Player Matchup

Mercury
Mercury
EachKibbles7607
Mercury
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 88L
1,348 Elo+
Party 2
Sol
Sol
GeorgesVezina01
Sol
Level 38
God Stats
94W - 96L
1,374 SR
Queue Stats
118W - 131L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
Mastertiss
Danzaburou
Level 21
God Stats
51W - 44L
1,531 SR
Queue Stats
53W - 51L
1,435 Elo+
Party 1
Bellona
Bellona
MommyCaroline
Bellona
Level 3
God Stats
1W - 3L
1,136 SR
Queue Stats
30W - 71L
1,105 Elo+
Solo
Ymir
Ymir
Yur0Beat
Ymir
Level 4
God Stats
4W - 2L
1,494 SR
Queue Stats
4W - 2L
1,401 Elo+
Party 2
Team Averages
Level 20
1,407 SR
1,309 Elo+

VS

Team Averages
Level 16
1,445 SR
1,388 Elo+
Anubis
Anubis
Athennea69
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
itzLukiee
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
k120ronny
Sun Wukong
Level 7
God Stats
21W - 36L
1,377 SR
Queue Stats
34W - 48L
1,243 Elo+
Party 3
Artio
Artio
opossumqueen
Artio
Level 25
God Stats
3W - 3L
1,573 SR
Queue Stats
94W - 110L
1,358 Elo+
Solo
Medusa
Medusa
transchronic
Medusa
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
11,110
529
8,819
15,279
7,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 4
10,857
517
8,087
12,714
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Mastertiss
Danzaburou
19
21 / 2 / 6
14,047
669
28,970
20,574
9,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
13
1 / 13 / 1
9,258
441
1,919
13,887
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
5 / 2 / 10
10,388
495
8,734
12,888
15,848
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Athennea69
Anubis
14
1 / 6 / 6
8,937
426
2,860
15,701
7,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
itzLukiee
Awilix
19
8 / 3 / 6
12,602
600
14,771
17,652
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
k120ronny
Sun Wukong
17
12 / 6 / 4
11,336
540
11,629
17,553
14,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 8 / 5
10,375
494
4,662
17,929
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
16
4 / 11 / 3
10,041
478
8,658
15,474
5,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
34
Kills
26
27
Deaths
34
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Athennea69
Anubis
1
6
6
0.67
W
5
6
3
1.08
W
2
4
4
1
W
Danzaburou
Mastertiss
Danzaburou
21
2
6
12
W
Bellona
1
13
1
0.12
W
Ymir
5
2
10
5
L
Awilix
itzLukiee
Awilix
8
3
6
3.67
L
Sun Wukong
k120ronny
Sun Wukong
12
6
4
2.33
L
1
8
5
0.44
L
Medusa
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,529
Damage
42,580
75,342
Taken
84,309
45,760
Mitigated
50,234
19,144
Healing
16,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Athennea69
Anubis
2,860
1,109
0
3,869
15,701
7,709
148
3,670
12,031
36,074
0
W
8,819
4,111
0
3,160
15,279
7,076
1,119
616
14,663
0
61,274
W
8,087
1,848
65
5,509
12,714
4,356
4,279
1,868
10,846
69,158
0
W
Danzaburou
Mastertiss
Danzaburou
28,970
16,092
0
10,254
20,574
9,350
7,120
3,530
17,044
0
87,387
W
Bellona
1,919
1,095
0
82
13,887
9,130
422
0
13,887
0
22,944
W
Ymir
8,734
1,730
0
74
12,888
15,848
271
1,508
11,380
39,650
0
L
Awilix
itzLukiee
Awilix
14,771
7,407
0
5,284
17,652
7,235
143
2,851
14,801
0
83,848
L
Sun Wukong
k120ronny
Sun Wukong
11,629
4,215
0
3,148
17,553
14,941
2,873
1,589
15,964
0
58,876
L
4,662
1,019
347
1,914
17,929
14,814
198
3,782
14,147
26,939
0
L
Medusa
8,658
4,543
0
1,785
15,474
5,535
585
4,929
10,545
0
46,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
53,291
445
Minions Killed
380
0
Camps Cleared
0
1,683,365
Distance Traveled
1,788,545
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,937
426
62
3
0
256,173
0
W
Mercury
11,110
529
109
5
0
403,662
0
W
Sol
10,857
517
116
6
0
327,060
0
W
Danzaburou
14,047
669
117
6
0
354,394
1
W
Bellona
9,258
441
50
2
0
218,735
2
W
Ymir
10,388
495
53
3
0
379,514
1
L
Awilix
12,602
600
120
6
0
411,297
1
L
Sun Wukong
11,336
540
92
4
0
387,104
0
L
Artio
10,375
494
36
2
0
374,370
0
L
Medusa
10,041
478
70
3
0
359,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role