15
2
0
123,100
0
L
Sol
3,491
436
20
3
0
133,698
0
L
Danzaburou
4,163
520
41
5
0
113,835
0
W
Set
4,930
616
44
6
0
147,118
0
W
Ra
5,791
724
56
7
0
137,025
0
L
Sun Wukong
3,524
441
8
1
0
98,217
0
W
Cthulhu
4,419
552
15
2
0
157,434
0
W
Gilgamesh
4,580
573
36
5
0
136,437
0
W
Neith
4,952
619
38
5
0
128,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role