Player Matchup

Mercury
Mercury
ImmortalAunt695
Mercury
Level 29
God Stats
11W - 14L
1,367 SR
Queue Stats
126W - 152L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
TheR34Lchuck
Sun Wukong
Level 29
God Stats
3W - 6L
1,687 SR
Queue Stats
94W - 102L
1,474 Elo+
Solo
Kali
Kali
TonyTakeOut
Kali
Level 31
God Stats
3W - 2L
1,719 SR
Queue Stats
79W - 83L
1,543 Elo+
Party 1
Izanami
Izanami
Towndoorknob
Izanami
Level 26
God Stats
13W - 10L
1,489 SR
Queue Stats
54W - 46L
1,459 Elo+
Party 1
Yemoja
Yemoja
bjornto420
Yemoja
Level 28
God Stats
5W - 2L
1,609 SR
Queue Stats
115W - 121L
1,398 Elo+
Solo
Team Averages
Level 29
1,574 SR
1,449 Elo+

VS

Team Averages
Level 20
1,511 SR
1,360 Elo+
Mulan
Mulan
Cloudisking
Mulan
Level 19
God Stats
15W - 14L
1,588 SR
Queue Stats
97W - 94L
1,460 Elo+
Solo
Anhur
Anhur
NeighborKid62
Anhur
Level 22
God Stats
7W - 11L
1,417 SR
Queue Stats
20W - 36L
1,270 Elo+
Solo
Hel
Hel
Q-hoops-
Hel
Level 27
God Stats
10W - 7L
1,507 SR
Queue Stats
283W - 304L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Veethm
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,171 Elo+
Solo
Susano
Susano
xSweetOrange18
Susano
Level 26
God Stats
13W - 16L
1,541 SR
Queue Stats
55W - 65L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,708
589
1,172
3,223
862
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TheR34Lchuck
Sun Wukong
9
0 / 0 / 1
4,976
622
2,085
3,805
1,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 0 / 0
5,108
639
955
4,559
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Towndoorknob
Izanami
9
6 / 0 / 0
5,543
693
4,560
3,928
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
bjornto420
Yemoja
8
0 / 1 / 4
4,394
549
1,197
2,293
870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,521
190
0
0
0
6
0 / 4 / 1
3,813
477
907
4,321
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 0
4,558
570
2,191
2,815
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Sylvanus
Veethm
Sylvanus
6
1 / 2 / 0
4,021
503
1,266
4,170
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 1 / 0
3,875
484
1,443
4,384
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
9
Kills
2
2
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
1
1.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Sun Wukong
TheR34Lchuck
Sun Wukong
0
0
1
0.5
W
2
0
0
2
W
Izanami
Towndoorknob
Izanami
6
0
0
6
L
Sylvanus
Veethm
Sylvanus
1
2
0
0.5
W
Yemoja
bjornto420
Yemoja
0
1
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,969
Damage
5,807
17,808
Taken
15,690
5,260
Mitigated
4,225
5,608
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,172
716
0
230
3,223
862
0
1,478
1,551
0
12,105
L
907
858
0
224
4,321
791
0
510
3,811
0
9,882
L
2,191
268
0
558
2,815
638
510
0
2,815
15,395
0
W
Sun Wukong
TheR34Lchuck
Sun Wukong
2,085
130
0
1,075
3,805
1,345
381
0
3,805
0
23,286
W
955
832
0
1,308
4,559
1,340
0
479
4,040
0
24,364
W
Izanami
Towndoorknob
Izanami
4,560
3,133
0
2,417
3,928
843
1,913
571
3,357
0
29,512
L
Sylvanus
Veethm
Sylvanus
1,266
364
190
784
4,170
1,576
0
687
3,483
9,490
2,599
W
Yemoja
bjornto420
Yemoja
1,197
0
146
432
2,293
870
917
612
1,681
5,858
0
L
1,443
96
0
1,108
4,384
1,220
0
0
4,384
0
11,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,729
Gold Earned
17,788
203
Minions Killed
92
0
Camps Cleared
0
757,590
Distance Traveled
521,552
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
1,521
190
0
0
0
0
0
W
Mercury
4,708
589
32
4
0
167,232
0
L
Anhur
3,813
477
15
2
0
143,031
1
L
Hel
4,558
570
28
4
0
114,593
1
W
Sun Wukong
4,976
622
44
6
0
141,427
0
W
Kali
5,108
639
57
7
0
153,090
1
W
Izanami
5,543
693
63
8
0
149,764
3
L
Sylvanus
4,021
503
22
3
0
117,700
2
W
Yemoja
4,394
549
7
1
0
146,077
0
L
Susano
3,875
484
27
3
0
146,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role