Player Matchup

Gilgamesh
Gilgamesh
AliceaKain
Gilgamesh
Level 156
God Stats
19W - 16L
1,862 SR
Queue Stats
352W - 362L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Majeek1
Danzaburou
Level 59
God Stats
11W - 15L
1,454 SR
Queue Stats
228W - 241L
1,463 Elo+
Solo
Loki
Loki
Maximilien8
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
takeo300
Hel
Level 103
God Stats
38W - 39L
1,568 SR
Queue Stats
142W - 157L
1,536 Elo+
Solo
Discordia
Discordia
trillie
Discordia
Level 121
God Stats
104W - 81L
1,666 SR
Queue Stats
368W - 413L
1,568 Elo+
Solo
Team Averages
Level 109
1,610 SR
1,519 Elo+

VS

Team Averages
Level 70
1,417 SR
1,529 Elo+
Ratatoskr
Ratatoskr
Coomer721
Ratatoskr
Level 46
God Stats
32W - 36L
1,243 SR
Queue Stats
142W - 164L
1,358 Elo+
Party 1
Fafnir
Fafnir
ProfessorPyg
Fafnir
Level 69
God Stats
18W - 13L
1,575 SR
Queue Stats
157W - 165L
1,429 Elo+
Party 1
Chaac
Chaac
RaKi1
Chaac
Level 100
God Stats
27W - 19L
1,607 SR
Queue Stats
502W - 455L
1,567 Elo+
Solo
Cernunnos
Cernunnos
Twirlaholic
Cernunnos
Level 51
God Stats
17W - 22L
1,279 SR
Queue Stats
474W - 482L
1,581 Elo+
Solo
Agni
Agni
xcwadrian
Agni
Level 86
God Stats
3W - 1L
1,378 SR
Queue Stats
13W - 6L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AliceaKain
Gilgamesh
17
1 / 5 / 6
10,618
462
11,142
24,874
15,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Majeek1
Danzaburou
18
6 / 4 / 5
12,160
529
15,153
16,556
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 5 / 6
12,243
532
8,737
13,495
11,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 5 / 4
12,540
545
18,675
20,931
19,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
trillie
Discordia
18
5 / 5 / 1
11,288
491
17,105
13,983
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Coomer721
Ratatoskr
17
3 / 5 / 9
10,886
473
7,372
16,705
6,445
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
18
3 / 3 / 14
12,322
536
8,811
17,178
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
RaKi1
Chaac
18
3 / 6 / 7
11,614
505
13,474
30,605
31,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Twirlaholic
Cernunnos
20
7 / 7 / 3
13,843
602
14,951
16,783
6,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
8 / 4 / 5
12,887
560
18,923
13,859
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
62
25
Kills
24
24
Deaths
25
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AliceaKain
Gilgamesh
1
5
6
0.8
W
Ratatoskr
Coomer721
Ratatoskr
3
5
9
1.5
L
Danzaburou
Majeek1
Danzaburou
6
4
5
2.13
L
7
5
6
2
W
Fafnir
3
3
14
3.33
W
Chaac
RaKi1
Chaac
3
6
7
1.08
W
Cernunnos
Twirlaholic
Cernunnos
7
7
3
1.21
L
6
5
4
1.6
L
Discordia
trillie
Discordia
5
5
1
1.1
W
Agni
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,812
Damage
63,531
89,839
Taken
95,130
58,067
Mitigated
72,656
28,952
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AliceaKain
Gilgamesh
11,142
2,745
0
5,889
24,874
15,141
730
8,504
16,024
0
86,494
W
Ratatoskr
Coomer721
Ratatoskr
7,372
1,080
0
4,373
16,705
6,445
1,412
6,327
10,202
205
63,870
L
Danzaburou
Majeek1
Danzaburou
15,153
7,503
0
2,418
16,556
6,876
2,004
2,343
14,151
0
81,791
L
8,737
2,185
0
377
13,495
11,424
500
3,021
10,327
0
37,521
W
Fafnir
8,811
1,596
0
4,041
17,178
22,835
622
5,794
10,936
34,236
0
W
Chaac
RaKi1
Chaac
13,474
1,629
0
10,768
30,605
31,954
306
12,063
18,424
1,063
69,893
W
Cernunnos
Twirlaholic
Cernunnos
14,951
7,789
0
3,218
16,783
6,427
2,352
2,257
14,442
0
104,667
L
18,675
1,705
6,292
12,359
20,931
19,332
1,553
6,839
13,897
90,115
0
L
Discordia
trillie
Discordia
17,105
446
0
1,617
13,983
5,294
226
7,205
6,438
80,656
0
W
Agni
18,923
1,877
0
5,478
13,859
4,995
1,607
8,039
5,346
78,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
61,552
641
Minions Killed
580
0
Camps Cleared
0
2,068,346
Distance Traveled
2,092,461
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,618
462
130
6
0
421,905
3
W
Ratatoskr
10,886
473
112
5
0
491,418
0
L
Danzaburou
12,160
529
132
6
0
382,384
1
L
Loki
12,243
532
49
2
0
466,023
3
W
Fafnir
12,322
536
34
1
0
406,936
6
W
Chaac
11,614
505
114
5
0
385,267
3
W
Cernunnos
13,843
602
177
8
0
390,956
0
L
Hel
12,540
545
185
8
0
397,510
4
L
Discordia
11,288
491
145
6
0
400,524
6
W
Agni
12,887
560
143
6
0
417,884
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role