Player Matchup

Mulan
Mulan
JoeyTwoHands69
Mulan
Level 64
God Stats
15W - 6L
1,755 SR
Queue Stats
143W - 106L
1,616 Elo+
Party 4
Fenrir
Fenrir
KevinxMen
Fenrir
Level 85
God Stats
5W - 5L
1,668 SR
Queue Stats
48W - 44L
1,489 Elo+
Party 1
Izanami
Izanami
LewdASSassin_
Izanami
Level 103
God Stats
37W - 21L
1,656 SR
Queue Stats
648W - 606L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
Manilowpehz
Cthulhu
Level 29
God Stats
6W - 2L
1,543 SR
Queue Stats
117W - 96L
1,573 Elo+
Party 4
Thoth
Thoth
Spaceinvader2212
Thoth
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
320W - 251L
1,628 Elo+
Party 4
Team Averages
Level 61
1,624 SR
1,568 Elo+

VS

Team Averages
Level 73
1,421 SR
1,533 Elo+
Kali
Kali
DanequanXXIII
Kali
Level 48
God Stats
12W - 13L
1,595 SR
Queue Stats
63W - 64L
1,576 Elo+
Party 2
Hou Yi
Hou Yi
Flickmybeanpod7
Hou Yi
Level 81
God Stats
8W - 6L
1,135 SR
Queue Stats
401W - 401L
1,496 Elo+
Party 3
Ares
Ares
TujTuj
Ares
Level 83
God Stats
19W - 13L
1,454 SR
Queue Stats
415W - 413L
1,535 Elo+
Party 3
Zeus
Zeus
kortog69
Zeus
Level 46
God Stats
4W - 4L
1,551 SR
Queue Stats
47W - 52L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
lawful_dolly5
Sun Wukong
Level 108
God Stats
5W - 17L
1,370 SR
Queue Stats
1,177W - 1,189L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
12,660
575
16,461
18,390
14,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KevinxMen
Fenrir
18
8 / 4 / 5
11,636
529
10,334
17,780
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
20
5 / 3 / 5
12,801
582
12,445
11,605
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Manilowpehz
Cthulhu
15
1 / 3 / 9
10,490
477
7,252
16,212
15,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 5 / 7
12,383
563
17,747
10,285
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 5
10,826
492
15,293
22,835
12,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 3
10,564
480
7,928
12,600
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
TujTuj
Ares
14
3 / 7 / 7
9,817
446
9,464
22,228
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
15
3 / 9 / 5
9,669
440
9,211
12,543
4,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
lawful_dolly5
Sun Wukong
20
0 / 5 / 2
11,530
524
4,475
18,456
14,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
30
Kills
17
17
Deaths
30
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
10
6
5
2.08
L
1
3
3
0.83
W
9
2
8
6.5
W
Fenrir
KevinxMen
Fenrir
8
4
5
2.63
W
Izanami
5
3
5
2.5
W
Cthulhu
Manilowpehz
Cthulhu
1
3
9
1.83
W
7
5
7
2.1
L
Ares
TujTuj
Ares
3
7
7
0.93
L
Zeus
3
9
5
0.61
L
Sun Wukong
lawful_dolly5
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,239
Damage
46,371
74,272
Taken
88,662
48,388
Mitigated
56,306
19,702
Healing
23,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,293
8,412
0
7,477
22,835
12,345
841
9,143
13,692
0
49,629
L
7,928
5,671
0
5,376
12,600
4,096
772
1,107
11,493
0
67,108
W
16,461
2,269
291
6,295
18,390
14,187
568
1,673
16,639
0
81,111
W
Fenrir
KevinxMen
Fenrir
10,334
2,605
0
4,758
17,780
8,615
214
4,531
13,105
0
62,030
W
Izanami
12,445
7,112
0
3,733
11,605
7,077
2,960
2,555
9,050
0
117,973
W
Cthulhu
Manilowpehz
Cthulhu
7,252
765
1,188
1,681
16,212
15,209
340
5,577
10,398
44,065
0
W
17,747
791
0
1,756
10,285
3,300
1,212
3,502
6,405
85,494
0
L
Ares
TujTuj
Ares
9,464
241
0
4,720
22,228
21,169
151
8,299
13,929
18,487
0
L
Zeus
9,211
548
0
1,343
12,543
4,564
50
5,674
6,869
50,263
0
L
Sun Wukong
lawful_dolly5
Sun Wukong
4,475
1,371
0
4,262
18,456
14,132
106
776
17,680
0
95,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,970
Gold Earned
52,406
653
Minions Killed
527
0
Camps Cleared
0
1,955,388
Distance Traveled
1,883,917
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,826
492
69
3
0
406,194
0
L
Hou Yi
10,564
480
121
6
0
356,104
4
W
Mulan
12,660
575
136
6
0
364,792
5
W
Fenrir
11,636
529
114
5
0
446,919
1
W
Izanami
12,801
582
207
9
0
393,310
3
W
Cthulhu
10,490
477
57
3
0
388,800
4
W
Thoth
12,383
563
139
6
0
361,567
8
L
Ares
9,817
446
16
1
0
444,672
3
L
Zeus
9,669
440
112
5
0
306,620
2
L
Sun Wukong
11,530
524
209
10
0
370,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role