Player Matchup

Tiamat
Tiamat
Otterdahl
Tiamat
Level 28
God Stats
9W - 7L
1,511 SR
Queue Stats
306W - 226L
1,588 Elo+
Solo
Ullr
Ullr
PONGANTUSAAA332
Ullr
Level 17
God Stats
1W - 0L
1,717 SR
Queue Stats
23W - 14L
1,899 Elo+
Party 2
Nemesis
Nemesis
SOYLAMAKER
Nemesis
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 18L
1,799 Elo+
Party 2
Fafnir
Fafnir
SadNacho
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Party 2
Sun Wukong
Sun Wukong
saoyaoYU
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,689 Elo+

VS

Team Averages
Level 35
1,529 SR
1,616 Elo+
Sylvanus
Sylvanus
Davi hadlich
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,641 Elo+
Solo
Ganesha
Ganesha
Dendymeister
Ganesha
Level 25
God Stats
7W - 6L
1,444 SR
Queue Stats
44W - 33L
1,514 Elo+
Solo
Nemesis
Nemesis
EatEatDonutsYum
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,606 Elo+
Solo
Bellona
Bellona
lllN0BLElll
Bellona
Level 4
God Stats
1W - 2L
1,536 SR
Queue Stats
35W - 27L
1,708 Elo+
Party 1
Discordia
Discordia
shcvybjtjr
Discordia
Level 109
God Stats
14W - 9L
1,667 SR
Queue Stats
918W - 905L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Otterdahl
Tiamat
12
3 / 1 / 1
6,889
689
5,208
5,426
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 0
5,587
559
1,923
4,612
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
SOYLAMAKER
Nemesis
8
1 / 0 / 0
5,040
504
949
4,437
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
SadNacho
Fafnir
7
0 / 0 / 0
5,301
530
167
2,419
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
saoyaoYU
Sun Wukong
10
2 / 1 / 0
5,900
590
5,254
6,608
4,259
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davi hadlich
Sylvanus
3
0 / 2 / 0
3,665
367
111
2,802
743
Ganesha
Dendymeister
Ganesha
10
0 / 1 / 0
5,118
512
772
3,825
1,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
1 / 1 / 0
4,860
486
1,255
5,473
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
lllN0BLElll
Bellona
10
1 / 1 / 0
5,788
579
3,669
6,590
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
shcvybjtjr
Discordia
9
0 / 3 / 1
5,122
512
1,903
5,605
1,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
7
Kills
2
2
Deaths
8
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Davi hadlich
Sylvanus
0
2
0
0
L
Ganesha
Dendymeister
Ganesha
0
1
0
0
L
1
1
0
1
W
Tiamat
Otterdahl
Tiamat
3
1
1
3.5
W
1
0
0
1
W
Nemesis
SOYLAMAKER
Nemesis
1
0
0
1
W
Fafnir
SadNacho
Fafnir
0
0
0
0
L
Bellona
lllN0BLElll
Bellona
1
1
0
1
W
Sun Wukong
saoyaoYU
Sun Wukong
2
1
0
2
L
Discordia
shcvybjtjr
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
7,710
23,502
Taken
24,295
10,071
Mitigated
10,289
9,417
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Davi hadlich
Sylvanus
111
111
0
0
2,802
743
22
0
2,802
2,994
0
L
Ganesha
Dendymeister
Ganesha
772
0
0
954
3,825
1,500
0
165
3,660
19,901
0
L
1,255
532
0
0
5,473
1,839
0
1,347
4,010
0
20,862
W
Tiamat
Otterdahl
Tiamat
5,208
242
0
2,768
5,426
2,130
467
1,933
3,493
35,433
0
W
1,923
674
0
3,022
4,612
1,272
103
188
4,424
0
37,447
W
Nemesis
SOYLAMAKER
Nemesis
949
478
0
1,860
4,437
1,007
0
341
4,096
0
21,404
W
Fafnir
SadNacho
Fafnir
167
0
0
969
2,419
1,403
0
270
2,149
5,573
0
L
Bellona
lllN0BLElll
Bellona
3,669
2,053
0
1,144
6,590
4,621
0
0
6,590
0
28,461
W
Sun Wukong
saoyaoYU
Sun Wukong
5,254
983
0
798
6,608
4,259
0
54
6,554
0
25,912
L
Discordia
shcvybjtjr
Discordia
1,903
35
0
247
5,605
1,586
0
3,319
1,858
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
24,553
289
Minions Killed
213
0
Camps Cleared
0
922,596
Distance Traveled
855,271
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,665
367
9
1
0
113,892
0
L
Ganesha
5,118
512
36
4
0
166,278
1
L
Nemesis
4,860
486
41
4
0
202,180
2
W
Tiamat
6,889
689
80
8
0
170,761
3
W
Ullr
5,587
559
78
8
0
167,587
0
W
Nemesis
5,040
504
49
5
0
197,667
1
W
Fafnir
5,301
530
9
1
0
200,312
0
L
Bellona
5,788
579
67
7
0
185,692
0
W
Sun Wukong
5,900
590
73
7
0
186,269
3
L
Discordia
5,122
512
60
6
0
187,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role