Player Matchup

Da Ji
Da Ji
Bronze III
Jankós
Da Ji
Bronze III
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,541 MMR
Solo
Zeus
Zeus
Gold II
OhwellOhwell
Zeus
Gold II
Level 109
God Stats
10W - 5L
1,844 SR
Queue Stats
299W - 295L
1,581 MMR
Solo
Ullr
Ullr
Gold III
SahilBeast132
Ullr
Gold III
Level 133
God Stats
15W - 16L
1,269 SR
Queue Stats
434W - 430L
1,599 MMR
Solo
Hachiman
Hachiman
Gold III
Victorius95
Hachiman
Gold III
Level 127
God Stats
10W - 12L
1,608 SR
Queue Stats
112W - 111L
1,645 MMR
Party 1
Arachne
Arachne
Silver III
frkone01
Arachne
Silver III
Level 123
God Stats
3W - 5L
1,516 SR
Queue Stats
8W - 21L
1,501 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,547 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,512 SR
1,573 MMR
Sobek
Sobek
Silver I
DaDte
Sobek
Silver I
Level 111
God Stats
6W - 5L
1,632 SR
Queue Stats
33W - 33L
1,562 MMR
Solo
Kukulkan
Kukulkan
Gold IV
DeadAdventure
Kukulkan
Gold IV
Level 136
God Stats
19W - 11L
1,594 SR
Queue Stats
205W - 204L
1,524 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Juzry
Tsukuyomi
Platinum V
Level 108
God Stats
13W - 10L
1,661 SR
Queue Stats
255W - 243L
1,678 MMR
Party 2
Anhur
Anhur
Gold III
LeoJayT
Anhur
Gold III
Level 109
God Stats
7W - 12L
1,337 SR
Queue Stats
163W - 152L
1,565 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Outso
Sun Wukong
Gold III
Level 157
God Stats
1W - 4L
1,338 SR
Queue Stats
169W - 157L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jankós
Da Ji
17
2 / 6 / 4
11,457
424
12,517
21,570
8,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 6 / 1
13,712
508
26,533
16,338
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 8 / 4
11,761
436
7,814
27,807
19,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Victorius95
Hachiman
20
3 / 4 / 2
13,143
487
15,802
22,405
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
frkone01
Arachne
17
3 / 9 / 7
11,623
430
9,073
28,003
9,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaTiamatDanzaburouSetApollo

VS

Bans
ScyllaKhepriGebGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaDte
Sobek
19
2 / 4 / 13
13,862
513
8,870
37,137
55,725
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
DeadAdventure
Kukulkan
20
1 / 5 / 11
14,012
519
20,754
15,385
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Juzry
Tsukuyomi
20
13 / 1 / 6
17,490
648
20,419
17,229
15,817
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
LeoJayT
Anhur
20
7 / 3 / 5
16,232
601
18,125
22,012
9,404
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Outso
Sun Wukong
20
10 / 2 / 10
16,246
602
22,783
24,716
20,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
15
Kills
33
33
Deaths
15
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sobek
DaDte
Sobek
2
4
13
2.13
W
Kukulkan
DeadAdventure
Kukulkan
1
5
11
1.3
L
Da Ji
Jankós
Da Ji
2
6
4
0.67
W
Tsukuyomi
Juzry
Tsukuyomi
13
1
6
16
W
Anhur
LeoJayT
Anhur
7
3
5
3.17
L
6
6
1
1.08
W
Sun Wukong
Outso
Sun Wukong
10
2
10
7.5
L
1
8
4
0.38
L
Hachiman
Victorius95
Hachiman
3
4
2
1
L
Arachne
frkone01
Arachne
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,739
Damage
90,951
116,123
Taken
116,479
52,544
Mitigated
107,912
21,847
Healing
49,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DaDte
Sobek
8,870
1,207
0
14,746
37,137
55,725
294
9,906
26,619
41,718
0
W
Kukulkan
DeadAdventure
Kukulkan
20,754
1,388
0
3,797
15,385
6,954
873
4,635
10,564
116,699
0
L
Da Ji
Jankós
Da Ji
12,517
2,944
216
3,274
21,570
8,597
0
4,976
16,514
0
73,840
W
Tsukuyomi
Juzry
Tsukuyomi
20,419
6,010
0
6,745
17,229
15,817
2,436
4,849
10,792
0
150,623
W
Anhur
LeoJayT
Anhur
18,125
13,101
0
11,408
22,012
9,404
5,306
2,090
19,361
0
140,144
L
26,533
3,384
0
2,167
16,338
5,824
0
5,360
10,978
97,156
0
W
Sun Wukong
Outso
Sun Wukong
22,783
3,462
0
13,222
24,716
20,012
2,232
7,043
17,278
0
104,704
L
7,814
2,556
0
4,685
27,807
19,590
992
5,009
22,798
0
79,947
L
Hachiman
Victorius95
Hachiman
15,802
10,456
0
6,592
22,405
8,668
826
5,078
17,327
0
111,616
L
Arachne
frkone01
Arachne
9,073
5,832
0
4,913
28,003
9,865
0
9,201
18,722
0
64,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,696
Gold Earned
77,842
683
Minions Killed
794
0
Camps Cleared
0
2,475,827
Distance Traveled
2,805,114
23
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,862
513
39
1
0
600,704
3
W
Kukulkan
14,012
519
165
6
0
509,228
8
L
Da Ji
11,457
424
111
4
0
537,231
6
W
Tsukuyomi
17,490
648
240
9
0
606,705
7
W
Anhur
16,232
601
184
7
0
512,671
9
L
Zeus
13,712
508
178
7
0
442,184
9
W
Sun Wukong
16,246
602
166
6
0
575,806
9
L
Ullr
11,761
436
127
5
0
450,744
1
L
Hachiman
13,143
487
159
6
0
491,738
5
L
Arachne
11,623
430
108
4
0
553,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role