Player Matchup

Yemoja
Yemoja
ConsigliereMissJ
Yemoja
Level 5
God Stats
3W - 2L
1,734 SR
Queue Stats
27W - 39L
1,371 Elo+
Party 1
Bakasura
Bakasura
HypeWolf23
Bakasura
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 163L
1,285 Elo+
Party 1
Tyr
Tyr
SOCKPUPPETBOIIII
Tyr
Level 17
God Stats
3W - 0L
1,402 SR
Queue Stats
22W - 13L
1,670 Elo+
Party 2
Scylla
Scylla
Skrub07
Scylla
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 25L
1,665 Elo+
Party 2
King Arthur
King Arthur
SonofZeus77
King Arthur
Level 143
God Stats
37W - 24L
1,544 SR
Queue Stats
529W - 496L
1,546 Elo+
Party 2
Team Averages
Level 42
1,536 SR
1,507 Elo+

VS

Team Averages
Level 18
1,599 SR
1,475 Elo+
Fenrir
Fenrir
Awderson-
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,479 Elo+
Solo
Hercules
Hercules
IPLayLeugue
Hercules
Level 26
God Stats
5W - 6L
1,428 SR
Queue Stats
134W - 135L
1,498 Elo+
Solo
Scylla
Scylla
LopusJ
Scylla
Level 14
God Stats
27W - 28L
1,533 SR
Queue Stats
120W - 105L
1,455 Elo+
Solo
Kukulkan
Kukulkan
creal1996
Kukulkan
Level 19
God Stats
5W - 2L
1,749 SR
Queue Stats
11W - 15L
1,386 Elo+
Solo
Bellona
Bellona
prairie123
Bellona
Level 28
God Stats
3W - 5L
1,786 SR
Queue Stats
174W - 166L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 4
13,347
785
2,576
28,794
24,680
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
HypeWolf23
Bakasura
20
9 / 10 / 6
17,639
1,038
21,041
27,820
13,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
5 / 0 / 13
16,907
995
22,981
29,621
33,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Skrub07
Scylla
20
3 / 12 / 10
15,278
899
22,464
21,994
6,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SonofZeus77
King Arthur
20
14 / 5 / 13
18,502
1,088
43,249
30,117
45,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awderson-
Fenrir
20
2 / 15 / 17
14,918
878
13,037
34,413
19,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
IPLayLeugue
Hercules
20
15 / 8 / 12
18,653
1,097
40,825
33,550
34,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
LopusJ
Scylla
20
10 / 5 / 15
18,622
1,095
40,390
23,494
11,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
creal1996
Kukulkan
16
0 / 0 / 0
11,990
705
0
0
0
Bellona
prairie123
Bellona
20
8 / 3 / 11
15,684
923
29,654
26,047
23,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
90
31
Kills
35
35
Deaths
31
46
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awderson-
Fenrir
2
15
17
0.7
W
0
8
4
0.25
W
Bakasura
HypeWolf23
Bakasura
9
10
6
1.2
L
Hercules
IPLayLeugue
Hercules
15
8
12
2.63
L
Scylla
LopusJ
Scylla
10
5
15
3.5
W
5
0
13
11.5
W
Scylla
Skrub07
Scylla
3
12
10
0.67
W
King Arthur
SonofZeus77
King Arthur
14
5
13
4.1
L
Kukulkan
creal1996
Kukulkan
0
0
0
0
L
Bellona
prairie123
Bellona
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,311
Damage
123,906
138,346
Taken
117,504
124,198
Mitigated
88,099
14,150
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awderson-
Fenrir
13,037
2,263
0
257
34,413
19,068
0
6,552
26,943
0
18,859
W
2,576
878
774
3,581
28,794
24,680
0
6,299
22,495
8,555
0
W
Bakasura
HypeWolf23
Bakasura
21,041
14,182
0
3,023
27,820
13,980
0
6,117
21,703
0
52,400
L
Hercules
IPLayLeugue
Hercules
40,825
14,566
0
8,597
33,550
34,185
0
11,163
21,296
373
73,622
L
Scylla
LopusJ
Scylla
40,390
7,000
0
0
23,494
11,388
0
4,346
18,823
76,151
0
W
22,981
2,162
0
6,185
29,621
33,258
0
13,857
15,764
0
34,172
W
Scylla
Skrub07
Scylla
22,464
1,002
0
587
21,994
6,610
0
2,134
19,548
42,494
0
W
King Arthur
SonofZeus77
King Arthur
43,249
2,251
0
0
30,117
45,670
0
12,356
16,831
621
80,059
L
Kukulkan
creal1996
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
prairie123
Bellona
29,654
12,167
0
810
26,047
23,458
0
3,566
20,806
0
39,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,673
Gold Earned
79,867
258
Minions Killed
228
16
Camps Cleared
2
1,645,223
Distance Traveled
1,273,906
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,918
878
12
1
1
333,142
0
W
Yemoja
13,347
785
12
1
0
234,432
1
W
Bakasura
17,639
1,038
86
5
15
352,627
0
L
Hercules
18,653
1,097
82
5
0
334,535
0
L
Scylla
18,622
1,095
113
7
0
338,945
0
W
Tyr
16,907
995
16
1
0
466,263
0
W
Scylla
15,278
899
49
3
1
241,022
0
W
King Arthur
18,502
1,088
95
6
0
350,879
0
L
Kukulkan
11,990
705
0
0
0
0
0
L
Bellona
15,684
923
21
1
1
267,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role