Player Matchup

Arachne
Arachne
Kennedy1232
Arachne
Level 97
God Stats
86W - 68L
1,679 SR
Queue Stats
87W - 76L
1,583 Elo+
Party 2
Xing Tian
Xing Tian
MacUrardaigh
Xing Tian
Level 124
God Stats
14W - 13L
1,553 SR
Queue Stats
755W - 720L
1,676 Elo+
Solo
Izanami
Izanami
Scrongledmilk
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 2
Gilgamesh
Gilgamesh
SomeOtherTurtle
Gilgamesh
Level 101
God Stats
2W - 3L
1,928 SR
Queue Stats
18W - 17L
1,618 Elo+
Party 2
Raijin
Raijin
misterGuy31
Raijin
Level 122
God Stats
0W - 3L
1,327 SR
Queue Stats
84W - 83L
1,506 Elo+
Party 2
Team Averages
Level 113
1,598 SR
1,570 Elo+

VS

Team Averages
Level 142
1,683 SR
1,602 Elo+
Danzaburou
Danzaburou
BizarreVegito18
Danzaburou
Level 143
God Stats
3W - 7L
1,490 SR
Queue Stats
514W - 455L
1,592 Elo+
Solo
Aphrodite
Aphrodite
Combuster10
Aphrodite
Level 160
God Stats
22W - 12L
1,834 SR
Queue Stats
242W - 247L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrEaMiStZ
Tsukuyomi
Level 142
God Stats
10W - 6L
1,663 SR
Queue Stats
91W - 90L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
EvokeDeatth
Baron Samedi
Level 105
God Stats
15W - 8L
1,660 SR
Queue Stats
477W - 387L
1,633 Elo+
Party 1
Chiron
Chiron
UrNotEvenSexy
Chiron
Level 158
God Stats
16W - 6L
1,769 SR
Queue Stats
570W - 502L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kennedy1232
Arachne
14
1 / 5 / 1
7,886
493
5,159
15,406
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MacUrardaigh
Xing Tian
11
0 / 2 / 2
6,920
433
4,650
14,328
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
1 / 2 / 1
8,264
517
7,901
8,132
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
SomeOtherTurtle
Gilgamesh
15
0 / 2 / 0
8,156
510
3,834
9,557
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
13
2 / 2 / 1
7,598
475
5,742
6,706
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BizarreVegito18
Danzaburou
11
1 / 0 / 2
8,429
527
5,193
10,100
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Combuster10
Aphrodite
15
0 / 0 / 3
9,318
582
5,588
7,809
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
DrEaMiStZ
Tsukuyomi
16
5 / 1 / 4
9,646
603
4,833
7,692
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
EvokeDeatth
Baron Samedi
12
1 / 2 / 1
7,871
492
4,845
6,735
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 0
10,171
636
13,985
14,539
5,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
13
13
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BizarreVegito18
Danzaburou
1
0
2
2
W
Aphrodite
Combuster10
Aphrodite
0
0
3
1.5
W
Tsukuyomi
DrEaMiStZ
Tsukuyomi
5
1
4
7
W
Baron Samedi
EvokeDeatth
Baron Samedi
1
2
1
0.75
L
Arachne
Kennedy1232
Arachne
1
5
1
0.3
L
Xing Tian
MacUrardaigh
Xing Tian
0
2
2
0.5
L
Izanami
1
2
1
0.75
L
Gilgamesh
SomeOtherTurtle
Gilgamesh
0
2
0
0
W
6
1
0
6
L
Raijin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
34,444
54,129
Taken
46,875
25,042
Mitigated
18,847
18,578
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BizarreVegito18
Danzaburou
5,193
1,501
0
3,112
10,100
4,670
344
3,986
5,849
0
23,171
W
Aphrodite
Combuster10
Aphrodite
5,588
1,040
1,260
6,260
7,809
3,491
203
0
7,509
66,816
0
W
Tsukuyomi
DrEaMiStZ
Tsukuyomi
4,833
1,203
0
3,659
7,692
2,723
316
1,525
5,976
0
64,407
W
Baron Samedi
EvokeDeatth
Baron Samedi
4,845
392
437
2,037
6,735
2,630
336
2,278
4,243
40,439
0
L
Arachne
Kennedy1232
Arachne
5,159
2,741
0
6,929
15,406
5,448
0
1,749
13,527
0
54,223
L
Xing Tian
MacUrardaigh
Xing Tian
4,650
452
0
3,726
14,328
9,167
132
3,502
10,554
26,876
0
L
Izanami
7,901
5,336
0
3,507
8,132
2,390
2,126
78
8,054
0
57,329
L
Gilgamesh
SomeOtherTurtle
Gilgamesh
3,834
939
0
3,295
9,557
5,423
0
3,813
5,744
0
44,314
W
13,985
7,591
130
6,713
14,539
5,333
430
1,931
12,538
0
82,867
L
Raijin
5,742
377
0
1,121
6,706
2,614
0
787
5,817
45,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,824
Gold Earned
45,435
477
Minions Killed
540
0
Camps Cleared
0
1,536,799
Distance Traveled
1,534,796
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,429
527
34
2
0
295,780
6
W
Aphrodite
9,318
582
138
9
0
288,487
7
W
Tsukuyomi
9,646
603
110
7
0
382,524
2
W
Baron Samedi
7,871
492
102
6
0
281,039
3
L
Arachne
7,886
493
102
6
0
338,909
1
L
Xing Tian
6,920
433
37
2
0
326,250
2
L
Izanami
8,264
517
117
7
0
299,544
6
L
Gilgamesh
8,156
510
122
8
0
285,710
3
W
Chiron
10,171
636
156
10
0
286,966
6
L
Raijin
7,598
475
99
6
0
286,386
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role