Player Matchup

Gilgamesh
Gilgamesh
GunslingerPR
Gilgamesh
Level 66
God Stats
0W - 2L
1,537 SR
Queue Stats
7W - 10L
1,694 Elo+
Party 2
Bakasura
Bakasura
JacusLL
Bakasura
Level 81
God Stats
1W - 3L
1,336 SR
Queue Stats
48W - 53L
1,550 Elo+
Solo
Scylla
Scylla
RoniiP
Scylla
Level 158
God Stats
0W - 2L
1,692 SR
Queue Stats
83W - 96L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yisus997
Ah Muzen Cab
Level 56
God Stats
0W - 2L
1,664 SR
Queue Stats
11W - 13L
1,797 Elo+
Party 2
Kukulkan
Kukulkan
icecreamscooper3
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 72
1,546 SR
1,641 Elo+

VS

Team Averages
Level 127
1,568 SR
1,589 Elo+
Nox
Nox
Alres
Nox
Level 153
God Stats
9W - 3L
1,856 SR
Queue Stats
38W - 22L
1,644 Elo+
Party 1
Hercules
Hercules
Bringerlight
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cabâl
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Jherom
Nu Wa
Level 147
God Stats
3W - 1L
1,527 SR
Queue Stats
111W - 82L
1,663 Elo+
Party 1
Mercury
Mercury
Rapîer
Mercury
Level 29
God Stats
1W - 1L
1,456 SR
Queue Stats
52W - 29L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GunslingerPR
Gilgamesh
16
1 / 5 / 7
9,612
961
7,424
14,921
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bakasura
JacusLL
Bakasura
16
5 / 6 / 3
10,668
1,067
7,903
16,152
6,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
RoniiP
Scylla
17
1 / 4 / 6
10,296
1,030
11,300
11,911
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Yisus997
Ah Muzen Cab
16
4 / 7 / 4
10,679
1,068
12,847
12,765
4,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 9 / 3
9,047
905
4,565
11,512
3,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Alres
Nox
17
6 / 2 / 17
11,323
1,132
12,138
6,813
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Bringerlight
Hercules
17
4 / 0 / 19
10,833
1,083
10,741
12,136
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Cabâl
Ymir
17
0 / 0 / 22
9,915
992
6,993
8,773
5,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
Jherom
Nu Wa
17
6 / 4 / 14
11,423
1,142
13,519
8,741
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Rapîer
Mercury
17
15 / 6 / 6
12,901
1,290
19,662
13,351
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
12
Kills
31
31
Deaths
12
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Nox
Alres
Nox
6
2
17
7.25
W
Hercules
Bringerlight
Hercules
4
0
19
13.5
W
Ymir
Cabâl
Ymir
0
0
22
11
L
Gilgamesh
GunslingerPR
Gilgamesh
1
5
7
0.9
L
Bakasura
JacusLL
Bakasura
5
6
3
1.08
W
Nu Wa
Jherom
Nu Wa
6
4
14
3.25
W
Mercury
Rapîer
Mercury
15
6
6
3
L
Scylla
RoniiP
Scylla
1
4
6
1
L
Ah Muzen Cab
Yisus997
Ah Muzen Cab
4
7
4
0.86
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
63,053
67,261
Taken
49,814
30,234
Mitigated
25,266
5,836
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Alres
Nox
12,138
761
0
0
6,813
2,682
0
1,491
5,123
33,485
0
W
Hercules
Bringerlight
Hercules
10,741
4,311
0
4,805
12,136
9,699
0
5,928
5,937
0
21,271
W
Ymir
Cabâl
Ymir
6,993
1,590
0
0
8,773
5,018
0
2,467
6,024
12,554
0
L
Gilgamesh
GunslingerPR
Gilgamesh
7,424
1,090
0
856
14,921
11,433
0
8,754
5,719
0
16,169
L
Bakasura
JacusLL
Bakasura
7,903
5,428
0
3,222
16,152
6,340
0
8,252
7,604
0
13,884
W
Nu Wa
Jherom
Nu Wa
13,519
2,262
0
573
8,741
2,394
0
2,719
5,513
36,495
0
W
Mercury
Rapîer
Mercury
19,662
12,312
0
0
13,351
5,473
0
2,655
10,241
0
37,416
L
Scylla
RoniiP
Scylla
11,300
1,169
0
419
11,911
3,850
0
4,721
6,922
48,469
0
L
Ah Muzen Cab
Yisus997
Ah Muzen Cab
12,847
4,136
0
1,339
12,765
4,679
0
3,918
8,471
0
40,955
L
4,565
1,092
0
0
11,512
3,932
0
6,052
5,290
10,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,302
Gold Earned
56,395
175
Minions Killed
205
2
Camps Cleared
10
904,002
Distance Traveled
1,060,521
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,323
1,132
61
6
0
199,497
2
W
Hercules
10,833
1,083
34
3
3
226,579
1
W
Ymir
9,915
992
17
2
0
207,302
4
L
Gilgamesh
9,612
961
17
2
0
210,425
1
L
Bakasura
10,668
1,067
24
2
1
226,989
1
W
Nu Wa
11,423
1,142
55
6
2
194,323
1
W
Mercury
12,901
1,290
38
4
5
232,820
0
L
Scylla
10,296
1,030
92
9
0
187,142
0
L
Ah Muzen Cab
10,679
1,068
32
3
1
165,767
1
L
Kukulkan
9,047
905
10
1
0
113,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role