Player Matchup

Mercury
Mercury
FiddledaDiddle
Mercury
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,673 Elo+
Party 2
Sun Wukong
Sun Wukong
MarkFenty
Sun Wukong
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 92L
1,673 Elo+
Party 2
Ra
Ra
SpeciaLJunqle
Ra
Level 7
God Stats
1W - 0L
1,687 SR
Queue Stats
39W - 20L
1,757 Elo+
Party 1
Neith
Neith
TRAKYALIYIZ
Neith
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 21L
1,581 Elo+
Party 1
Eset
Eset
biberce
Eset
Level 27
God Stats
2W - 1L
1,461 SR
Queue Stats
13W - 11L
1,546 Elo+
Solo
Team Averages
Level 42
1,530 SR
1,646 Elo+

VS

Team Averages
Level 46
1,646 SR
1,682 Elo+
Janus
Janus
Babboy32
Janus
Level 32
God Stats
6W - 3L
1,752 SR
Queue Stats
62W - 47L
1,639 Elo+
Party 4
Loki
Loki
LoonyHS
Loki
Level 24
God Stats
8W - 11L
1,500 SR
Queue Stats
62W - 54L
1,632 Elo+
Party 4
Achilles
Achilles
SIowTortoise
Achilles
Level 158
God Stats
27W - 13L
1,811 SR
Queue Stats
410W - 149L
1,820 Elo+
Party 3
Neith
Neith
VäijyMäyrä
Neith
Level 8
God Stats
6W - 3L
1,669 SR
Queue Stats
6W - 3L
1,656 Elo+
Party 3
Guan Yu
Guan Yu
μαεl
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 12
13,365
557
16,950
21,704
10,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
MarkFenty
Sun Wukong
20
8 / 0 / 9
15,288
637
23,296
25,828
31,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 8 / 11
12,027
501
11,600
23,752
10,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 4 / 10
12,889
537
16,829
17,313
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
biberce
Eset
17
3 / 3 / 6
12,064
503
5,083
14,770
5,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Babboy32
Janus
18
4 / 3 / 6
11,380
474
21,687
14,194
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
LoonyHS
Loki
17
3 / 7 / 3
10,419
434
10,248
23,819
10,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
SIowTortoise
Achilles
18
8 / 6 / 8
11,897
496
21,517
33,786
36,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 7 / 7
10,408
434
9,129
17,754
8,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
μαεl
Guan Yu
4
0 / 1 / 0
6,471
270
345
2,379
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
24
Kills
18
19
Deaths
24
48
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Babboy32
Janus
4
3
6
2.33
W
4
4
12
2.5
L
Loki
LoonyHS
Loki
3
7
3
0.64
W
Sun Wukong
MarkFenty
Sun Wukong
8
0
9
12.5
L
Achilles
SIowTortoise
Achilles
8
6
8
2
W
2
8
11
0.94
W
7
4
10
3
L
3
7
7
0.93
W
Eset
biberce
Eset
3
3
6
2
L
Guan Yu
μαεl
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,758
Damage
62,926
103,367
Taken
91,932
64,696
Mitigated
63,307
49,250
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Babboy32
Janus
21,687
938
168
2,336
14,194
7,057
0
3,025
11,169
92,234
0
W
16,950
9,239
0
9,263
21,704
10,100
7,251
4,078
17,480
0
92,403
L
Loki
LoonyHS
Loki
10,248
1,392
0
5,610
23,819
10,977
0
4,775
19,044
0
69,836
W
Sun Wukong
MarkFenty
Sun Wukong
23,296
3,975
0
10,412
25,828
31,606
2,157
5,081
20,490
10,771
104,457
L
Achilles
SIowTortoise
Achilles
21,517
6,202
0
7,461
33,786
36,134
0
7,859
25,882
0
70,486
W
11,600
1,937
4,710
10,825
23,752
10,040
1,673
4,779
18,799
67,541
0
W
16,829
9,131
0
7,234
17,313
7,106
3,443
3,884
13,281
0
83,989
L
9,129
4,154
0
3,713
17,754
8,242
612
3,207
14,547
0
62,422
W
Eset
biberce
Eset
5,083
31
1,310
5,496
14,770
5,844
845
4,781
9,745
51,053
0
L
Guan Yu
μαεl
Guan Yu
345
0
0
338
2,379
897
0
630
1,749
0
2,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,633
Gold Earned
50,575
619
Minions Killed
461
0
Camps Cleared
0
2,336,187
Distance Traveled
1,789,383
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,380
474
150
6
0
468,392
5
W
Mercury
13,365
557
130
5
0
519,420
4
L
Loki
10,419
434
133
6
0
424,738
0
W
Sun Wukong
15,288
637
200
8
0
487,264
10
L
Achilles
11,897
496
86
4
0
484,359
6
W
Ra
12,027
501
114
5
0
447,191
4
W
Neith
12,889
537
99
4
0
419,802
6
L
Neith
10,408
434
83
3
0
371,136
0
W
Eset
12,064
503
76
3
0
462,510
5
L
Guan Yu
6,471
270
9
0
0
40,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role