Player Matchup

Nu Wa
Nu Wa
Platinum V
NENOCARNAGE
Nu Wa
Platinum V
Level 160
God Stats
224W - 148L
1,715 SR
Queue Stats
790W - 815L
1,704 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
OG Taco127
Cthulhu
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,635 MMR
Solo
Serqet
Serqet
Gold I
TactfulOstrich0
Serqet
Gold I
Level 105
God Stats
6W - 12L
1,732 SR
Queue Stats
707W - 713L
1,622 MMR
Solo
Danzaburou
Danzaburou
Platinum V
TermiNeitoR-0811
Danzaburou
Platinum V
Level 118
God Stats
14W - 2L
1,714 SR
Queue Stats
118W - 107L
1,665 MMR
Solo
Cerberus
Cerberus
Gold III
VIH Slayer
Cerberus
Gold III
Level 160
God Stats
15W - 19L
1,554 SR
Queue Stats
444W - 456L
1,572 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,643 SR
1,640 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,558 SR
1,608 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
cheezitdr3
Ao Kuang
Gold III
Level 160
God Stats
4W - 8L
1,248 SR
Queue Stats
693W - 707L
1,574 MMR
Party 1
Ares
Ares
Gold III
dusty85
Ares
Gold III
Level 146
God Stats
1W - 4L
1,780 SR
Queue Stats
194W - 185L
1,638 MMR
Solo
Guan Yu
Guan Yu
Platinum V
enaro_rulesttv
Guan Yu
Platinum V
Level 160
God Stats
26W - 22L
1,624 SR
Queue Stats
918W - 910L
1,657 MMR
Party 1
Cernunnos
Cernunnos
Gold V
iGuitxr
Cernunnos
Gold V
Level 106
God Stats
27W - 25L
1,639 SR
Queue Stats
66W - 58L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,703
485
12,094
8,715
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OG Taco127
Cthulhu
14
1 / 4 / 2
8,016
401
6,120
15,705
9,989
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
8,748
437
7,429
12,811
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TermiNeitoR-0811
Danzaburou
15
1 / 3 / 1
9,808
490
8,272
14,283
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
VIH Slayer
Cerberus
13
1 / 4 / 2
8,140
407
7,438
16,100
13,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetTsukuyomiTiamatAthenaApollo

VS

Bans
SobekKing ArthurGebBacchusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 1 / 5
11,237
562
7,072
14,424
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
cheezitdr3
Ao Kuang
18
9 / 2 / 2
11,951
598
14,994
17,247
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
dusty85
Ares
15
3 / 1 / 5
10,099
505
8,409
15,511
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 2 / 4
10,687
534
7,275
14,867
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
iGuitxr
Cernunnos
20
3 / 1 / 5
11,921
596
12,824
16,632
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
18
18
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
5
5.5
L
2
3
3
1.17
L
Cthulhu
OG Taco127
Cthulhu
1
4
2
0.5
L
2
4
2
0.75
L
Danzaburou
TermiNeitoR-0811
Danzaburou
1
3
1
0.5
L
Cerberus
VIH Slayer
Cerberus
1
4
2
0.5
W
Ao Kuang
cheezitdr3
Ao Kuang
9
2
2
5
W
Ares
dusty85
Ares
3
1
5
5.5
W
0
2
4
1
W
Cernunnos
iGuitxr
Cernunnos
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
50,574
67,614
Taken
78,681
34,955
Mitigated
38,474
19,582
Healing
45,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,072
673
6,047
10,958
14,424
5,657
1,543
5,585
8,361
85,814
0
L
12,094
4,391
0
2,040
8,715
2,896
42
4,935
3,634
71,270
0
L
Cthulhu
OG Taco127
Cthulhu
6,120
495
450
2,899
15,705
9,989
0
8,541
7,094
36,635
0
L
7,429
1,852
0
4,112
12,811
4,455
0
7,364
5,349
0
52,471
L
Danzaburou
TermiNeitoR-0811
Danzaburou
8,272
4,245
0
4,760
14,283
4,178
0
2,595
11,688
0
63,436
L
Cerberus
VIH Slayer
Cerberus
7,438
436
0
5,321
16,100
13,437
0
6,654
9,374
50,894
0
W
Ao Kuang
cheezitdr3
Ao Kuang
14,994
3,733
0
9,766
17,247
6,205
222
3,708
12,721
87,414
0
W
Ares
dusty85
Ares
8,409
337
0
2,461
15,511
10,236
725
6,552
8,381
25,001
0
W
7,275
1,268
1,212
6,400
14,867
9,104
155
6,978
7,011
0
62,183
W
Cernunnos
iGuitxr
Cernunnos
12,824
5,077
0
8,833
16,632
7,272
1,454
1,339
15,223
0
124,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
55,895
571
Minions Killed
652
0
Camps Cleared
0
1,827,045
Distance Traveled
1,972,120
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,237
562
175
9
0
372,915
9
L
Nu Wa
9,703
485
137
7
0
330,053
8
L
Cthulhu
8,016
401
61
3
0
378,345
7
L
Serqet
8,748
437
95
5
0
436,288
4
L
Danzaburou
9,808
490
130
7
0
339,162
3
L
Cerberus
8,140
407
148
7
0
343,197
7
W
Ao Kuang
11,951
598
129
6
0
429,824
2
W
Ares
10,099
505
33
2
0
394,251
4
W
Guan Yu
10,687
534
138
7
0
411,604
3
W
Cernunnos
11,921
596
177
9
0
363,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role