Player Matchup

Arachne
Arachne
Gold IV
Ab0ut6Inches
Arachne
Gold IV
Level 106
God Stats
29W - 30L
1,625 SR
Queue Stats
50W - 47L
1,523 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Moose0725
Danzaburou
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
Oh Maybe
Chang'e
Gold IV
Level 107
God Stats
62W - 40L
1,631 SR
Queue Stats
266W - 264L
1,498 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
UdyrtheBear7
Baron Samedi
Silver I
Level 104
God Stats
4W - 8L
1,628 SR
Queue Stats
28W - 25L
1,488 MMR
Solo
Cabrakan
Cabrakan
Gold II
rrthebest23
Cabrakan
Gold II
Level 81
God Stats
158W - 141L
1,636 SR
Queue Stats
1,489W - 1,499L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,604 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,560 SR
1,480 MMR
Sylvanus
Sylvanus
Bronze III
Azar_zahvat
Sylvanus
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold IV
Deadlesilent189
King Arthur
Gold IV
Level 147
God Stats
0W - 2L
1,846 SR
Queue Stats
39W - 32L
1,483 MMR
Solo
Tiamat
Tiamat
Gold III
IlMetapodlI
Tiamat
Gold III
Level 160
God Stats
17W - 18L
1,472 SR
Queue Stats
665W - 665L
1,454 MMR
Solo
Apollo
Apollo
Gold IV
Kickstand1965
Apollo
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,465 MMR
Solo
Loki
Loki
Bronze III
mlozengo228
Loki
Bronze III
Level 33
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ab0ut6Inches
Arachne
19
7 / 3 / 9
12,689
634
10,291
18,871
8,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Moose0725
Danzaburou
19
7 / 1 / 6
12,447
622
11,607
9,514
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Oh Maybe
Chang'e
18
5 / 1 / 8
11,967
598
14,589
14,330
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
UdyrtheBear7
Baron Samedi
17
4 / 0 / 15
12,007
600
12,581
15,744
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
rrthebest23
Cabrakan
20
9 / 6 / 6
13,186
659
12,238
18,327
15,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetKumbhakarnaGuan YuBacchusCthulhu

VS

Bans
IzanamiYmirCu ChulainnChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azar_zahvat
Sylvanus
13
1 / 10 / 0
7,947
397
6,890
17,226
14,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Deadlesilent189
King Arthur
16
7 / 6 / 2
10,254
513
13,641
19,464
19,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
14
0 / 7 / 3
8,581
429
8,295
12,233
6,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 0
9,785
489
6,214
14,726
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 6 / 2
8,682
434
2,866
13,950
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
32
Kills
11
11
Deaths
32
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ab0ut6Inches
Arachne
7
3
9
3.83
L
Sylvanus
Azar_zahvat
Sylvanus
1
10
0
0.1
L
King Arthur
Deadlesilent189
King Arthur
7
6
2
1.33
L
Tiamat
0
7
3
0.21
L
2
3
0
0.67
W
Danzaburou
Moose0725
Danzaburou
7
1
6
10
W
Chang'e
Oh Maybe
Chang'e
5
1
8
9
W
Baron Samedi
UdyrtheBear7
Baron Samedi
4
0
15
11.5
L
1
6
2
0.33
W
Cabrakan
rrthebest23
Cabrakan
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
37,906
76,786
Taken
77,599
50,536
Mitigated
50,335
39,785
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ab0ut6Inches
Arachne
10,291
6,302
0
5,614
18,871
8,816
2,102
3,409
15,462
0
107,132
L
Sylvanus
Azar_zahvat
Sylvanus
6,890
2,121
368
1,152
17,226
14,401
1,260
7,387
9,839
32,545
5,286
L
King Arthur
Deadlesilent189
King Arthur
13,641
1,975
0
875
19,464
19,130
225
9,191
10,273
0
60,194
L
Tiamat
8,295
637
0
2,219
12,233
6,549
0
7,172
5,061
59,953
0
L
6,214
2,358
0
3,604
14,726
5,402
0
7,554
7,172
0
66,157
W
Danzaburou
Moose0725
Danzaburou
11,607
7,162
561
4,853
9,514
3,810
6,254
1,797
7,717
0
81,345
W
Chang'e
Oh Maybe
Chang'e
14,589
344
3,034
8,836
14,330
6,662
530
3,965
10,365
81,438
0
W
Baron Samedi
UdyrtheBear7
Baron Samedi
12,581
1,742
1,713
6,728
15,744
15,689
898
3,000
12,744
47,823
0
L
2,866
424
0
2,946
13,950
4,853
0
8,104
5,846
0
49,249
W
Cabrakan
rrthebest23
Cabrakan
12,238
1,644
0
8,446
18,327
15,559
1,873
2,566
15,761
74,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,296
Gold Earned
45,249
673
Minions Killed
478
0
Camps Cleared
0
1,882,418
Distance Traveled
1,816,130
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,689
634
166
8
0
420,641
4
L
Sylvanus
7,947
397
53
3
0
311,998
4
L
King Arthur
10,254
513
102
5
0
360,233
5
L
Tiamat
8,581
429
95
5
0
343,055
5
L
Apollo
9,785
489
129
6
0
376,993
7
W
Danzaburou
12,447
622
144
7
0
365,976
4
W
Chang'e
11,967
598
148
7
0
383,840
5
W
Baron Samedi
12,007
600
81
4
0
383,621
4
L
Loki
8,682
434
99
5
0
423,851
0
W
Cabrakan
13,186
659
134
7
0
328,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role