Player Matchup

Tiamat
Tiamat
BossBruce24
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 31L
1,435 Elo+
Party 2
Artemis
Artemis
CaptainDread892
Artemis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Coronado54
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 48L
1,493 Elo+
Party 2
Ra
Ra
MysticBlight
Ra
Level 84
God Stats
7W - 11L
1,455 SR
Queue Stats
256W - 245L
1,473 Elo+
Solo
Fenrir
Fenrir
chaoticskillz69
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
Team Averages
Level 69
1,491 SR
1,473 Elo+

VS

Team Averages
Level 103
1,549 SR
1,735 Elo+
Ra
Ra
FastCapt Angel
Ra
Level 146
God Stats
32W - 32L
1,166 SR
Queue Stats
799W - 868L
1,406 Elo+
Solo
Cupid
Cupid
Goоse
Cupid
Level 155
God Stats
33W - 11L
1,822 SR
Queue Stats
251W - 68L
1,861 Elo+
Party 1
Gilgamesh
Gilgamesh
GreenGiller
Gilgamesh
Level 160
God Stats
13W - 2L
1,964 SR
Queue Stats
250W - 50L
2,051 Elo+
Party 1
Cerberus
Cerberus
Weelah
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,981 Elo+
Party 1
Bellona
Bellona
mklovin1
Bellona
Level 33
God Stats
6W - 12L
1,293 SR
Queue Stats
376W - 386L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 8 / 5
8,784
878
4,766
16,839
6,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 10 / 4
9,340
934
6,798
19,407
10,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Coronado54
Gilgamesh
16
3 / 13 / 7
10,151
1,015
11,986
25,741
14,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 9 / 6
10,650
1,065
14,335
20,749
8,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 6 / 4
11,055
1,106
7,431
18,928
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
10,139
1,014
11,275
6,476
2,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Goоse
Cupid
18
8 / 3 / 26
12,264
1,226
24,124
12,342
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
GreenGiller
Gilgamesh
19
26 / 2 / 11
14,467
1,447
30,763
11,236
5,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Weelah
Cerberus
19
8 / 1 / 32
12,964
1,296
20,164
14,130
12,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
mklovin1
Bellona
17
2 / 3 / 22
10,095
1,010
9,103
10,228
7,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
155
12
Kills
46
46
Deaths
12
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
5
0.31
L
2
10
4
0.4
L
Gilgamesh
Coronado54
Gilgamesh
3
13
7
0.5
W
2
3
18
3.67
W
Cupid
Goоse
Cupid
8
3
26
7
W
Gilgamesh
GreenGiller
Gilgamesh
26
2
11
15.75
L
2
9
6
0.56
W
Cerberus
Weelah
Cerberus
8
1
32
24
L
5
6
4
1.17
W
Bellona
mklovin1
Bellona
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,316
Damage
95,429
101,664
Taken
54,412
51,528
Mitigated
33,404
8,065
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,766
656
0
900
16,839
6,719
0
6,122
10,717
10,703
0
L
6,798
2,194
416
441
19,407
10,190
0
5,260
13,881
0
13,559
L
Gilgamesh
Coronado54
Gilgamesh
11,986
2,612
0
0
25,741
14,818
0
6,272
19,469
0
24,363
W
11,275
921
3,080
2,215
6,476
2,903
0
1,295
5,097
26,615
0
W
Cupid
Goоse
Cupid
24,124
18,266
35
1,841
12,342
5,300
0
3,668
8,424
0
41,791
W
Gilgamesh
GreenGiller
Gilgamesh
30,763
9,455
0
1,023
11,236
5,274
0
4,018
6,915
0
45,755
L
14,335
404
2,991
2,687
20,749
8,708
0
6,349
14,400
57,202
0
W
Cerberus
Weelah
Cerberus
20,164
685
0
2,486
14,130
12,881
0
5,927
5,858
37,686
0
L
7,431
1,388
0
630
18,928
11,093
0
7,436
11,492
0
15,133
W
Bellona
mklovin1
Bellona
9,103
2,960
0
670
10,228
7,046
0
3,434
6,548
0
26,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
59,929
153
Minions Killed
212
4
Camps Cleared
9
856,913
Distance Traveled
968,328
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,784
878
12
1
1
165,108
0
L
Artemis
9,340
934
10
1
1
152,801
0
L
Gilgamesh
10,151
1,015
20
2
1
166,909
2
W
Ra
10,139
1,014
35
4
4
175,418
0
W
Cupid
12,264
1,226
48
5
2
177,083
0
W
Gilgamesh
14,467
1,447
39
4
2
211,297
3
L
Ra
10,650
1,065
99
10
1
195,146
0
W
Cerberus
12,964
1,296
43
4
1
218,925
2
L
Fenrir
11,055
1,106
12
1
0
176,949
0
W
Bellona
10,095
1,010
47
5
0
185,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role