Player Matchup

Zhong Kui
Zhong Kui
Geoffrey66609876
Zhong Kui
Level 128
God Stats
7W - 1L
1,842 SR
Queue Stats
364W - 237L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Jigglenaut565
Gilgamesh
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,632 Elo+
Party 1
Cupid
Cupid
NoswalNarwhal
Cupid
Level 127
God Stats
2W - 3L
1,501 SR
Queue Stats
79W - 54L
1,604 Elo+
Party 1
Team Averages
Level 102
1,614 SR
1,611 Elo+

VS

Team Averages
Level 132
1,690 SR
1,496 Elo+
Jormungandr
Jormungandr
AlicornWIPI889
Jormungandr
Level 108
God Stats
1W - 3L
1,566 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
SUPER MOTTS
Danzaburou
Level 134
God Stats
8W - 6L
1,844 SR
Queue Stats
344W - 336L
1,558 Elo+
Solo
Tiamat
Tiamat
bennychino516
Tiamat
Level 153
God Stats
1W - 3L
1,658 SR
Queue Stats
36W - 27L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
7 / 4 / 13
15,376
699
14,696
18,639
14,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Jigglenaut565
Gilgamesh
18
5 / 5 / 13
15,118
687
21,248
22,582
20,479
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 3 / 8
16,553
752
18,925
19,518
7,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlicornWIPI889
Jormungandr
17
3 / 6 / 8
13,958
634
12,160
21,413
26,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
SUPER MOTTS
Danzaburou
15
2 / 10 / 4
13,102
596
12,257
18,998
8,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 8 / 5
15,704
714
22,337
20,189
16,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
24
Kills
12
12
Deaths
24
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlicornWIPI889
Jormungandr
3
6
8
1.17
W
Zhong Kui
7
4
13
3.38
W
Gilgamesh
Jigglenaut565
Gilgamesh
5
5
13
2.3
W
12
3
8
5.33
L
Danzaburou
SUPER MOTTS
Danzaburou
2
10
4
0.4
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,869
Damage
46,754
60,739
Taken
60,600
41,856
Mitigated
50,368
17,453
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlicornWIPI889
Jormungandr
12,160
1,696
0
191
21,413
26,316
520
3,632
17,781
33,872
0
W
Zhong Kui
14,696
502
0
6,686
18,639
14,032
1,024
10,072
8,221
83,370
0
W
Gilgamesh
Jigglenaut565
Gilgamesh
21,248
5,341
0
1,754
22,582
20,479
104
12,096
9,999
0
63,570
W
18,925
11,343
121
8,892
19,518
7,345
2,483
11,333
7,909
0
128,504
L
Danzaburou
SUPER MOTTS
Danzaburou
12,257
4,281
0
1,221
18,998
8,008
0
3,379
15,619
0
55,269
L
22,337
1,365
0
3,856
20,189
16,044
893
7,819
12,370
94,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
42,764
431
Minions Killed
240
0
Camps Cleared
0
1,128,182
Distance Traveled
1,043,450
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,958
634
22
1
0
357,693
0
W
Zhong Kui
15,376
699
153
7
0
389,595
1
W
Gilgamesh
15,118
687
86
4
0
367,400
2
W
Cupid
16,553
752
192
9
0
371,187
2
L
Danzaburou
13,102
596
72
3
0
297,681
0
L
Tiamat
15,704
714
146
7
0
388,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role