Player Matchup
Erlang Shen
Bronze III
Level 144
God Stats
13W - 4L
1,500 SR
Queue Stats
26W - 8L
1,500
MMR
Team Averages
Bronze III
Average Tier
Level 144
1,500 SR
1,500
MMR
VS
Team Averages
Bronze V
Average Tier
Level 68
1,500 SR
1,095
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JuliodaGaita
Erlang Shen
14
3 / 0 / 0
8,096
1,012
6,436
9,114
4,589
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zungyna
Achilles
12
0 / 3 / 0
6,295
787
4,919
9,336
5,892
OLD Shifter's Shield
+25
Physical Power
+25
Physical Protection
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,096
1,012
96
12
0
171,541
1
L
6,295
787
66
8
0
164,051
4