Player Matchup

Ares
Ares
AlfistiGamer
Ares
Level 20
God Stats
16W - 18L
1,472 SR
Queue Stats
89W - 111L
1,394 Elo+
Solo
Nemesis
Nemesis
Finding_Dad2
Nemesis
Level 28
God Stats
3W - 3L
1,784 SR
Queue Stats
63W - 69L
1,513 Elo+
Party 2
Janus
Janus
LilSheep666_
Janus
Level 25
God Stats
11W - 11L
1,633 SR
Queue Stats
83W - 65L
1,515 Elo+
Party 2
Chiron
Chiron
Ownedbitach
Chiron
Level 29
God Stats
1W - 6L
1,740 SR
Queue Stats
579W - 579L
1,391 Elo+
Solo
Bellona
Bellona
SanSpyros
Bellona
Level 20
God Stats
9W - 6L
1,577 SR
Queue Stats
52W - 47L
1,433 Elo+
Solo
Team Averages
Level 24
1,641 SR
1,449 Elo+

VS

Team Averages
Level 14
1,622 SR
1,502 Elo+
Vulcan
Vulcan
Gargolax69
Vulcan
Level 27
God Stats
1W - 0L
1,653 SR
Queue Stats
2W - 3L
1,706 Elo+
Solo
Gilgamesh
Gilgamesh
L00VmYBo0bzZ
Gilgamesh
Level 8
God Stats
5W - 4L
1,599 SR
Queue Stats
22W - 16L
1,483 Elo+
Solo
Hachiman
Hachiman
Santy-exposito
Hachiman
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 21L
1,324 Elo+
Party 1
Susano
Susano
Spilner_93
Susano
Level 8
God Stats
5W - 8L
1,526 SR
Queue Stats
100W - 98L
1,573 Elo+
Solo
Ymir
Ymir
joel65677
Ymir
Level 18
God Stats
6W - 1L
1,835 SR
Queue Stats
34W - 40L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
6,178
441
2,510
6,954
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Finding_Dad2
Nemesis
11
3 / 3 / 2
6,857
490
3,318
9,156
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 4
6,948
496
5,057
4,825
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
2 / 2 / 3
6,014
430
6,017
7,752
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bellona
SanSpyros
Bellona
10
1 / 1 / 1
5,671
405
1,951
5,180
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gargolax69
Vulcan
12
0 / 4 / 1
6,672
477
1,381
6,042
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
L00VmYBo0bzZ
Gilgamesh
12
1 / 1 / 3
7,518
537
6,625
5,795
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
11
0 / 2 / 3
6,468
462
4,581
4,604
1,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Spilner_93
Susano
14
8 / 0 / 0
8,475
605
7,462
9,200
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
10
0 / 3 / 0
6,422
459
1,456
7,008
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
9
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Nemesis
Finding_Dad2
Nemesis
3
3
2
1.33
W
Vulcan
Gargolax69
Vulcan
0
4
1
0.13
W
Gilgamesh
L00VmYBo0bzZ
Gilgamesh
1
1
3
2.5
L
1
2
4
1.5
L
Chiron
2
2
3
1.75
L
Bellona
SanSpyros
Bellona
1
1
1
1.5
W
Hachiman
0
2
3
0.75
W
Susano
Spilner_93
Susano
8
0
0
8
W
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
21,505
33,867
Taken
32,649
12,795
Mitigated
14,930
8,863
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
190
0
748
6,954
3,665
0
790
6,164
10,141
0
L
Nemesis
Finding_Dad2
Nemesis
3,318
1,012
0
3,953
9,156
3,201
0
82
9,074
0
41,860
W
Vulcan
Gargolax69
Vulcan
1,381
566
0
164
6,042
2,176
240
4,076
1,966
24,047
0
W
Gilgamesh
L00VmYBo0bzZ
Gilgamesh
6,625
1,504
0
1,393
5,795
4,036
2,069
63
5,732
0
39,068
L
5,057
155
0
1,156
4,825
1,184
507
1,001
3,678
42,793
0
L
Chiron
6,017
2,574
188
2,131
7,752
1,833
0
666
7,086
0
28,365
L
Bellona
SanSpyros
Bellona
1,951
352
0
687
5,180
2,912
46
142
5,028
0
10,657
W
Hachiman
4,581
3,325
0
0
4,604
1,389
352
837
3,767
0
20,800
W
Susano
Spilner_93
Susano
7,462
1,438
0
4,207
9,200
3,460
0
1,212
7,988
0
48,245
W
Ymir
1,456
136
0
810
7,008
3,869
84
1,379
5,629
22,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
35,555
258
Minions Killed
266
0
Camps Cleared
0
1,221,448
Distance Traveled
1,382,566
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,178
441
16
1
0
270,294
7
L
Nemesis
6,857
490
94
7
0
213,552
2
W
Vulcan
6,672
477
43
3
0
259,010
0
W
Gilgamesh
7,518
537
66
5
0
283,800
1
L
Janus
6,948
496
84
6
0
211,578
3
L
Chiron
6,014
430
44
3
0
260,017
2
L
Bellona
5,671
405
20
1
0
266,007
5
W
Hachiman
6,468
462
32
2
0
257,558
1
W
Susano
8,475
605
89
6
0
302,320
0
W
Ymir
6,422
459
36
3
0
279,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role