Player Matchup

Hera
Hera
Achillesg18
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 132L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
HoaxV2
Danzaburou
Level 22
God Stats
4W - 3L
1,888 SR
Queue Stats
45W - 65L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
RedDeath1804
Sylvanus
Level 48
God Stats
4W - 5L
1,507 SR
Queue Stats
108W - 157L
1,444 Elo+
Party 2
Mulan
Mulan
eddrocks21
Mulan
Level 89
God Stats
13W - 9L
1,602 SR
Queue Stats
246W - 292L
1,440 Elo+
Party 2
Mercury
Mercury
pyrrhus1701
Mercury
Level 28
God Stats
3W - 7L
1,672 SR
Queue Stats
220W - 323L
1,401 Elo+
Party 2
Team Averages
Level 46
1,634 SR
1,429 Elo+

VS

Team Averages
Level 37
1,483 SR
1,440 Elo+
Loki
Loki
Adibibi
Loki
Level 44
God Stats
135W - 73L
1,559 SR
Queue Stats
329W - 288L
1,530 Elo+
Party 1
Eset
Eset
Devilsbaee
Eset
Level 66
God Stats
5W - 5L
1,405 SR
Queue Stats
254W - 398L
1,365 Elo+
Party 3
Chernobog
Chernobog
Dioxissw
Chernobog
Level 34
God Stats
2W - 5L
1,301 SR
Queue Stats
140W - 174L
1,402 Elo+
Solo
Anubis
Anubis
EumelKeule
Anubis
Level 17
God Stats
52W - 56L
1,555 SR
Queue Stats
89W - 117L
1,428 Elo+
Party 3
Yemoja
Yemoja
Mamia5
Yemoja
Level 22
God Stats
126W - 102L
1,593 SR
Queue Stats
128W - 107L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
10,081
420
12,936
16,140
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HoaxV2
Danzaburou
17
4 / 9 / 6
11,105
463
11,787
23,018
7,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
RedDeath1804
Sylvanus
17
3 / 3 / 7
11,036
460
10,679
18,562
16,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
17
2 / 5 / 1
10,908
455
7,538
22,243
23,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
pyrrhus1701
Mercury
18
4 / 7 / 3
11,767
490
6,057
18,765
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adibibi
Loki
20
9 / 1 / 8
14,521
605
16,267
16,787
7,892
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 3 / 12
11,781
491
10,270
16,569
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Dioxissw
Chernobog
20
9 / 0 / 12
14,786
616
16,604
15,969
7,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
EumelKeule
Anubis
20
13 / 4 / 8
15,567
649
25,874
14,452
9,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Mamia5
Yemoja
16
1 / 6 / 9
11,230
468
7,104
17,268
16,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
14
Kills
33
33
Deaths
14
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Loki
Adibibi
Loki
9
1
8
13
W
1
3
12
2.33
W
Chernobog
Dioxissw
Chernobog
9
0
12
15
W
Anubis
EumelKeule
Anubis
13
4
8
4.25
L
Danzaburou
HoaxV2
Danzaburou
4
9
6
0.78
W
Yemoja
Mamia5
Yemoja
1
6
9
0.92
L
Sylvanus
RedDeath1804
Sylvanus
3
3
7
2.17
L
Mulan
2
5
1
0.5
L
Mercury
pyrrhus1701
Mercury
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,997
Damage
76,119
98,728
Taken
81,045
58,628
Mitigated
48,464
31,899
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,936
2,495
72
2,215
16,140
4,570
240
7,827
8,029
62,292
0
W
Loki
Adibibi
Loki
16,267
4,316
0
6,417
16,787
7,892
0
2,834
13,903
0
141,424
W
10,270
723
1,231
4,907
16,569
7,407
1,136
7,296
9,042
55,998
0
W
Chernobog
Dioxissw
Chernobog
16,604
10,604
0
1,762
15,969
7,225
3,388
4,442
11,457
0
130,972
W
Anubis
EumelKeule
Anubis
25,874
799
0
6,259
14,452
9,563
410
2,324
12,006
120,464
0
L
Danzaburou
HoaxV2
Danzaburou
11,787
5,978
0
8,115
23,018
7,106
95
9,419
13,525
0
67,985
W
Yemoja
Mamia5
Yemoja
7,104
437
2,521
944
17,268
16,377
972
5,763
11,409
37,105
0
L
Sylvanus
RedDeath1804
Sylvanus
10,679
2,424
2,852
5,895
18,562
16,724
80
6,672
11,682
42,970
7,062
L
Mulan
7,538
951
0
7,946
22,243
23,711
0
11,829
10,254
0
65,058
L
Mercury
pyrrhus1701
Mercury
6,057
2,710
0
4,804
18,765
6,517
0
6,845
11,830
0
66,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
67,885
538
Minions Killed
725
0
Camps Cleared
0
2,092,899
Distance Traveled
2,265,155
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,081
420
109
5
0
363,985
7
W
Loki
14,521
605
191
8
0
532,693
5
W
Eset
11,781
491
122
5
0
433,462
4
W
Chernobog
14,786
616
181
8
0
467,704
4
W
Anubis
15,567
649
192
8
0
382,095
10
L
Danzaburou
11,105
463
101
4
0
399,763
9
W
Yemoja
11,230
468
39
2
0
449,201
7
L
Sylvanus
11,036
460
80
3
0
367,872
2
L
Mulan
10,908
455
133
6
0
425,357
7
L
Mercury
11,767
490
115
5
0
535,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role