Player Matchup

Kukulkan
Kukulkan
GOATin-theWATER
Kukulkan
Level 108
God Stats
7W - 4L
1,558 SR
Queue Stats
356W - 356L
1,447 Elo+
Party 1
Neith
Neith
GoldenFLASH3233
Neith
Level 88
God Stats
5W - 4L
1,110 SR
Queue Stats
209W - 202L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
Jxst Valid
Gilgamesh
Level 103
God Stats
11W - 6L
1,500 SR
Queue Stats
44W - 48L
1,494 Elo+
Party 2
Sobek
Sobek
Long Sword 6911
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
PapaKnopf
Sun Wukong
Level 120
God Stats
14W - 11L
1,506 SR
Queue Stats
405W - 416L
1,450 Elo+
Party 1
Team Averages
Level 97
1,435 SR
1,452 Elo+

VS

Team Averages
Level 103
1,482 SR
1,482 Elo+
Mercury
Mercury
CANADIANMOOSE81
Mercury
Level 121
God Stats
11W - 12L
1,508 SR
Queue Stats
164W - 189L
1,475 Elo+
Solo
Chang'e
Chang'e
CrimsonSwift13
Chang'e
Level 152
God Stats
53W - 34L
1,628 SR
Queue Stats
462W - 441L
1,452 Elo+
Solo
Chaac
Chaac
DrZanahoria9290
Chaac
Level 73
God Stats
0W - 2L
1,305 SR
Queue Stats
66W - 65L
1,510 Elo+
Party 3
Skadi
Skadi
Matachanekes724
Skadi
Level 82
God Stats
0W - 4L
1,193 SR
Queue Stats
99W - 106L
1,470 Elo+
Party 3
Geb
Geb
MrTomato8904
Geb
Level 86
God Stats
18W - 14L
1,776 SR
Queue Stats
59W - 63L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
8 / 3 / 6
11,137
586
6,517
7,816
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 5
9,850
518
10,384
9,885
3,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Jxst Valid
Gilgamesh
18
12 / 0 / 8
11,548
608
16,365
11,725
7,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 10
9,021
475
4,344
14,835
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
PapaKnopf
Sun Wukong
17
2 / 2 / 3
10,566
556
11,123
13,720
14,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,952
419
2,823
15,463
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 6 / 0
9,623
506
8,336
15,343
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 3
9,986
526
10,298
16,492
13,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 7 / 2
8,510
448
6,040
11,633
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 3
7,537
397
3,160
9,990
7,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
27
Kills
11
12
Deaths
27
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
4
6
0
0.67
L
3
4
3
1.13
W
Kukulkan
8
3
6
3.67
W
4
2
5
3.25
W
Gilgamesh
Jxst Valid
Gilgamesh
12
0
8
16
W
1
5
10
1.2
L
3
7
2
0.57
L
1
4
3
0.63
W
Sun Wukong
PapaKnopf
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,733
Damage
30,657
57,981
Taken
68,921
40,894
Mitigated
34,055
13,787
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,823
1,017
350
5,113
15,463
5,341
0
1,427
14,036
0
44,860
L
8,336
236
257
4,020
15,343
4,880
0
2,137
13,206
53,316
0
L
10,298
2,264
0
6,147
16,492
13,223
372
2,587
13,905
0
60,825
W
Kukulkan
6,517
1,092
0
984
7,816
3,614
1,272
1,667
6,043
63,899
0
W
10,384
4,855
270
4,148
9,885
3,864
4,033
3,483
6,302
0
56,553
W
Gilgamesh
Jxst Valid
Gilgamesh
16,365
5,170
0
4,658
11,725
7,307
357
2,459
9,101
0
82,919
W
4,344
311
0
2,116
14,835
11,847
605
2,293
12,468
15,747
0
L
6,040
2,970
0
914
11,633
3,562
1,296
2,803
8,830
0
55,305
L
3,160
246
502
1,928
9,990
7,049
102
1,907
8,083
17,887
0
W
Sun Wukong
PapaKnopf
Sun Wukong
11,123
2,510
0
1,611
13,720
14,262
1,204
1,086
12,520
0
76,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,122
Gold Earned
43,608
529
Minions Killed
437
0
Camps Cleared
0
1,851,522
Distance Traveled
1,536,694
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,952
419
91
5
0
353,380
0
L
Chang'e
9,623
506
112
6
0
272,489
1
L
Chaac
9,986
526
121
6
0
321,129
4
W
Kukulkan
11,137
586
132
7
0
374,497
5
W
Neith
9,850
518
113
6
0
328,428
4
W
Gilgamesh
11,548
608
118
6
0
417,986
1
W
Sobek
9,021
475
17
1
0
355,853
1
L
Skadi
8,510
448
92
5
0
299,424
1
L
Geb
7,537
397
21
1
0
290,272
0
W
Sun Wukong
10,566
556
149
8
0
374,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role