Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LettoHigh
Ah Muzen Cab
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
NagaRoyalGuard1
Nox
Level 28
God Stats
12W - 6L
1,743 SR
Queue Stats
133W - 116L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
Naydl
Kuzenbo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 70L
1,680 Elo+
Party 1
Athena
Athena
StoneyD11
Athena
Level 28
God Stats
10W - 5L
1,743 SR
Queue Stats
119W - 101L
1,603 Elo+
Solo
Bellona
Bellona
WMartinez
Bellona
Level 15
God Stats
2W - 0L
1,761 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 1
Team Averages
Level 25
1,649 SR
1,567 Elo+

VS

Team Averages
Level 17
1,628 SR
1,598 Elo+
Nu Wa
Nu Wa
Bruxodo71
Nu Wa
Level 14
God Stats
3W - 1L
1,896 SR
Queue Stats
21W - 18L
1,543 Elo+
Solo
Amaterasu
Amaterasu
Corumo
Amaterasu
Level 27
God Stats
0W - 2L
1,160 SR
Queue Stats
79W - 54L
1,631 Elo+
Solo
Ares
Ares
Tatojr23
Ares
Level 16
God Stats
0W - 1L
1,755 SR
Queue Stats
34W - 28L
1,480 Elo+
Party 2
Vamana
Vamana
gollo65
Vamana
Level 3
God Stats
3W - 1L
1,827 SR
Queue Stats
164W - 160L
1,837 Elo+
Party 2
Rama
Rama
ksamosjk
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LettoHigh
Ah Muzen Cab
16
9 / 3 / 3
10,730
565
12,568
13,027
5,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 4
10,879
573
8,602
8,476
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Naydl
Kuzenbo
14
6 / 0 / 8
10,227
538
7,947
14,689
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
StoneyD11
Athena
15
3 / 2 / 9
9,897
521
11,226
15,018
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WMartinez
Bellona
15
2 / 1 / 3
9,071
477
8,478
12,036
8,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bruxodo71
Nu Wa
14
1 / 4 / 3
8,823
464
11,066
8,175
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Corumo
Amaterasu
7
0 / 2 / 0
6,378
336
1,312
4,303
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
11
1 / 6 / 1
7,577
399
6,311
18,014
15,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
gollo65
Vamana
16
3 / 4 / 0
9,908
521
10,675
16,944
13,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
12
1 / 8 / 3
7,937
418
7,268
16,712
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
6
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bruxodo71
Nu Wa
1
4
3
0.63
L
Amaterasu
Corumo
Amaterasu
0
2
0
0
W
Ah Muzen Cab
LettoHigh
Ah Muzen Cab
9
3
3
3.5
W
4
0
4
6
W
Kuzenbo
Naydl
Kuzenbo
6
0
8
10
W
Athena
StoneyD11
Athena
3
2
9
3.75
L
Ares
1
6
1
0.25
W
Bellona
WMartinez
Bellona
2
1
3
3.5
L
Vamana
gollo65
Vamana
3
4
0
0.75
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,821
Damage
36,632
63,246
Taken
64,148
42,652
Mitigated
39,895
20,220
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bruxodo71
Nu Wa
11,066
1,765
0
1,192
8,175
2,986
160
5,123
3,052
51,417
0
L
Amaterasu
Corumo
Amaterasu
1,312
612
0
1,218
4,303
1,838
0
1,674
2,629
0
19,340
W
Ah Muzen Cab
LettoHigh
Ah Muzen Cab
12,568
8,711
0
7,042
13,027
5,674
1,990
3,185
9,630
0
81,395
W
8,602
339
0
2,073
8,476
3,637
568
3,074
5,182
76,429
0
W
Kuzenbo
Naydl
Kuzenbo
7,947
3,287
0
2,932
14,689
17,673
168
3,897
10,542
29,252
0
W
Athena
StoneyD11
Athena
11,226
2,682
0
4,626
15,018
6,931
845
4,769
9,987
60,640
0
L
Ares
6,311
250
339
3,396
18,014
15,960
0
8,062
9,952
23,803
0
W
Bellona
WMartinez
Bellona
8,478
2,285
0
3,547
12,036
8,737
410
1,302
10,528
0
43,458
L
Vamana
gollo65
Vamana
10,675
4,518
0
5,612
16,944
13,253
10
6,201
10,743
0
55,950
L
Rama
7,268
5,109
0
4,341
16,712
5,858
0
6,715
9,997
0
46,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
40,623
479
Minions Killed
391
0
Camps Cleared
0
1,890,167
Distance Traveled
1,454,720
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,823
464
100
5
0
301,042
0
L
Amaterasu
6,378
336
53
3
0
184,922
0
W
Ah Muzen Cab
10,730
565
95
5
0
335,213
0
W
Nox
10,879
573
153
8
0
371,935
1
W
Kuzenbo
10,227
538
40
2
0
393,454
6
W
Athena
9,897
521
114
6
0
423,306
2
L
Ares
7,577
399
49
3
0
333,077
0
W
Bellona
9,071
477
77
4
0
366,259
0
L
Vamana
9,908
521
114
6
0
337,645
2
L
Rama
7,937
418
75
4
0
298,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role