Player Matchup

Gilgamesh
Gilgamesh
Huyu7345
Gilgamesh
Level 14
God Stats
11W - 2L
1,771 SR
Queue Stats
117W - 97L
1,305 Elo+
Solo
Amaterasu
Amaterasu
OPM_Victor13
Amaterasu
Level 13
God Stats
9W - 8L
1,333 SR
Queue Stats
30W - 31L
1,215 Elo+
Solo
Medusa
Medusa
Platinum_pe
Medusa
Level 16
God Stats
2W - 6L
1,037 SR
Queue Stats
39W - 50L
1,244 Elo+
Party 2
Ra
Ra
lil_michaelD012
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
resttt-_-
Athena
Level 27
God Stats
25W - 20L
1,192 SR
Queue Stats
136W - 142L
1,365 Elo+
Party 2
Team Averages
Level 14
1,366 SR
1,326 Elo+

VS

Team Averages
Level 24
1,407 SR
1,219 Elo+
Raijin
Raijin
Gandalf_dawizard
Raijin
Level 29
God Stats
1W - 6L
1,469 SR
Queue Stats
77W - 152L
1,216 Elo+
Party 1
Sol
Sol
MrZoMBo696
Sol
Level 24
God Stats
0W - 3L
1,173 SR
Queue Stats
30W - 66L
1,182 Elo+
Party 1
Cthulhu
Cthulhu
SeasonedCabbages
Cthulhu
Level 27
God Stats
1W - 2L
1,495 SR
Queue Stats
103W - 162L
1,261 Elo+
Party 1
Janus
Janus
TheBluGrape
Janus
Level 25
God Stats
5W - 14L
1,120 SR
Queue Stats
81W - 84L
1,229 Elo+
Solo
Bakasura
Bakasura
fiero080soldado
Bakasura
Level 13
God Stats
2W - 6L
1,776 SR
Queue Stats
6W - 13L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Huyu7345
Gilgamesh
20
15 / 0 / 5
13,171
627
17,750
10,700
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
OPM_Victor13
Amaterasu
17
4 / 4 / 6
10,865
517
7,049
15,434
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
19
9 / 2 / 3
12,691
604
10,840
9,586
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
6,627
316
31
526
82
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Athena
resttt-_-
Athena
18
3 / 2 / 10
11,702
557
5,752
13,683
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 3
9,243
440
7,492
14,931
5,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 7 / 1
9,790
466
5,001
14,342
5,112
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 2 / 1
6,688
318
2,709
5,785
2,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 8 / 2
8,314
396
4,727
12,923
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
2 / 6 / 1
9,511
453
7,166
14,852
7,852
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
31
Kills
9
9
Deaths
31
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
Gilgamesh
Huyu7345
Gilgamesh
15
0
5
17.5
L
3
7
1
0.5
W
Amaterasu
OPM_Victor13
Amaterasu
4
4
6
1.75
W
Medusa
9
2
3
5.25
L
1
2
1
0.75
L
1
8
2
0.25
L
Bakasura
2
6
1
0.42
W
0
1
0
0
W
Athena
resttt-_-
Athena
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,422
Damage
27,095
49,929
Taken
62,833
34,258
Mitigated
23,399
9,449
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,492
1,332
21
2,514
14,931
5,144
552
442
14,489
54,413
0
W
Gilgamesh
Huyu7345
Gilgamesh
17,750
5,225
0
1,745
10,700
9,078
2,611
2,973
7,727
0
86,329
L
5,001
1,106
0
1,374
14,342
5,112
1,100
2,045
12,297
58,017
0
W
Amaterasu
OPM_Victor13
Amaterasu
7,049
2,633
0
6,663
15,434
8,838
3,963
8,248
7,186
0
48,952
W
Medusa
10,840
6,899
0
274
9,586
3,969
1,051
2,515
6,711
0
81,710
L
2,709
182
234
1,242
5,785
2,014
0
636
5,149
11,550
0
L
4,727
594
111
2,200
12,923
3,277
948
1,263
11,660
40,566
0
L
Bakasura
7,166
5,501
0
2,825
14,852
7,852
2,141
1,397
13,455
0
33,831
W
31
31
0
0
526
82
11
67
459
226
0
W
Athena
resttt-_-
Athena
5,752
1,714
0
767
13,683
12,291
688
6,126
7,532
56,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
43,546
411
Minions Killed
411
0
Camps Cleared
0
1,743,503
Distance Traveled
1,539,957
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,243
440
94
4
0
319,081
1
W
Gilgamesh
13,171
627
133
6
0
440,567
6
L
Sol
9,790
466
122
6
0
342,111
1
W
Amaterasu
10,865
517
87
4
0
408,409
2
W
Medusa
12,691
604
116
6
0
440,866
0
L
Cthulhu
6,688
318
17
1
0
120,090
2
L
Janus
8,314
396
71
3
0
392,532
0
L
Bakasura
9,511
453
107
5
0
366,143
0
W
Ra
6,627
316
0
0
0
31,595
0
W
Athena
11,702
557
75
4
0
422,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role