Player Matchup

Chronos
Chronos
Diamond V
Ras0
Chronos
Diamond V
Level 153
God Stats
2W - 1L
1,450 SR
Queue Stats
246W - 242L
2,054 MMR
Solo
Da Ji
Da Ji
Platinum IV
WickedVolcanic
Da Ji
Platinum IV
Level 149
God Stats
0W - 2L
1,264 SR
Queue Stats
54W - 51L
1,990 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Zangoo
Cernunnos
Diamond V
Level 154
God Stats
1W - 3L
1,670 SR
Queue Stats
262W - 258L
1,978 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
legen11
Sun Wukong
Platinum II
Level 160
God Stats
17W - 4L
1,990 SR
Queue Stats
624W - 624L
1,946 MMR
Solo
Bacchus
Bacchus
Platinum III
parathurnax
Bacchus
Platinum III
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
268W - 269L
1,910 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,575 SR
1,976 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,631 SR
1,796 MMR
Ganesha
Ganesha
Platinum III
CDeros
Ganesha
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum I
Derkx
Pele
Platinum I
Level 134
God Stats
22W - 19L
1,650 SR
Queue Stats
142W - 140L
1,907 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Joomppe
Guan Yu
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond IV
KiraraaIsMyWaifu
Janus
Diamond IV
Level 89
God Stats
21W - 8L
1,912 SR
Queue Stats
106W - 90L
2,090 MMR
Party 2
Anhur
Anhur
Diamond V
kraco
Anhur
Diamond V
Level 139
God Stats
5W - 4L
1,593 SR
Queue Stats
46W - 36L
1,983 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ras0
Chronos
17
1 / 4 / 2
10,736
447
9,979
14,730
4,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
1 / 4 / 2
11,730
489
9,044
17,792
9,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Zangoo
Cernunnos
19
2 / 6 / 0
12,239
510
15,256
19,131
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
legen11
Sun Wukong
20
0 / 3 / 0
12,308
513
14,154
23,870
21,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
parathurnax
Bacchus
16
0 / 6 / 2
11,173
466
7,358
21,324
18,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TsukuyomiTiamatApolloSetAthena

VS

Bans
ScyllaCerberusNemesisTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CDeros
Ganesha
17
0 / 1 / 20
12,485
520
5,861
18,591
21,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
Derkx
Pele
20
12 / 3 / 8
14,607
609
18,037
19,294
12,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
Joomppe
Guan Yu
20
3 / 0 / 14
14,375
599
17,762
22,880
27,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 0 / 7
14,994
625
16,108
12,911
6,585
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
kraco
Anhur
20
3 / 0 / 11
14,103
588
15,181
15,926
5,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
83
4
Kills
23
23
Deaths
4
6
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CDeros
Ganesha
0
1
20
10
W
Pele
Derkx
Pele
12
3
8
5.33
W
Guan Yu
Joomppe
Guan Yu
3
0
14
10
W
5
0
7
8.5
L
Chronos
Ras0
Chronos
1
4
2
0.5
L
1
4
2
0.5
L
Cernunnos
Zangoo
Cernunnos
2
6
0
0.33
W
Anhur
kraco
Anhur
3
0
11
8.5
L
Sun Wukong
legen11
Sun Wukong
0
3
0
0
L
Bacchus
parathurnax
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,791
Damage
72,949
96,847
Taken
89,602
63,350
Mitigated
73,587
24,099
Healing
40,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CDeros
Ganesha
5,861
606
0
4,048
18,591
21,636
414
6,301
12,290
30,472
0
W
Pele
Derkx
Pele
18,037
4,273
0
2,869
19,294
12,358
2,883
4,715
14,579
0
107,971
W
Guan Yu
Joomppe
Guan Yu
17,762
2,454
6,574
12,943
22,880
27,061
998
2,240
20,640
0
105,750
W
16,108
1,392
866
3,871
12,911
6,585
1,257
2,882
10,029
131,691
0
L
Chronos
Ras0
Chronos
9,979
1,936
0
1,076
14,730
4,618
0
4,979
9,545
93,267
0
L
9,044
2,129
0
7,142
17,792
9,612
588
3,147
14,476
0
100,138
L
Cernunnos
Zangoo
Cernunnos
15,256
5,870
0
6,071
19,131
8,366
0
3,224
15,875
0
109,491
W
Anhur
kraco
Anhur
15,181
8,082
0
9,413
15,926
5,947
5,115
1,699
14,227
0
122,706
L
Sun Wukong
legen11
Sun Wukong
14,154
2,918
0
7,815
23,870
21,786
280
2,786
21,012
0
106,777
L
Bacchus
parathurnax
Bacchus
7,358
530
280
1,715
21,324
18,968
0
7,208
13,925
36,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,186
Gold Earned
70,564
786
Minions Killed
782
0
Camps Cleared
0
2,325,916
Distance Traveled
2,603,186
41
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,485
520
7
0
0
526,794
9
W
Pele
14,607
609
128
5
0
538,588
8
W
Guan Yu
14,375
599
181
8
0
536,249
8
W
Janus
14,994
625
254
11
0
544,313
7
L
Chronos
10,736
447
198
8
0
504,741
8
L
Da Ji
11,730
489
163
7
0
474,581
7
L
Cernunnos
12,239
510
169
7
0
386,578
11
W
Anhur
14,103
588
212
9
0
457,242
10
L
Sun Wukong
12,308
513
205
9
0
475,319
6
L
Bacchus
11,173
466
51
2
0
484,697
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role