Player Matchup

Yemoja
Yemoja
DixieTM
Yemoja
Level 10
God Stats
4W - 2L
1,542 SR
Queue Stats
56W - 45L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Mirrur
Danzaburou
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
RAYOMCMC
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 2
Bellona
Bellona
XFinnickOdairX
Bellona
Level 157
God Stats
14W - 11L
1,461 SR
Queue Stats
74W - 50L
1,497 Elo+
Party 3
Thoth
Thoth
taysauce2
Thoth
Level 20
God Stats
5W - 3L
1,244 SR
Queue Stats
104W - 92L
1,426 Elo+
Party 3
Team Averages
Level 43
1,449 SR
1,478 Elo+

VS

Team Averages
Level 28
1,605 SR
1,475 Elo+
Mercury
Mercury
Azcoes
Mercury
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
80W - 72L
1,456 Elo+
Solo
Sylvanus
Sylvanus
JGbbmoney
Sylvanus
Level 6
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 1
Ra
Ra
Raymondcocco
Ra
Level 3
God Stats
1W - 2L
1,538 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 1
Cerberus
Cerberus
SGTCoolRanch
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 1
Bakasura
Bakasura
nafar3
Bakasura
Level 100
God Stats
0W - 1L
1,733 SR
Queue Stats
89W - 76L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DixieTM
Yemoja
20
1 / 0 / 22
13,826
1,064
9,625
9,664
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mirrur
Danzaburou
20
9 / 2 / 15
14,022
1,079
29,440
11,976
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
RAYOMCMC
Cthulhu
19
4 / 2 / 22
12,867
990
19,480
14,445
14,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 2 / 17
14,636
1,126
25,051
18,833
15,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
taysauce2
Thoth
18
5 / 3 / 12
12,341
949
7,721
6,618
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azcoes
Mercury
17
4 / 7 / 3
12,193
938
11,306
18,324
8,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
JGbbmoney
Sylvanus
17
0 / 3 / 4
10,974
844
9,460
17,143
19,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 6 / 5
11,235
864
12,374
13,663
6,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SGTCoolRanch
Cerberus
18
0 / 11 / 6
11,581
891
6,184
30,634
34,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
nafar3
Bakasura
17
5 / 5 / 3
12,796
984
13,771
20,545
10,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
30
32
Kills
9
9
Deaths
32
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Azcoes
Mercury
4
7
3
0.79
W
Yemoja
DixieTM
Yemoja
1
0
22
12
L
Sylvanus
JGbbmoney
Sylvanus
0
3
4
0.67
W
Danzaburou
Mirrur
Danzaburou
9
2
15
8.25
W
Cthulhu
RAYOMCMC
Cthulhu
4
2
22
7.5
L
0
6
5
0.42
L
Cerberus
SGTCoolRanch
Cerberus
0
11
6
0.27
W
13
2
17
10.75
L
Bakasura
nafar3
Bakasura
5
5
3
1.3
W
Thoth
taysauce2
Thoth
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,317
Damage
53,095
61,536
Taken
100,309
47,531
Mitigated
78,768
27,447
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Azcoes
Mercury
11,306
3,718
0
0
18,324
8,517
0
5,451
12,873
0
20,505
W
Yemoja
DixieTM
Yemoja
9,625
3,086
11,831
4,036
9,664
9,517
0
6,060
3,294
18,672
0
L
Sylvanus
JGbbmoney
Sylvanus
9,460
2,008
2,216
3,996
17,143
19,197
0
6,765
10,378
20,464
0
W
Danzaburou
Mirrur
Danzaburou
29,440
19,631
0
3,233
11,976
5,319
0
5,061
6,285
0
54,315
W
Cthulhu
RAYOMCMC
Cthulhu
19,480
2,203
2,744
2,826
14,445
14,672
0
8,272
5,747
36,638
0
L
12,374
1,747
592
289
13,663
6,417
0
5,268
8,395
39,790
0
L
Cerberus
SGTCoolRanch
Cerberus
6,184
1,006
0
3,419
30,634
34,164
0
12,243
18,391
18,954
0
W
25,051
10,432
0
2,777
18,833
15,585
0
7,378
10,012
0
59,332
L
Bakasura
nafar3
Bakasura
13,771
9,787
0
1,080
20,545
10,473
0
7,099
13,446
0
20,224
W
Thoth
taysauce2
Thoth
7,721
863
0
0
6,618
2,438
0
1,247
5,251
14,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,692
Gold Earned
58,779
226
Minions Killed
179
4
Camps Cleared
3
1,141,330
Distance Traveled
1,129,380
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,193
938
26
2
0
209,993
0
W
Yemoja
13,826
1,064
29
2
1
230,411
1
L
Sylvanus
10,974
844
23
2
2
232,417
0
W
Danzaburou
14,022
1,079
63
5
0
198,927
1
W
Cthulhu
12,867
990
37
3
1
259,775
0
L
Ra
11,235
864
73
6
0
204,206
1
L
Cerberus
11,581
891
29
2
0
209,578
0
W
Bellona
14,636
1,126
80
6
0
275,007
0
L
Bakasura
12,796
984
28
2
1
273,186
0
W
Thoth
12,341
949
17
1
2
177,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role