Player Matchup

King Arthur
King Arthur
NRODFergz
King Arthur
Level 5
God Stats
4W - 3L
1,641 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 1
Tiamat
Tiamat
annchi2
Tiamat
Level 14
God Stats
12W - 12L
1,626 SR
Queue Stats
84W - 91L
1,567 Elo+
Solo
Nemesis
Nemesis
evjojo13
Nemesis
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
87W - 84L
1,536 Elo+
Solo
Ymir
Ymir
iNFiNiTY_LaLo0
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 56L
1,547 Elo+
Solo
Izanami
Izanami
saddel40
Izanami
Level 34
God Stats
6W - 9L
1,385 SR
Queue Stats
20W - 38L
1,329 Elo+
Party 1
Team Averages
Level 21
1,577 SR
1,507 Elo+

VS

Team Averages
Level 24
1,641 SR
1,518 Elo+
Merlin
Merlin
Afatj3w2
Merlin
Level 23
God Stats
24W - 23L
1,714 SR
Queue Stats
120W - 105L
1,536 Elo+
Solo
Neith
Neith
Drumrboy22
Neith
Level 15
God Stats
10W - 5L
1,706 SR
Queue Stats
21W - 17L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
Guvnahh
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,448 Elo+
Solo
Arachne
Arachne
Leaf1337
Arachne
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
95W - 86L
1,460 Elo+
Solo
Ares
Ares
Puffy_DomoZz
Ares
Level 26
God Stats
12W - 6L
1,563 SR
Queue Stats
272W - 254L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NRODFergz
King Arthur
16
3 / 6 / 2
10,307
491
12,722
18,120
12,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
annchi2
Tiamat
17
2 / 1 / 3
10,285
490
6,986
12,953
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
evjojo13
Nemesis
16
3 / 3 / 3
10,306
491
10,189
16,203
7,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 6
8,694
414
6,114
14,931
13,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
saddel40
Izanami
15
4 / 6 / 2
9,262
441
13,083
17,428
6,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afatj3w2
Merlin
19
5 / 1 / 4
11,690
557
14,028
7,536
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
1 / 6 / 5
8,240
392
8,040
9,691
3,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Guvnahh
Sun Wukong
17
4 / 3 / 2
10,633
506
6,658
13,182
13,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Leaf1337
Arachne
18
6 / 1 / 10
11,159
531
15,227
18,335
8,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 8
10,515
501
12,060
20,637
21,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
22
22
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Afatj3w2
Merlin
5
1
4
7
W
Neith
1
6
5
0.58
W
Sun Wukong
Guvnahh
Sun Wukong
4
3
2
1.67
W
Arachne
Leaf1337
Arachne
6
1
10
11
L
King Arthur
NRODFergz
King Arthur
3
6
2
0.67
W
6
3
8
3.33
L
Tiamat
annchi2
Tiamat
2
1
3
3.5
L
Nemesis
evjojo13
Nemesis
3
3
3
1.5
L
2
6
6
0.83
L
Izanami
saddel40
Izanami
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
56,013
79,635
Taken
69,381
45,752
Mitigated
50,603
16,743
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Afatj3w2
Merlin
14,028
77
0
1,378
7,536
3,235
114
2,580
4,770
80,341
0
W
Neith
8,040
3,553
564
1,310
9,691
3,552
846
2,673
6,986
0
39,628
W
Sun Wukong
Guvnahh
Sun Wukong
6,658
1,705
390
1,112
13,182
13,772
318
267
12,895
0
58,322
W
Arachne
Leaf1337
Arachne
15,227
10,344
0
5,747
18,335
8,956
0
2,481
15,750
0
80,825
L
King Arthur
NRODFergz
King Arthur
12,722
1,622
0
1,525
18,120
12,459
171
5,111
12,858
0
61,168
W
12,060
1,207
1,075
3,707
20,637
21,088
306
4,619
15,880
33,624
0
L
Tiamat
annchi2
Tiamat
6,986
236
186
6,050
12,953
5,779
137
3,493
9,173
64,314
0
L
Nemesis
evjojo13
Nemesis
10,189
3,342
0
1,410
16,203
7,740
447
4,158
11,935
0
75,870
L
6,114
785
812
968
14,931
13,508
140
7,414
7,411
26,982
0
L
Izanami
saddel40
Izanami
13,083
8,535
1,224
4,568
17,428
6,266
2,999
5,192
12,170
0
75,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
52,237
579
Minions Killed
518
0
Camps Cleared
0
1,872,270
Distance Traveled
1,977,340
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,690
557
159
8
0
395,901
7
W
Neith
8,240
392
77
4
0
317,913
1
W
Sun Wukong
10,633
506
134
6
0
395,441
5
W
Arachne
11,159
531
114
5
0
459,753
1
L
King Arthur
10,307
491
118
6
0
399,173
1
W
Ares
10,515
501
34
2
0
408,332
6
L
Tiamat
10,285
490
142
7
0
345,203
5
L
Nemesis
10,306
491
134
6
0
450,237
2
L
Ymir
8,694
414
46
2
0
332,804
1
L
Izanami
9,262
441
139
7
0
344,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role