Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Neo B SoSSa
Ullr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 97L
1,445 Elo+
Solo
Chang'e
Chang'e
T_DUB-ZERO
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 84L
1,580 Elo+
Solo
Thor
Thor
VIDEOGAMEJUNKEY
Thor
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 66L
1,494 Elo+
Solo
Hades
Hades
incontinensia
Hades
Level 17
God Stats
2W - 0L
1,525 SR
Queue Stats
15W - 17L
1,377 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,479 Elo+

VS

Team Averages
Level 112
1,413 SR
1,491 Elo+
Anhur
Anhur
BestEnd2
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,165 Elo+
Solo
Aphrodite
Aphrodite
Shaggyfallz
Aphrodite
Level 156
God Stats
2W - 4L
1,773 SR
Queue Stats
337W - 326L
1,568 Elo+
Party 1
Chernobog
Chernobog
Skrapyfallz
Chernobog
Level 160
God Stats
0W - 1L
1,257 SR
Queue Stats
131W - 113L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
SneezyPhoenix
Danzaburou
Level 113
God Stats
5W - 8L
1,282 SR
Queue Stats
280W - 257L
1,606 Elo+
Party 1
Apollo
Apollo
Swiftyfallz
Apollo
Level 106
God Stats
0W - 3L
1,250 SR
Queue Stats
295W - 272L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 2 / 14
8,975
816
14,909
10,016
5,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 2 / 13
9,477
862
8,950
12,359
5,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
T_DUB-ZERO
Chang'e
17
3 / 1 / 17
9,467
861
15,410
11,601
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 17
9,516
865
6,282
13,580
13,047
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 9
11,227
1,021
10,564
13,838
15,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BestEnd2
Anhur
10
0 / 8 / 7
7,472
679
4,106
10,647
3,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Shaggyfallz
Aphrodite
17
4 / 2 / 4
9,469
861
10,711
13,793
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Skrapyfallz
Chernobog
16
1 / 2 / 8
8,613
783
11,996
13,747
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
SneezyPhoenix
Danzaburou
15
3 / 4 / 3
9,267
842
11,451
11,581
4,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
1 / 6 / 5
8,154
741
7,039
11,257
5,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
22
Kills
9
10
Deaths
22
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
14
5.5
L
Anhur
BestEnd2
Anhur
0
8
7
0.44
W
5
2
13
5.75
L
Aphrodite
Shaggyfallz
Aphrodite
4
2
4
3
L
Chernobog
Skrapyfallz
Chernobog
1
2
8
2.5
L
Danzaburou
SneezyPhoenix
Danzaburou
3
4
3
1.13
L
Apollo
1
6
5
0.58
W
Chang'e
T_DUB-ZERO
Chang'e
3
1
17
11.5
W
2
2
17
5.25
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,115
Damage
45,303
61,394
Taken
61,025
44,926
Mitigated
26,267
28,035
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,909
2,549
2,220
2,994
10,016
5,050
2,701
1,593
8,423
0
31,438
L
Anhur
BestEnd2
Anhur
4,106
1,226
563
875
10,647
3,085
0
4,344
6,303
0
6,856
W
8,950
2,948
1,988
1,342
12,359
5,897
1,432
3,760
8,599
0
21,308
L
Aphrodite
Shaggyfallz
Aphrodite
10,711
572
7,602
9,040
13,793
7,802
234
6,090
7,703
23,213
0
L
Chernobog
Skrapyfallz
Chernobog
11,996
7,162
0
3,994
13,747
5,228
1,351
5,186
8,561
0
20,736
L
Danzaburou
SneezyPhoenix
Danzaburou
11,451
2,061
2,051
2,064
11,581
4,248
1,594
5,771
5,810
0
28,695
L
Apollo
7,039
2,199
1,813
1,060
11,257
5,904
592
4,583
6,674
0
16,199
W
Chang'e
T_DUB-ZERO
Chang'e
15,410
1,126
9,148
4,511
11,601
5,121
1,023
1,821
9,780
29,017
0
W
6,282
567
1,767
1,652
13,580
13,047
224
1,526
12,054
0
11,991
W
10,564
315
679
1,734
13,838
15,811
324
2,011
11,827
23,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
42,975
128
Minions Killed
137
0
Camps Cleared
0
995,854
Distance Traveled
834,110
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,975
816
22
2
0
231,022
1
L
Anhur
7,472
679
8
1
0
129,958
3
W
Ullr
9,477
862
25
2
0
194,708
3
L
Aphrodite
9,469
861
43
4
0
186,709
1
L
Chernobog
8,613
783
28
3
0
162,663
0
L
Danzaburou
9,267
842
37
3
0
186,519
1
L
Apollo
8,154
741
21
2
0
168,261
1
W
Chang'e
9,467
861
38
3
0
189,311
0
W
Thor
9,516
865
9
1
0
188,114
0
W
Hades
11,227
1,021
34
3
0
192,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role