Player Matchup

Ra
Ra
BabaYagaXP
Ra
Level 59
God Stats
6W - 14L
1,346 SR
Queue Stats
518W - 854L
1,258 Elo+
Party 2
Apollo
Apollo
CaeserLXXX
Apollo
Level 78
God Stats
97W - 196L
1,336 SR
Queue Stats
304W - 560L
1,271 Elo+
Party 2
Gilgamesh
Gilgamesh
Ignika1
Gilgamesh
Level 125
God Stats
28W - 21L
1,511 SR
Queue Stats
347W - 397L
1,412 Elo+
Party 3
Janus
Janus
Otrebaz
Janus
Level 65
God Stats
22W - 24L
1,388 SR
Queue Stats
117W - 123L
1,435 Elo+
Solo
Thanatos
Thanatos
PhaseWhite
Thanatos
Level 143
God Stats
12W - 6L
1,500 SR
Queue Stats
368W - 412L
1,412 Elo+
Party 3
Team Averages
Level 94
1,416 SR
1,357 Elo+

VS

Team Averages
Level 93
1,573 SR
1,437 Elo+
Hades
Hades
BadBoysAoC
Hades
Level 87
God Stats
6W - 2L
1,632 SR
Queue Stats
46W - 54L
1,406 Elo+
Solo
Poseidon
Poseidon
BongLord
Poseidon
Level 120
God Stats
4W - 0L
1,757 SR
Queue Stats
75W - 59L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
JMinguy
Cu Chulainn
Level 65
God Stats
42W - 49L
1,448 SR
Queue Stats
180W - 200L
1,448 Elo+
Solo
Sylvanus
Sylvanus
MadHigh
Sylvanus
Level 88
God Stats
20W - 24L
1,545 SR
Queue Stats
175W - 216L
1,408 Elo+
Party 1
Cupid
Cupid
xTheNotoriouZ
Cupid
Level 104
God Stats
20W - 22L
1,486 SR
Queue Stats
166W - 203L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 10
9,564
416
5,612
12,325
6,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CaeserLXXX
Apollo
16
1 / 4 / 4
9,755
424
5,765
13,533
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Ignika1
Gilgamesh
19
7 / 7 / 4
11,662
507
18,436
24,468
16,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Otrebaz
Janus
17
8 / 6 / 10
11,411
496
18,839
14,455
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
PhaseWhite
Thanatos
17
7 / 4 / 8
11,077
482
14,167
21,074
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
7 / 5 / 8
13,028
566
18,198
20,588
17,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
BongLord
Poseidon
20
8 / 7 / 7
13,661
594
14,651
18,797
7,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
JMinguy
Cu Chulainn
19
4 / 5 / 6
12,090
526
10,090
19,073
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MadHigh
Sylvanus
17
3 / 2 / 14
11,307
492
5,937
17,530
19,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 4 / 7
12,793
556
12,643
12,652
5,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
23
Kills
27
27
Deaths
23
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
10
0.83
W
Hades
7
5
8
2.2
W
Poseidon
BongLord
Poseidon
8
7
7
1.64
L
Apollo
CaeserLXXX
Apollo
1
4
4
0.75
L
Gilgamesh
Ignika1
Gilgamesh
7
7
4
1.29
W
Cu Chulainn
JMinguy
Cu Chulainn
4
5
6
1.4
W
Sylvanus
MadHigh
Sylvanus
3
2
14
5
L
Janus
Otrebaz
Janus
8
6
10
2.17
L
Thanatos
PhaseWhite
Thanatos
7
4
8
2.75
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
61,519
85,855
Taken
88,640
41,171
Mitigated
58,830
29,170
Healing
28,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,612
483
2,009
2,310
12,325
6,903
38
4,897
7,312
58,470
0
W
Hades
18,198
2,041
625
7,273
20,588
17,329
1,129
4,604
15,746
68,464
0
W
Poseidon
BongLord
Poseidon
14,651
1,199
0
3,848
18,797
7,862
2,280
7,833
10,514
91,049
0
L
Apollo
CaeserLXXX
Apollo
5,765
3,087
0
747
13,533
4,784
955
5,254
8,201
0
65,593
L
Gilgamesh
Ignika1
Gilgamesh
18,436
5,473
0
3,498
24,468
16,114
0
13,465
10,819
0
72,207
W
Cu Chulainn
JMinguy
Cu Chulainn
10,090
3,402
0
3,161
19,073
8,052
1,370
6,103
12,550
0
79,345
W
Sylvanus
MadHigh
Sylvanus
5,937
1,767
2,502
3,229
17,530
19,949
930
3,828
13,500
22,610
5,321
L
Janus
Otrebaz
Janus
18,839
1,697
0
2,844
14,455
5,069
432
7,352
6,687
68,498
0
L
Thanatos
PhaseWhite
Thanatos
14,167
4,134
0
17,762
21,074
8,301
581
6,612
14,352
0
68,266
W
12,643
8,845
3,350
4,425
12,652
5,638
4,282
631
11,879
0
93,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
62,879
559
Minions Killed
613
0
Camps Cleared
0
1,980,506
Distance Traveled
2,053,316
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,564
416
120
5
0
416,983
4
W
Hades
13,028
566
138
6
0
382,938
7
W
Poseidon
13,661
594
154
7
0
419,177
9
L
Apollo
9,755
424
117
5
0
359,388
0
L
Gilgamesh
11,662
507
101
4
0
347,620
6
W
Cu Chulainn
12,090
526
125
5
0
450,382
4
W
Sylvanus
11,307
492
54
2
0
388,694
7
L
Janus
11,411
496
119
5
0
419,082
4
L
Thanatos
11,077
482
102
4
0
437,433
4
W
Cupid
12,793
556
142
6
0
412,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role