Player Matchup

Janus
Janus
CBO5434
Janus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 88L
1,532 Elo+
Solo
Tiamat
Tiamat
KinglyCriminal
Tiamat
Level 157
God Stats
2W - 1L
1,220 SR
Queue Stats
76W - 69L
1,482 Elo+
Solo
Chernobog
Chernobog
R3C0NFIGURDTWIX
Chernobog
Level 90
God Stats
0W - 1L
1,324 SR
Queue Stats
12W - 18L
1,537 Elo+
Solo
Achilles
Achilles
funkysun0
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Solo
Camazotz
Camazotz
sincereapology
Camazotz
Level 155
God Stats
7W - 12L
1,367 SR
Queue Stats
157W - 180L
1,443 Elo+
Solo
Team Averages
Level 114
1,382 SR
1,454 Elo+

VS

Team Averages
Level 101
1,613 SR
1,621 Elo+
Medusa
Medusa
B Condor
Medusa
Level 117
God Stats
17W - 13L
1,548 SR
Queue Stats
111W - 117L
1,565 Elo+
Solo
Tiamat
Tiamat
Finance Guy789
Tiamat
Level 94
God Stats
19W - 21L
1,476 SR
Queue Stats
113W - 100L
1,474 Elo+
Solo
Ymir
Ymir
FreezeDaddy
Ymir
Level 89
God Stats
4W - 0L
1,835 SR
Queue Stats
14W - 17L
1,744 Elo+
Party 1
Bellona
Bellona
SurgeonAdmiral
Bellona
Level 84
God Stats
6W - 8L
1,677 SR
Queue Stats
21W - 21L
1,875 Elo+
Party 1
Set
Set
xxVirginiaCurve
Set
Level 121
God Stats
25W - 25L
1,531 SR
Queue Stats
236W - 246L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CBO5434
Janus
14
0 / 2 / 1
7,671
590
4,894
5,352
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 1 / 1
7,541
580
4,864
5,703
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
R3C0NFIGURDTWIX
Chernobog
16
2 / 6 / 0
9,408
724
8,320
13,109
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
funkysun0
Achilles
15
3 / 8 / 2
10,069
775
4,996
15,483
16,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Camazotz
14
1 / 6 / 0
7,776
598
6,135
14,080
5,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B Condor
Medusa
18
2 / 0 / 13
10,637
818
12,920
6,732
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 0 / 14
9,902
762
8,494
10,550
7,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 10
10,783
829
8,555
12,178
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 1 / 9
10,943
842
6,396
8,646
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 8
10,831
833
8,239
10,025
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
6
Kills
23
23
Deaths
6
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
B Condor
Medusa
2
0
13
8.5
L
Janus
CBO5434
Janus
0
2
1
0.25
W
2
0
14
9
W
6
3
10
3.67
L
0
1
1
0.5
L
Chernobog
R3C0NFIGURDTWIX
Chernobog
2
6
0
0.33
W
7
1
9
11.5
L
Achilles
funkysun0
Achilles
3
8
2
0.5
L
Camazotz
1
6
0
0.17
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
44,604
53,727
Taken
48,131
33,569
Mitigated
36,471
6,240
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
B Condor
Medusa
12,920
5,979
0
1,767
6,732
3,029
2,544
1,056
5,565
0
54,866
L
Janus
CBO5434
Janus
4,894
373
0
472
5,352
1,806
0
1,808
3,544
29,542
0
W
8,494
588
0
3,513
10,550
7,908
1,329
2,311
7,891
33,475
0
W
8,555
611
1,303
1,549
12,178
11,456
0
2,530
9,378
19,907
0
L
4,864
680
0
1,469
5,703
4,049
9
2,421
3,282
16,691
0
L
Chernobog
R3C0NFIGURDTWIX
Chernobog
8,320
5,169
0
0
13,109
5,993
0
3,635
9,474
0
37,909
W
6,396
2,639
0
1,695
8,646
7,018
1,463
1,415
7,031
0
22,031
L
Achilles
funkysun0
Achilles
4,996
1,501
0
361
15,483
16,404
0
4,043
11,440
0
9,867
L
Camazotz
6,135
709
0
3,938
14,080
5,317
124
5,485
8,595
0
23,372
W
8,239
3,239
222
1,870
10,025
7,060
981
1,786
8,095
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
53,096
271
Minions Killed
323
8
Camps Cleared
9
971,240
Distance Traveled
1,264,636
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,637
818
108
8
0
265,980
3
L
Janus
7,671
590
76
6
3
175,830
1
W
Tiamat
9,902
762
60
5
2
220,881
2
W
Ymir
10,783
829
32
2
1
238,354
0
L
Tiamat
7,541
580
55
4
0
185,541
0
L
Chernobog
9,408
724
87
7
3
184,889
2
W
Bellona
10,943
842
61
5
1
261,603
0
L
Achilles
10,069
775
9
1
1
194,444
0
L
Camazotz
7,776
598
44
3
1
230,536
3
W
Set
10,831
833
62
5
5
277,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role