Player Matchup

Cthulhu
Cthulhu
Execute3015
Cthulhu
Level 64
God Stats
18W - 7L
1,605 SR
Queue Stats
101W - 88L
1,496 Elo+
Party 1
Merlin
Merlin
GrezVerde23
Merlin
Level 128
God Stats
1W - 2L
1,744 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 1
Serqet
Serqet
VikeDefender
Serqet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,441 Elo+
Solo
Team Averages
Level 80
1,616 SR
1,481 Elo+

VS

Team Averages
Level 59
1,612 SR
1,503 Elo+
Cupid
Cupid
Ballzacc
Cupid
Level 61
God Stats
7W - 1L
1,972 SR
Queue Stats
30W - 30L
1,581 Elo+
Party 2
He Bo
He Bo
SingingRaven
He Bo
Level 67
God Stats
0W - 2L
1,364 SR
Queue Stats
382W - 431L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
elonmusket
Kuzenbo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Execute3015
Cthulhu
11
5 / 3 / 4
7,417
742
6,161
7,287
2,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
10
1 / 0 / 11
7,187
719
7,257
5,087
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
11
6 / 0 / 4
8,214
821
6,462
6,810
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ballzacc
Cupid
10
2 / 3 / 1
6,955
696
6,007
7,350
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
5,825
583
4,874
6,016
1,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
elonmusket
Kuzenbo
9
1 / 4 / 1
6,136
614
3,149
10,075
7,141
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
3
3
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ballzacc
Cupid
2
3
1
0.83
W
Cthulhu
Execute3015
Cthulhu
5
3
4
2.33
W
Merlin
1
0
11
6.5
L
0
5
1
0.1
W
Serqet
6
0
4
8
L
Kuzenbo
elonmusket
Kuzenbo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
14,030
19,184
Taken
23,441
8,793
Mitigated
10,973
2,614
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ballzacc
Cupid
6,007
2,993
319
1,342
7,350
2,226
0
4,800
2,367
0
26,486
W
Cthulhu
Execute3015
Cthulhu
6,161
192
820
920
7,287
2,987
0
2,528
4,759
22,047
0
W
Merlin
7,257
626
0
0
5,087
1,699
0
1,769
3,318
28,169
0
L
4,874
196
0
532
6,016
1,606
0
4,121
1,630
13,958
0
W
Serqet
6,462
1,403
0
874
6,810
4,107
0
3,786
3,024
0
12,782
L
Kuzenbo
elonmusket
Kuzenbo
3,149
1,241
0
2,178
10,075
7,141
0
4,501
4,655
9,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
18,916
101
Minions Killed
79
0
Camps Cleared
0
559,415
Distance Traveled
504,345
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,955
696
51
5
0
169,364
1
W
Cthulhu
7,417
742
33
3
0
190,097
0
W
Merlin
7,187
719
54
5
0
177,912
0
L
He Bo
5,825
583
15
2
0
169,369
2
W
Serqet
8,214
821
14
1
0
191,406
2
L
Kuzenbo
6,136
614
13
1
0
165,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role