Player Matchup

King Arthur
King Arthur
Deylo37
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GamingGodGamer
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Savashy KL
Anhur
Level 28
God Stats
1W - 2L
1,525 SR
Queue Stats
81W - 55L
1,635 Elo+
Solo
Kukulkan
Kukulkan
Watermelome
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo
Fenrir
Fenrir
Xelucy
Fenrir
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
33W - 25L
1,486 Elo+
Party 2
Team Averages
Level 16
1,505 SR
1,503 Elo+

VS

Team Averages
Level 11
1,598 SR
1,664 Elo+
Achilles
Achilles
AceConcept
Achilles
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
223W - 32L
1,921 Elo+
Party 1
Athena
Athena
Herdahl
Athena
Level 12
God Stats
2W - 2L
1,402 SR
Queue Stats
14W - 15L
1,572 Elo+
Solo
Cupid
Cupid
PBKoolaid
Cupid
Level 26
God Stats
12W - 3L
1,649 SR
Queue Stats
81W - 66L
1,533 Elo+
Party 1
Hera
Hera
Reverret
Hera
Level 8
God Stats
7W - 1L
1,941 SR
Queue Stats
121W - 120L
1,374 Elo+
Solo
Camazotz
Camazotz
iSnagg
Camazotz
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 46L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deylo37
King Arthur
11
0 / 4 / 0
6,760
520
5,287
12,262
6,544
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
1 / 3 / 4
5,768
444
3,702
7,450
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
12
4 / 3 / 2
7,437
572
5,131
8,261
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Watermelome
Kukulkan
9
1 / 9 / 1
5,703
439
3,454
9,247
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Xelucy
Fenrir
10
1 / 5 / 0
6,235
480
3,727
10,854
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceConcept
Achilles
15
15 / 1 / 3
9,447
727
12,752
8,766
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Herdahl
Athena
11
1 / 5 / 6
7,044
542
5,333
10,841
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
PBKoolaid
Cupid
13
1 / 0 / 7
7,686
591
3,208
5,324
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
14
3 / 1 / 4
8,397
646
5,911
5,323
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
iSnagg
Camazotz
15
4 / 0 / 2
8,451
650
7,165
9,633
3,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
24
24
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
AceConcept
Achilles
15
1
3
16.5
L
King Arthur
Deylo37
King Arthur
0
4
0
0
L
Sylvanus
1
3
4
1
W
Athena
Herdahl
Athena
1
5
6
0.8
W
Cupid
PBKoolaid
Cupid
1
0
7
4.5
W
Hera
3
1
4
5
L
Anhur
4
3
2
1.67
L
Kukulkan
Watermelome
Kukulkan
1
9
1
0.17
L
Fenrir
Xelucy
Fenrir
1
5
0
0.2
W
Camazotz
iSnagg
Camazotz
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
34,369
48,074
Taken
39,887
21,281
Mitigated
15,162
12,754
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AceConcept
Achilles
12,752
4,622
0
1,184
8,766
3,687
1,409
1,387
7,259
0
52,793
L
King Arthur
Deylo37
King Arthur
5,287
410
0
3,086
12,262
6,544
0
977
11,285
0
44,530
L
Sylvanus
3,702
1,523
1,504
1,778
7,450
3,392
0
3,078
4,372
15,478
2,831
W
Athena
Herdahl
Athena
5,333
2,264
0
2,993
10,841
4,169
732
2,479
8,356
19,363
0
W
Cupid
PBKoolaid
Cupid
3,208
1,971
52
2,758
5,324
1,353
476
1,002
4,278
0
46,785
W
Hera
5,911
639
0
676
5,323
2,002
977
1,451
3,648
52,140
0
L
Anhur
5,131
2,707
0
2,276
8,261
2,212
0
1,836
6,425
0
38,025
L
Kukulkan
Watermelome
Kukulkan
3,454
438
0
0
9,247
3,061
0
4,381
4,866
20,561
0
L
Fenrir
Xelucy
Fenrir
3,727
1,341
0
4,110
10,854
6,072
0
972
9,882
0
37,721
W
Camazotz
iSnagg
Camazotz
7,165
2,088
0
6,363
9,633
3,951
811
0
9,633
0
49,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
41,025
325
Minions Killed
448
0
Camps Cleared
0
1,192,399
Distance Traveled
1,317,528
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,447
727
89
7
0
314,019
7
L
King Arthur
6,760
520
106
8
0
241,441
4
L
Sylvanus
5,768
444
33
3
0
252,609
2
W
Athena
7,044
542
26
2
0
254,632
2
W
Cupid
7,686
591
105
8
0
251,908
3
W
Hera
8,397
646
114
9
0
229,751
5
L
Anhur
7,437
572
60
5
0
204,844
3
L
Kukulkan
5,703
439
46
4
0
229,449
0
L
Fenrir
6,235
480
80
6
0
264,056
4
W
Camazotz
8,451
650
114
9
0
267,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role