Player Matchup

Chaac
Chaac
Diamond IV
Drakon276
Chaac
Diamond IV
Level 158
God Stats
17W - 11L
1,804 SR
Queue Stats
463W - 443L
2,318 MMR
Solo
Chang'e
Chang'e
Diamond I
LoserLeo
Chang'e
Diamond I
Level 138
God Stats
2W - 3L
1,709 SR
Queue Stats
429W - 425L
2,395 MMR
Solo
Cerberus
Cerberus
Platinum I
Maskking
Cerberus
Platinum I
Level 117
God Stats
4W - 4L
1,466 SR
Queue Stats
621W - 610L
1,994 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
Smüshie
Hou Yi
Diamond IV
Level 160
God Stats
1W - 2L
1,794 SR
Queue Stats
106W - 89L
2,142 MMR
Solo
Set
Set
Diamond V
bTLorick
Set
Diamond V
Level 127
God Stats
1W - 1L
1,506 SR
Queue Stats
554W - 552L
2,029 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,656 SR
2,176 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,475 SR
2,075 MMR
Sobek
Sobek
Diamond IV
Alanespartan
Sobek
Diamond IV
Level 145
God Stats
1W - 3L
1,220 SR
Queue Stats
168W - 174L
2,039 MMR
Solo
Janus
Janus
Masters
HllaScorp
Janus
Masters
Level 158
God Stats
18W - 16L
1,679 SR
Queue Stats
313W - 273L
2,637 MMR
Solo
Arachne
Arachne
Platinum I
IndistructibIe
Arachne
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum I
PinkRuntZ
Camazotz
Platinum I
Level 38
God Stats
3W - 1L
1,651 SR
Queue Stats
30W - 12L
2,276 MMR
Solo
Rama
Rama
Diamond V
kiijo
Rama
Diamond V
Level 125
God Stats
3W - 4L
1,327 SR
Queue Stats
297W - 287L
1,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drakon276
Chaac
11
1 / 1 / 0
5,934
593
3,755
6,357
3,106
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
LoserLeo
Chang'e
9
0 / 4 / 0
5,065
507
3,145
6,490
2,320
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Maskking
Cerberus
7
0 / 2 / 1
4,810
481
3,358
8,204
3,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Smüshie
Hou Yi
9
0 / 3 / 0
5,353
535
3,711
4,969
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
5,168
517
1,899
6,002
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatApolloTsukuyomiGuan YuDanzaburou

VS

Bans
AthenaAnhurCu ChulainnGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,605
561
2,791
8,505
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
HllaScorp
Janus
11
5 / 0 / 4
6,832
683
4,806
2,855
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 2
5,945
595
3,414
7,438
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
PinkRuntZ
Camazotz
11
1 / 1 / 1
6,091
609
5,307
8,678
3,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
kiijo
Rama
10
1 / 0 / 3
5,997
600
4,093
4,669
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
12
12
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Chaac
Drakon276
Chaac
1
1
0
1
W
Janus
HllaScorp
Janus
5
0
4
7
W
3
0
2
4
L
Chang'e
LoserLeo
Chang'e
0
4
0
0
L
Cerberus
Maskking
Cerberus
0
2
1
0.25
W
Camazotz
PinkRuntZ
Camazotz
1
1
1
1.5
L
Hou Yi
Smüshie
Hou Yi
0
3
0
0
L
0
2
1
0.25
W
Rama
kiijo
Rama
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,868
Damage
20,411
32,022
Taken
32,145
12,792
Mitigated
11,917
10,432
Healing
17,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,791
167
0
5,193
8,505
4,351
0
2,744
5,761
11,887
0
L
Chaac
Drakon276
Chaac
3,755
730
0
2,953
6,357
3,106
0
0
6,357
0
36,376
W
Janus
HllaScorp
Janus
4,806
501
0
1,318
2,855
759
0
1,544
1,311
47,084
0
W
3,414
2,238
0
3,418
7,438
2,193
394
1,211
6,227
0
26,078
L
Chang'e
LoserLeo
Chang'e
3,145
499
147
2,210
6,490
2,320
0
3,313
3,177
31,716
0
L
Cerberus
Maskking
Cerberus
3,358
106
0
3,352
8,204
3,475
0
2,613
5,591
15,771
0
W
Camazotz
PinkRuntZ
Camazotz
5,307
1,640
0
4,818
8,678
3,478
0
347
8,331
0
37,128
L
Hou Yi
Smüshie
Hou Yi
3,711
2,091
0
1,228
4,969
1,526
0
662
4,307
0
30,531
L
1,899
1,086
0
542
6,002
2,365
0
1,009
4,993
0
32,254
W
Rama
kiijo
Rama
4,093
3,372
0
2,969
4,669
1,136
1,030
657
4,012
0
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
30,470
314
Minions Killed
348
0
Camps Cleared
0
925,792
Distance Traveled
1,021,417
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,605
561
19
2
0
211,577
4
L
Chaac
5,934
593
71
7
0
189,340
3
W
Janus
6,832
683
97
10
0
216,589
3
W
Arachne
5,945
595
58
6
0
219,965
1
L
Chang'e
5,065
507
64
6
0
165,760
2
L
Cerberus
4,810
481
34
3
0
203,476
4
W
Camazotz
6,091
609
85
9
0
208,531
2
L
Hou Yi
5,353
535
70
7
0
157,656
0
L
Set
5,168
517
75
8
0
209,560
0
W
Rama
5,997
600
89
9
0
164,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role