Player Matchup

Thoth
Thoth
Gubab
Thoth
Level 27
God Stats
1W - 1L
1,333 SR
Queue Stats
10W - 4L
1,546 Elo+
Party 2
Bakasura
Bakasura
JAMESBOURNE23
Bakasura
Level 12
God Stats
2W - 3L
1,228 SR
Queue Stats
10W - 8L
1,331 Elo+
Party 2
Izanami
Izanami
Mxsic
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,437 Elo+
Solo
Tiamat
Tiamat
NeZhasNut
Tiamat
Level 18
God Stats
2W - 1L
1,294 SR
Queue Stats
79W - 47L
1,619 Elo+
Solo
The Morrigan
The Morrigan
msjs
The Morrigan
Level 27
God Stats
4W - 2L
1,654 SR
Queue Stats
103W - 97L
1,631 Elo+
Solo
Team Averages
Level 22
1,402 SR
1,513 Elo+

VS

Team Averages
Level 46
1,520 SR
1,466 Elo+
Kumbhakarna
Kumbhakarna
JS KillSw1tch
Kumbhakarna
Level 141
God Stats
7W - 7L
1,817 SR
Queue Stats
147W - 165L
1,472 Elo+
Party 1
Da Ji
Da Ji
KaeKae7
Da Ji
Level 28
God Stats
7W - 12L
1,500 SR
Queue Stats
117W - 126L
1,555 Elo+
Party 1
Neith
Neith
Samcakes90
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 188L
1,340 Elo+
Party 1
Hades
Hades
ThighGapEra
Hades
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
10W - 8L
1,462 Elo+
Party 1
Chang'e
Chang'e
YishuHo
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gubab
Thoth
14
4 / 5 / 11
10,443
580
9,319
8,152
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
JAMESBOURNE23
Bakasura
16
3 / 1 / 3
10,515
584
2,606
11,758
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Mxsic
Izanami
17
8 / 2 / 7
11,798
655
15,904
13,724
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NeZhasNut
Tiamat
19
11 / 0 / 4
12,331
685
19,759
9,257
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
msjs
The Morrigan
16
8 / 2 / 11
11,162
620
14,230
9,180
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JS KillSw1tch
Kumbhakarna
11
1 / 7 / 2
7,611
423
2,711
18,409
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
KaeKae7
Da Ji
12
4 / 7 / 1
7,888
438
7,664
17,407
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
12
1 / 5 / 1
7,317
407
2,933
10,763
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 9 / 4
8,638
480
10,231
17,375
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
YishuHo
Chang'e
11
0 / 6 / 4
7,017
390
2,805
14,423
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
34
Kills
9
10
Deaths
34
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
Gubab
Thoth
4
5
11
1.9
W
Bakasura
JAMESBOURNE23
Bakasura
3
1
3
4.5
L
Kumbhakarna
JS KillSw1tch
Kumbhakarna
1
7
2
0.29
L
Da Ji
KaeKae7
Da Ji
4
7
1
0.64
W
Izanami
Mxsic
Izanami
8
2
7
5.75
W
Tiamat
NeZhasNut
Tiamat
11
0
4
13
L
Neith
1
5
1
0.3
L
3
9
4
0.56
L
Chang'e
YishuHo
Chang'e
0
6
4
0.33
W
The Morrigan
msjs
The Morrigan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
26,344
52,071
Taken
78,377
25,283
Mitigated
30,391
15,063
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Gubab
Thoth
9,319
526
0
368
8,152
2,773
33
3,218
4,934
33,302
0
W
Bakasura
JAMESBOURNE23
Bakasura
2,606
2,307
0
4,256
11,758
6,675
2,596
541
11,217
0
59,359
L
Kumbhakarna
JS KillSw1tch
Kumbhakarna
2,711
203
264
2,630
18,409
7,597
0
8,710
9,415
10,474
0
L
Da Ji
KaeKae7
Da Ji
7,664
2,091
0
3,207
17,407
5,177
0
7,763
9,291
0
40,747
W
Izanami
Mxsic
Izanami
15,904
11,898
0
5,964
13,724
5,477
2,241
6,394
7,330
0
76,737
W
Tiamat
NeZhasNut
Tiamat
19,759
1,451
0
3,371
9,257
6,618
4,911
2,303
6,954
89,871
0
L
Neith
2,933
1,450
0
1,449
10,763
2,731
0
5,470
5,119
0
38,633
L
10,231
1,619
0
2,794
17,375
6,195
0
11,094
5,601
33,465
0
L
Chang'e
YishuHo
Chang'e
2,805
335
1,098
2,816
14,423
8,691
0
7,442
6,795
24,316
0
W
The Morrigan
msjs
The Morrigan
14,230
2,092
0
1,104
9,180
3,740
1,310
3,276
5,889
59,796
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,249
Gold Earned
38,471
584
Minions Killed
287
0
Camps Cleared
0
1,766,512
Distance Traveled
1,493,750
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,443
580
64
4
0
335,982
5
W
Bakasura
10,515
584
130
7
0
424,483
2
L
Kumbhakarna
7,611
423
11
1
0
306,139
6
L
Da Ji
7,888
438
74
4
0
278,010
5
W
Izanami
11,798
655
147
8
0
300,003
3
W
Tiamat
12,331
685
133
7
0
368,460
4
L
Neith
7,317
407
76
4
0
295,494
3
L
Hades
8,638
480
63
4
0
288,434
3
L
Chang'e
7,017
390
63
4
0
325,673
0
W
The Morrigan
11,162
620
110
6
0
337,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role