Player Matchup

Vamana
Vamana
MoldyDegree4
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
daddy_bep1s
Izanami
Level 25
God Stats
4W - 8L
1,466 SR
Queue Stats
223W - 250L
1,363 Elo+
Party 1
Hercules
Hercules
ninjashyper1048
Hercules
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Scylla
Scylla
sebastianHomero1
Scylla
Level 30
God Stats
9W - 9L
1,763 SR
Queue Stats
26W - 31L
1,446 Elo+
Solo
Mercury
Mercury
temp-170204
Mercury
Level 24
God Stats
10W - 10L
1,334 SR
Queue Stats
279W - 308L
1,358 Elo+
Party 1
Team Averages
Level 19
1,513 SR
1,434 Elo+

VS

Team Averages
Level 36
1,502 SR
1,381 Elo+
Ares
Ares
DarthLogie
Ares
Level 10
God Stats
1W - 1L
1,436 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaviFerancini
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Neith
Neith
DosWesticles
Neith
Level 2
God Stats
14W - 11L
1,500 SR
Queue Stats
281W - 269L
1,500 Elo+
Party 3
Ymir
Ymir
WabbajackWyvern
Ymir
Level 145
God Stats
206W - 154L
1,574 SR
Queue Stats
340W - 307L
1,510 Elo+
Party 3
Medusa
Medusa
cobweblax
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
4
0 / 8 / 0
4,510
376
290
6,501
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
daddy_bep1s
Izanami
13
7 / 2 / 0
7,770
648
5,836
5,632
2,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
5
2 / 11 / 1
5,058
422
1,570
12,951
6,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 0
6,322
527
1,782
2,949
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
temp-170204
Mercury
12
2 / 2 / 2
7,093
591
2,588
6,817
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 1
4,022
335
0
3,519
803
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
DaviFerancini
Ah Muzen Cab
2
1 / 2 / 1
4,272
356
496
1,154
188
8
0 / 4 / 0
5,335
445
1,479
5,952
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 1 / 3
7,289
607
9,783
8,970
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
cobweblax
Medusa
7
3 / 3 / 3
5,430
453
973
4,784
1,357
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
12
Kills
13
24
Deaths
13
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Ah Muzen Cab
DaviFerancini
Ah Muzen Cab
1
2
1
0.75
W
0
4
0
0
L
Vamana
0
8
0
0
W
9
1
3
10.5
W
Medusa
cobweblax
Medusa
3
3
3
1.5
L
Izanami
daddy_bep1s
Izanami
7
2
0
3.5
L
Hercules
2
11
1
0.23
L
1
1
0
1
L
Mercury
temp-170204
Mercury
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,066
Damage
12,731
34,850
Taken
24,379
15,669
Mitigated
8,471
2,334
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
3,519
803
0
0
3,494
2,257
0
W
Ah Muzen Cab
DaviFerancini
Ah Muzen Cab
496
314
0
0
1,154
188
15
106
983
0
1,266
W
1,479
663
0
1,449
5,952
1,361
133
0
5,952
0
23,076
L
Vamana
290
89
0
90
6,501
2,995
145
756
5,745
0
8,389
W
9,783
3,816
0
4,089
8,970
4,762
0
819
7,955
31,597
1,671
W
Medusa
cobweblax
Medusa
973
533
0
0
4,784
1,357
102
637
4,029
0
12,703
L
Izanami
daddy_bep1s
Izanami
5,836
4,225
0
994
5,632
2,427
2,455
1,469
4,163
0
43,626
L
Hercules
1,570
981
0
654
12,951
6,766
313
3,374
9,577
0
6,834
L
1,782
162
0
500
2,949
912
391
1,329
1,620
20,348
0
L
Mercury
temp-170204
Mercury
2,588
1,396
0
96
6,817
2,569
1,611
2,478
4,339
0
36,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
26,348
221
Minions Killed
127
0
Camps Cleared
0
1,108,550
Distance Traveled
733,858
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,022
335
3
0
0
134,266
5
W
Ah Muzen Cab
4,272
356
1
0
0
46,077
0
W
Neith
5,335
445
40
3
0
145,772
0
L
Vamana
4,510
376
14
1
0
224,517
4
W
Ymir
7,289
607
56
5
0
221,150
0
W
Medusa
5,430
453
27
2
0
186,593
0
L
Izanami
7,770
648
90
8
0
196,515
2
L
Hercules
5,058
422
6
1
0
236,207
1
L
Scylla
6,322
527
43
4
0
214,959
0
L
Mercury
7,093
591
68
6
0
236,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role